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Temporary Remote 2D Artist Jobs (NOW HIRING)

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... You'll work closely with artists, designers, and developers to build efficient animation pipelines ...

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Temporary Remote 2D Artist information

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$10

$28

$55

How much do temporary remote 2d artist jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for temporary remote 2d artist in the United States is $28.57, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $42.55 per hour, depending on experience, location, and employer.

What is a temporary remote 2D artist?

A Temporary Remote 2D Artist is a creative professional hired on a short-term basis to produce two-dimensional artwork, such as illustrations, concept art, or digital assets, while working from a remote location. These artists often collaborate with teams using online tools and are typically employed for specific projects or to cover staff shortages. Their work is commonly used in industries like video games, animation, advertising, or publishing. Being remote, they need strong communication skills and the ability to deliver high-quality work independently.

What are the key skills and qualifications needed to thrive as a temporary remote 2D artist?

To thrive as a Temporary Remote 2D Artist, you typically need proficiency in digital illustration, a strong art portfolio, and experience with design principles. Expertise in tools such as Adobe Photoshop, Illustrator, and drawing tablets, as well as familiarity with file sharing and collaboration platforms, is essential. Strong communication, time management, and adaptability help you collaborate effectively and meet project deadlines while working remotely. These skills and qualities are crucial to consistently delivering high-quality artwork and integrating seamlessly with remote creative teams.

What are some common challenges faced by temporary remote 2D artists and how can they be addressed?

Temporary Remote 2D Artists often encounter challenges such as adapting quickly to new project guidelines, communicating effectively across different time zones, and managing multiple assignments within tight deadlines. To address these issues, it's important to establish clear communication channels with the team, proactively seek feedback, and utilize project management tools to stay organized. Building a routine for regular check-ins and maintaining a professional workspace at home can also help ensure productivity and smooth collaboration.

What is the difference between Temporary Remote 2D Artist vs Freelance 2D Illustrator?

AspectTemporary Remote 2D ArtistFreelance 2D Illustrator
Work EnvironmentRemote, often with a fixed project duration for a specific employerRemote or on-site, project-based, working independently for multiple clients
CredentialsTypically requires a portfolio, relevant art skills, and sometimes industry-specific software knowledgePortfolio and artistic skills; formal credentials are optional but beneficial
Employer & Industry UsageUsed by game studios, animation companies, and media firms for temporary projectsUsed by individual clients, agencies, or publishers for custom illustrations

The main difference is that a Temporary Remote 2D Artist works for a specific company on a temporary basis, often within a team, while a Freelance 2D Illustrator works independently, handling multiple clients and projects. Both roles require strong artistic skills and portfolios, but their work arrangements and client interactions differ.

What cities are hiring for Temporary Remote 2D Artist jobs?

Cities with the most Temporary Remote 2D Artist job openings:

What are the most commonly searched types of Temporary 2D Artist jobs?

The most popular types of Temporary 2D Artist jobs are:

What states have the most Temporary Remote 2D Artist jobs?

States with the most job openings for Temporary Remote 2D Artist jobs include:

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Glendale, CA • On-site, Remote

$110K - $135K/yr

Full-time

Medical, Retirement, PTO

Posted 12 days ago


Job description

Company Overview:
Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.
Summary:
We're looking for a versatile 2D Game Artist to create and own art across ABCmouse - one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen - without waiting to be asked.
Responsibilities:
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship - managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction - self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D - enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows

Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.
Total Compensation:
$110,000-$135,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)
  • Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
Security Advisory
At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts - be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom - never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.
An Equal Opportunity Employer
Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.
Employee/Applicant Privacy Notice
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.