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Temporary Compiler Software Engineer Jobs in Seattle, WA

Senior Deep Learning Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

NVIDIA is hiring software engineers for its Deep Learning Compiler (DLC) team. Academic and commercial groups around the world are using GPUs to power a revolution in deep learning, enabling ...

Senior LLVM Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

... and software requirements into upstream‑viable compiler solutions • Help shape NVIDIA ... D. in Computer Science, Computer Engineering, or related field (or equivalent experience) • 6+ ...

Senior LLVM Compiler Engineer

Redmond, WA

$117K - $160K/yr

We are seeking for an expert Senior Compiler Engineer to join our Compute Compiler Team, with a ... Partner with architecture, performance, and product teams to translate NVIDIA hardware and software ...

Software Design Engineer 4 Duration : 8 months Location : Redmond WA Name: Top 3 Must-Have HARD ... LLVM / Compiler Engineering - 5+ years C/C++ Systems Programming - 7+ years Security Fuzzing ...

Showing results 21-40

Temporary Compiler Software Engineer information

See Seattle, WA salary details

$27.3K

$119.3K

$215.1K

How much do temporary compiler software engineer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for temporary compiler software engineer in Seattle, WA is $119,337.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,000.00 and $136,600.00 per year, depending on experience, location, and employer.

What is the difference between Temporary Compiler Software Engineer vs Temporary Software Developer?

AspectTemporary Compiler Software EngineerTemporary Software Developer
Required CredentialsBachelor's in Computer Science or related field; knowledge of compiler designBachelor's in Computer Science or related field; programming skills
Work EnvironmentR&D teams, specialized in language processingVarious industries, application development
Employer & Industry UsageTech companies, compiler and language tool firmsSoftware firms, startups, tech companies
Common Search & ComparisonOften compared for technical skills and project scopeBroader role, general programming tasks

The main difference is that a Temporary Compiler Software Engineer specializes in compiler design and language processing, requiring specific knowledge of compiler construction. In contrast, a Temporary Software Developer has a broader focus on application development across various domains. Both roles often require similar educational backgrounds but differ in technical expertise and work focus.

Infographic showing various Temporary Compiler Software Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $119,337 per year, or $57.4 per hour.

Senior Compiler Optimization Engineer - MLIR

Nvidia Corporation

Redmond, WA • On-site

$117K - $160K/yr

Full-time

Posted 23 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 243 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world
We are looking for an experienced Compiler Optimization Engineer for an exciting role in our Compute Compiler Team. We deliver features and improvements to CUDA and other compute compilers to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars. Our compiler organization makes its mark on every GPU NVIDIA produces. We need you as a key member of a team that is working on a core compiler component for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. See your efforts in action as HPC and DL developers use features and optimizations to achieve the best performance of their applications. If this sounds like a fun challenge, we want to hear from you!
What you will be doing:
  • Analyze the performance of application code running on NVIDIA GPUs with the aid of profiling tools.
  • Identify opportunities for performance improvements in the MLIR/LLVM based compiler middle end optimizer.
  • Identify and Implement novel ideas in the compilation pipeline to enable overall best-in-class performance of AI workloads.
  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools.
  • Interact with Open-source LLVM community to ensure tighter integration.
  • Work with geographically distributed compiler, hardware and application teams to oversee improvements and problem resolutions.
  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through higher level languages.

What we need to see:
  • B.S, M.S or Ph.D. in Computer Science, Computer Engineering, or related fields (or equivalent experience).
  • 8+ years experience in Compiler Optimizations such as Loop Optimizations, Inter-procedural optimizations and Global optimizations.
  • Excellent hands-on C++ programming skills.
  • Understanding of any Processor ISA (GPU ISA would be a plus).
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems.
  • Good communication and documentation skills and self-motivated.

Ways to stand out from the crowd:
  • Masters or PhD preferred
  • Experience in developing applications in CUDA or other parallel programming language.
  • Deep understanding of parallel programming concepts.
  • MLIR, LLVM and/or Clang compiler development experience.
  • Familiarity with deep learning frameworks and NVIDIA GPUs.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 24, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993