1

Temporary Software Engineer Gpu Jobs in Riverside, CA

... new temporary employee to assist with various IT tasks. This will be for a Software Developer ... Below is a list of duties they will be performing: Desired Skills: * Expert C#/.NET, WinForms ...

Sr Algorithms/Video Engineer

Irvine, CA · On-site

$150K - $220K/yr

Strong programming skills in C/C++, Python required, with experience in embedded software ... Experience with hardware-software integration and optimization for embedded systems, including GPU ...

Senior Machine Learning Platform Engineer

Irvine, CA · On-site

$110K - $152K/yr

... software engineering best practices. • Proven experience with distributed systems, cloud ... GPU orchestration and auto-scaling (Karpenter, SageMaker, EKS). • Experience with agentic AI ...

Showing results 21-40

Temporary Software Engineer Gpu information

See Riverside, CA salary details

$66.2K

$153.9K

$214.4K

How much do temporary software engineer gpu jobs pay per year?

As of Sep 7, 2026, the average yearly pay for temporary software engineer gpu in Riverside, CA is $153,907.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,200.00 and $180,500.00 per year, depending on experience, location, and employer.

What does a temporary software engineer GPU do?

A Temporary Software Engineer GPU is responsible for designing, developing, and optimizing software that interacts with graphics processing units (GPUs), typically for a specific project or short-term period. Their duties may include writing code to improve GPU performance, working on graphics or compute-intensive applications, and collaborating with hardware and software teams to ensure efficient GPU utilization. These roles are often contract-based and require strong programming skills in languages such as C++ or CUDA, as well as a solid understanding of GPU architectures.

What are the typical projects a temporary software engineer GPU might work on, and how do they collaborate with permanent team members?

As a Temporary Software Engineer GPU, you can expect to be assigned to specific, time-bound projects such as optimizing graphics performance, supporting new hardware integration, or debugging GPU-related issues. You’ll often work closely with permanent engineers, participating in code reviews, daily stand-ups, and cross-functional meetings to ensure alignment and knowledge transfer. Collaboration is key, as you may need to quickly get up to speed with existing codebases and tools, and contribute solutions that fit seamlessly into larger, ongoing projects. The role offers a fast-paced environment where adaptability and strong communication skills are highly valued.

What are the key skills and qualifications needed to thrive as a temporary software engineer GPU, and why are they important?

To thrive as a Temporary Software Engineer GPU, you need a solid background in computer science, experience with GPU programming (such as CUDA or OpenCL), and proficiency in languages like C++ or Python. Familiarity with GPU development environments, debugging tools, and version control systems, along with any relevant certifications, is highly valuable. Strong problem-solving abilities, adaptability, and effective teamwork skills help set candidates apart in this fast-evolving field. These skills enable efficient development, optimization, and integration of GPU-accelerated applications, which is crucial for meeting project deadlines and technical goals.

What are the most commonly searched types of Software Engineer Gpu jobs in Riverside, CA?

The most popular types of Software Engineer Gpu jobs in Riverside, CA are:

What cities near Riverside, CA are hiring for Temporary Software Engineer Gpu jobs?

Cities near Riverside, CA with the most Temporary Software Engineer Gpu job openings:

Sr. Software Development Engineer - Indoors GIS AI and Reality

Esri

Redlands, CA

$123K - $162K/yr

Full-time

Re-posted 16 days ago


Esri rating

9.6

Company rating: 9.6 out of 10

Based on 14 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

Overview

Join our Indoor GIS team as a Senior Software Developer and help shape the future of how people understand, navigate, and interact with the built environment. You will lead the development of advanced Indoor GIS capabilities that combine AI, computer vision, 3D reality capture, and spatial data to automate indoor mapping workflows and create innovative geospatial products from floor plans, 3D scans, and 360 imagery. 

As a senior engineer, you will own complex features end-to-end, drive technical direction, mentor developers, and work across teams to turn emerging AI technologies into production-ready solutions. If you enjoy solving challenging problems and working with technologies like Large Language Models, computer vision, 3D graphics, and geospatial systems, this role offers the opportunity to make a significant impact on the future of Indoor GIS. 

Indoor GIS supports mission-critical operations for public safety agencies, helping police, fire, and emergency responders quickly understand complex buildings during emergency incidents. It also enables organizations such as airports, hospitals, campuses, and enterprises to optimize space utilization, manage occupants and visitors, and improve indoor navigation and wayfinding experiences. 

Esri has a Relocation Assistance Program and can provide support with relocating to the Redlands, CA area for this position.

Responsibilities

  • Prototype, architect, and implement production-quality components for AI-assisted indoor mapping, feature extraction, indoor reality visualization, and geospatial data creation workflows
  • Lead technical exploration of Gaussian splats, 3D mesh-derived level generation, visual positioning, semantic search, and reality capture integration patterns for Indoor GIS
  • Partner with product engineers and managers, UX designers, and development teams to define feasible milestones when the boundary between research, product development, and platform integration is still uncertain
  • Design and develop robust C++, C# and Python components that handle spatial data, imagery, video frames, geometry processing, model evaluation, and quality-review workflows
  • Evaluate and integrate LLMs, multimodal models, embedding/vector search, and computer vision models where they can improve automation, validation, and user experience
  • Create technical specifications, test strategies, benchmark plans, and implementation guidance suitable for AI-assisted coding and spec-driven development workflows
  • Mentor engineers, review designs and code, and help establish engineering standards for maintainable AI/ML, computer vision, and 3D software within Indoor GIS products
  • Communicate technical findings and tradeoffs clearly to engineering leadership and stakeholders, including risks, dependencies, data requirements, performance implications, and integration options
  • Champion spec-driven and AI-assisted development practices across the team
  • Lead code reviews and uphold software quality standards
  • Communicate technical findings, tradeoffs, and progress to both engineering and product audiences

Requirements

  • 5+ years of professional software development experience, with a track record of owning and shipping complex software features
  • Proficiency in two or more of: C++, C#/.NET, Python-with depth in at least one
  • Demonstrated experience integrating or building with AI/ML technologies in production or near-production contexts
  • Strong command of software architecture, algorithms, and data structures
  • Experience with image analysis, computer vision, or 3D/graphics programming
  • Ability to work independently across ambiguous problem spaces and make sound technical judgments
  • Strong communication skills. Able to explain technical tradeoffs to both engineers and non-technical stakeholders
  • Experience mentoring or technically guiding other engineers
  • Experience in AI-driven software development, with AI generating code using Microsoft Copilot, Claude Code, or a similar LLM framework
  • Bachelor's degree in Computer Science, Software Engineering, or a related STEM field

Recommended Qualifications

  • Experience with ArcGIS, floor-aware maps, indoor positioning, CAD/BIM/Revit, LiDAR, 360 imagery, or reality capture workflows
  • Experience with Gaussian splats, mesh processing, scene layers, WebGL/DirectX/OpenGL, game engines, or 3D visualization pipelines
  • Experience building RAG systems, semantic search, vector databases, MCP/tool integrations, or agentic workflows for developer or analyst productivity
  • Experience shipping AI-assisted workflows that include user review, confidence scoring, bulk validation, human-in-the-loop correction, and repeatable QA metrics
  • Experience with OpenCV, ONNX, CUDA/GPU acceleration, model benchmarking, or productionizing research code
  • Master's degree or higher in Computer Science with specialization in Computer Vision, AI/ML, Graphics, Robotics, or a related STEM field

#LI-JJ2

#LI-ONSITE


What Esri employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


ESRI logo

About ESRI

Sourced by ZipRecruiter

Our passion for improving quality of life through geography is at the heart of everything we do. Esri's geographic information system (GIS) technology inspires and enables governments, universities, and businesses worldwide to save money, lives, and our environment through a deeper understanding of the changing world around them.

Industry

Scientific research and development services

Company size

1,001 - 5,000 Employees

Headquarters location

Redlands, CA, US

Year founded

1969