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Terrain Rendering Jobs (NOW HIRING)

Senior Software Engineer - UI

Redmond, WA · On-site

$145K - $181K/yr

... Drei -- point clouds, terrain meshes with BVH acceleration, geofence editing, cut/fill ... concurrent rendering). • Experience with 3D web graphics: Three.js, React Three Fiber, Drei ...

Frontend Developer

Redmond, WA · On-site

$116K - $135K/yr

... Drei -- point clouds, terrain meshes with BVH acceleration, geofence editing, cut/fill ... concurrent rendering). • Experience with 3D web graphics: Three.js, React Three Fiber, Drei ...

Apprentice 1st Step

The Woodlands, TX

$15.25 - $19.75/hr

Understand importance of always rendering and maintaining first class, courteous service to all customers. Essential Functions of the Linemen Position: * Must be able to traverse uneven terrain ...

Apprentice 1st Step

The Woodlands, TX · On-site

$15.25 - $19.75/hr

Understand importance of always rendering and maintaining first class, courteous service to all customers. Essential Functions of the Linemen Position: * Must be able to traverse uneven terrain ...

Understand importance of always rendering and maintaining first class, courteous service to all customers. Essential Functions of the Linemen Position: * Must be able to traverse uneven terrain ...

Understand importance of always rendering and maintaining first class, courteous service to all customers. Essential Functions of the Linemen Position: * Must be able to traverse uneven terrain ...

Must be able to traverse uneven terrain (including, but not limited to, wet, muddy and/or slippery ... Understand importance of always rendering and maintaining first class, courteous service to all ...

Must be able to traverse uneven terrain (including, but not limited to, wet, muddy and/or slippery ... Understand importance of always rendering and maintaining first class, courteous service to all ...

Apprentice 1st Step

The Woodlands, TX

$15.25 - $19.75/hr

Understand importance of always rendering and maintaining first class, courteous service to all customers. Essential Functions of the Linemen Position: * Must be able to traverse uneven terrain ...

Loader Operator

Tampa, FL

$16.75 - $22/hr

... rendering tickets in the batch house. • Assist maintenance team with plant repairs. • Must be ... terrain. Must be able to lift and carry at least 50 lbs. and occasionally lift up to 100 pounds ...

Loader Operator

Green Cove Springs, FL

$14.75 - $19.25/hr

Ensure haulers are rendering tickets in the batch house. * Assist maintenance team with plant ... terrain. Must be able to lift and carry at least 50 lbs.and occasionally lift up to 100 pounds.

Loader Operator

Tampa, FL · On-site

$16.75 - $22/hr

Ensure haulers are rendering tickets in the batch house. Assist maintenance team with plant repairs ... terrain. Must be able to lift and carry at least 50 lbs. and occasionally lift up to 100 pounds.

Loader Operator

Tampa, FL · On-site

$16.75 - $22/hr

Ensure haulers are rendering tickets in the batch house. Assist maintenance team with plant repairs ... terrain. Must be able to lift and carry at least 50 lbs. and occasionally lift up to 100 pounds.

Loader Operator

Green Cove Springs, FL · On-site

$14.75 - $19.25/hr

Ensure haulers are rendering tickets in the batch house. * Assist maintenance team with plant ... terrain. Must be able to lift and carry at least 50 lbs.and occasionally lift up to 100 pounds.

Loader Operator

Saint Augustine, FL · On-site

$15.50 - $20.25/hr

Ensure haulers are rendering tickets in the batch house. * Assist maintenance team with plant ... terrain. Must be able to lift and carry at least 50 lbs.and occasionally lift up to 100 pounds.

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Terrain Rendering information

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How much do terrain rendering jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for terrain rendering in the United States is $18.66, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.39 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Terrain Rendering Specialist, and why are they important?

To thrive as a Terrain Rendering Specialist, you need a strong background in computer graphics, mathematics, and programming (often with a degree in computer science or related field). Proficiency with graphics APIs like OpenGL or DirectX, game engines such as Unreal Engine or Unity, and shader programming is typically required. Creativity, problem-solving, and effective communication are important soft skills for collaborating with artists and developers. These skills ensure the creation of realistic, high-performance terrains that enhance visual quality and user experience in simulations or games.

What is terrain rendering?

Terrain rendering is the process of generating and displaying realistic landscapes within computer graphics, particularly in video games, simulations, and virtual environments. It involves algorithms and techniques to efficiently create large, detailed surfaces like mountains, valleys, and plains, often using heightmaps, textures, and level of detail (LOD) methods. The goal is to balance visual fidelity and performance, allowing expansive terrains to be rendered in real time without overloading the hardware.

What are some common challenges faced by professionals working in terrain rendering, and how can they be addressed?

Professionals in terrain rendering often face challenges such as optimizing performance for large-scale environments, ensuring visual realism, and managing memory usage. Balancing high-quality visuals with real-time rendering speeds requires efficient use of level of detail (LOD) techniques and culling methods. Collaboration with artists, designers, and engineers is essential to achieve both aesthetic goals and technical requirements. Staying up-to-date with the latest rendering algorithms and hardware advancements can help address these challenges and improve workflow efficiency.
Infographic showing various Terrain Rendering job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, and 4% Part Time. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $38,820 per year, or $18.7 per hour.
Software Design Engineer/Game Developer 4

Other

Medical, Dental, Life, Retirement, PTO

Posted yesterday


Job description

Company Overview

By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide. 

Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of modeling and simulation (M&S) training solutions to the Federal Government and industry. Since 2004, CESI has been at the forefront of developing, maintaining, and integrating simulation-based training, serious gaming, technical services, training and other support in live, virtual, constructive, and gaming (LVCG) domains.  CESI also designs, builds and runs infrastructure, platforms, applications and processes that enable cyber training for the integrated multi-domain force. Our vision is to become a worldwide full spectrum LVCG and cyber training/analysis developer, integrator and services provider.

Position Overview

Develop new functionality, diagnose and fix software defects for distributed simulations, game-based training systems and applications. Applications are implemented in C++ with Unreal Engine 5 and are deployed to Windows and Linux environments.

Responsibilities
  • Architect and develop UE5-based real-time simulation environments for DoD training and analysis programs.
  • Design and implement custom UE5 engine plugins, modules, and rendering extensions using C++ and OOD principles.
  • Profile, debug, and optimize render performance including GPU/CPU bottleneck resolution and memory management.
  • Support customer-directed research and development activities.
  • Support for integration and test activities.
  • Investigate and fix defects in a UE5 project.
  • On-site development.
Required Experience/Qualifications
  • Object Oriented design background 
  • Advanced Knowledge of C++
  • Extensive Unreal Engine development experience
  • Experience with performance profiling, memory optimization, and multi-threaded game/sim engine code
  • Proficient in writing and extending custom UE5 Plugins and subsystems
  • Ability to test, diagnose problems, and implement fixes
  • Experience with GIT source control tools
  • Bachelor's degree in a technical discipline such as electrical engineering, computer science, information technology, systems or software engineering from an accredited college or university.  Experience may be considered in lieu of degree 
  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games
  • 3+ years of hands-on development with Unreal Engine 4/5 in a professional or DoD program context
Preferred Experience/Qualifications
  • First or third person game development
  • Networking, VMs, Kubernetes, Docker, Python scripting
  • Experience with Image Generators or Terrain Generation tools
  • DoD simulation-based application development
  • Experience integrating with CIGI-compliant host applications
  • Familiarity with GIS concepts, including WGS84, coordinate systems, and industry-standard formats
  • Experience with Cesium for Unreal
  • Familiarity with HLSL for custom rendering pipeline work
Special Requirements/Security Clearance

Please note that pursuant to a government contract, this specific position requires U. S. Citizenship status and a secret security clearance with the ability to pass a CI polygraph if requested by the customer. Security Clearance requirements will be specified in the Government's Task Order. 

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. The above is intended to describe the general contents of and requirements for the performance of this job.

Benefits Overview

CESI recognizes that our strength is our people. We support every employee as an individual to build strong teams across the enterprise.  Our benefit package includes:

  • Medical, Dental & Visio
  • Coverage
  • Wellness Program
  • 401(k) Matching
  • Disability (Short Term & Long Term)
  • Employee Assistance Program
  • Life Insurance
  • Education & Training
  • Generous Leave Policy (11 Federal Holidays, PTO, Military Leave, Bereavement and Jury Duty)

Cole Engineering Services, Inc. is an equal opportunity employer. We consider qualified applicants without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, political affiliation, age, marital status, disability, genetic information, veteran status, membership in an employee organization, or any other basis prohibited by federal, state, or local laws.

Employment Type: OTHER