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Temporary Unity Game Developer Jobs in Florida (NOW HIRING)

Software Engineering * Game Development * Simulation Technology * Aerospace Science * Instructional ... Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ...

Software Engineering * Game Development * Simulation Technology * Aerospace Science * Instructional ... Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ...

Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ... Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ...

C++ Senior Software Engineer Four Squared Solutions is seeking a C++ Software Engineer for a remote ... Proven experience with game engine-based development (e.g., Unity, Unreal, CryEngine). * Proficient ...

Contract / Temp Location: Imerza Description Imerza is a global digital twin consultancy partnering ... game engines beyond Unreal Engine (e.g. Unity). - Knowledge of BIM data and its integration with ...

Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ... Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ...

Coding Instructor

Riviera Beach, FL · On-site

$17 - $25/hr

Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ... Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ...

Showing results 41-60

Temporary Unity Game Developer information

What is the difference between Temporary Unity Game Developer vs Unity Game Developer?

AspectTemporary Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science or game development, with some certifications preferredSame as temporary; often requires a degree and relevant certifications
Work EnvironmentContract-based, short-term projects, often freelance or agency workFull-time or long-term employment within a company or studio
Industry UsageCommon in project-based studios, startups, or freelance marketsStandard role in established game development companies
Search & Comparison IntentOften searched by those seeking short-term or freelance rolesMore general, for ongoing employment inquiries

In summary, a Temporary Unity Game Developer typically works on short-term, contract projects, often freelance or agency-based, while a Unity Game Developer usually holds a permanent position within a company. Both roles require similar skills and credentials, but differ mainly in employment type and work setting.

Are Temporary Unity Game Developer jobs in demand?

Temporary Unity Game Developer jobs are in moderate demand as the gaming industry continues to grow, with companies seeking developers skilled in Unity and C# for project-based work. These roles often require a strong portfolio and familiarity with game development tools, and demand can fluctuate based on industry trends and project pipelines.

What are the most commonly searched types of Unity Game Developer jobs in Florida?

The most popular types of Unity Game Developer jobs in Florida are:

What cities in Florida are hiring for Temporary Unity Game Developer jobs?

Cities in Florida with the most Temporary Unity Game Developer job openings:

ATC Scenario Scripter

SAIC

Orlando, FL • On-site

Full-time

Posted 20 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 224 rated it services


Job description

Job Description
Description
The ATC Training Scenario Scripter is an entry-to-mid-level technical role responsible for supporting the development, modification, validation, and maintenance of Air Traffic Control (ATC) training scenarios for the FAA Tower Simulation System Enhancement 2 (TSS E2). Working under the direction of a senior ATC Training Scenario Developer, this individual transforms operational concepts, training objectives, and FAA-provided scripts into executable simulation scenarios.
This position focuses on implementing the senior Scenario Developer's vision by configuring aircraft, vehicles, weather, communications, operational events, and instructor actions within the simulation environment. The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences.
Key Responsibilities
Scenario Development:
  • Build and modify ATC training scenarios using simulation authoring tools under the guidance of senior Scenario Developers.
  • Configure aircraft, ground vehicles, weather, runway configurations, communications, and operational events.
  • Implement traffic flows and sequencing based on FAA-provided scripts and training objectives.
  • Configure instructor-triggered events including emergencies, equipment failures, runway closures, and abnormal operations.
  • Support development of scenarios for Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and automated controller positions.
Scenario Scripting:
  • Configure aircraft routes, schedules, callsigns, aircraft types, and behavioral parameters.
  • Build scenario timelines, event triggers, conditional logic, and scripted sequences.
  • Configure weather transitions, visibility, runway changes, and operational conditions.
  • Implement instructor controls and configurable scenario options.
  • Support rapid modification of existing scenarios in response to customer requests.
Quality Assurance Support:
  • Execute scenarios to verify proper sequencing, timing, and operational behavior.
  • Identify and correct scripting errors, traffic conflicts, communication issues, and logic defects.
  • Participate in scenario reviews with senior developers and subject matter experts.
  • Document test results and support scenario validation activities.
Repository & Configuration Support:
  • Maintain scenario files within the program configuration management system.
  • Follow version control procedures for all scenario updates.
  • Maintain organized documentation of scenario configurations and revisions.
  • Support packaging and release of approved scenarios.
Collaboration:
  • Work closely with senior Scenario Developers, VDB Developers, software engineers, and systems engineers.
  • Participate in Agile sprint planning, backlog refinement, and technical reviews.
  • Support rapid implementation of scenario updates and demonstration requests.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Aviation
    • Computer Science
    • Software Engineering
    • Game Development
    • Simulation Technology
    • Aerospace Science
    • Instructional Design
    • A related technical discipline
  • An Associate's degree, technical certification, military experience, strong portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or personal project work in one or more of the following areas:
    • Flight simulation or air traffic control simulation
    • Game development or gameplay scripting
    • Mission design or scenario creation
    • Software scripting or automation
    • Aviation operations or flight planning
    • Simulation authoring tools or game engines
  • A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Microsoft Flight Simulator, X-Plane, Prepar3D, or DCS mission or scenery development
  • Unreal Engine or Unity development
  • Game scripting, mission design, or mod development
  • Aviation knowledge including airport operations and ATC procedures
  • Familiarity with FAA phraseology and controller operations
  • Experience with configuration management and version control systems
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Strong interest in aviation, simulation, and interactive training systems
  • Ability to translate operational concepts into executable simulation scenarios
  • Basic scripting or programming experience
  • Strong analytical and problem-solving skills
  • Excellent attention to detail and logical thinking
  • Ability to rapidly implement review feedback and scenario revisions
  • Strong written and verbal communication skills
  • Collaborative team player capable of working with Scenario Developers, VDB Developers, software engineers, systems engineers, and aviation subject matter experts

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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