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Temporary Compiler Software Engineer Jobs in Seattle, WA

Go Software Engineer

Redmond, WA · On-site

$137K - $180K/yr

Senior Go / Golang Software Engineer Location: Redmond WA Third-Party Open-Source Package Upgrades ... Isolate compiler, linker, build, test, and runtime issues introduced by dependency upgrades. Source ...

Senior Compiler Engineer Infrastructure

Redmond, WA · On-site +1

$121K - $165K/yr

Our compiler organization makes its mark on every GPU NVIDIA produces. By improving how our ... Strong software engineering fundamentals with an emphasis on robust, maintainable developer ...

Senior Compiler Engineer Infrastructure

Redmond, WA · On-site +1

$121K - $165K/yr

Our compiler organization makes its mark on every GPU NVIDIA produces. By improving how our ... Strong software engineering fundamentals with an emphasis on robust, maintainable developer ...

We are hiring software engineers for the Tensor IR & CUDA Tile team. NVIDIA GPUs are at the center ... You will design and implement compiler transformations, develop MLIR-based dialects and lowering ...

We are hiring software engineers for the Tensor IR & CUDA Tile team. NVIDIA GPUs are at the center ... In this role, you will work on CUDA Tile and TensorIR compiler technologies for NVIDIA GPUs. CUDA ...

NVIDIA is hiring software engineers for its Deep Learning Compiler (DLC) team. Academic and commercial groups around the world are using GPUs to power a revolution in deep learning, enabling ...

NVIDIA is hiring software engineers for its Deep Learning Compiler (DLC) team. Academic and commercial groups around the world are using GPUs to power a revolution in deep learning, enabling ...

Senior Software Engineer, CUTLASS Platform

Redmond, WA · On-site

$137K - $180K/yr

Contribute to the advancement of the MLIR-based backend compiler stack for the CUTLASS Python DSL ... Strong proficiency in C++ programming and software design, including debugging, performance ...

Senior Software Engineer, CUTLASS Platform

Redmond, WA · On-site

$137K - $180K/yr

Contribute to the advancement of the MLIR-based backend compiler stack for the CUTLASS Python DSL ... Strong proficiency in C++ programming and software design, including debugging, performance ...

Integrate model workloads, hardware profiles, compiler toolchains, runtimes, serving engines, and ... Qualifications * Strong software engineering experience building distributed systems ...

Senior LLVM Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

We are seeking for an expert Senior Compiler Engineer to join our Compute Compiler Team, with a ... software requirements into upstreamviable compiler solutions Help shape NVIDIA's longterm ...

Senior LLVM Compiler Engineer

Redmond, WA

$117K - $160K/yr

We are seeking for an expert Senior Compiler Engineer to join our Compute Compiler Team, with a ... Partner with architecture, performance, and product teams to translate NVIDIA hardware and software ...

Showing results 21-40

Temporary Compiler Software Engineer information

See Seattle, WA salary details

$27.3K

$119.3K

$215.1K

How much do temporary compiler software engineer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for temporary compiler software engineer in Seattle, WA is $119,337.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,000.00 and $136,600.00 per year, depending on experience, location, and employer.

What is the difference between Temporary Compiler Software Engineer vs Temporary Software Developer?

AspectTemporary Compiler Software EngineerTemporary Software Developer
Required CredentialsBachelor's in Computer Science or related field; knowledge of compiler designBachelor's in Computer Science or related field; programming skills
Work EnvironmentR&D teams, specialized in language processingVarious industries, application development
Employer & Industry UsageTech companies, compiler and language tool firmsSoftware firms, startups, tech companies
Common Search & ComparisonOften compared for technical skills and project scopeBroader role, general programming tasks

The main difference is that a Temporary Compiler Software Engineer specializes in compiler design and language processing, requiring specific knowledge of compiler construction. In contrast, a Temporary Software Developer has a broader focus on application development across various domains. Both roles often require similar educational backgrounds but differ in technical expertise and work focus.

Infographic showing various Temporary Compiler Software Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $119,337 per year, or $57.4 per hour.

Senior Compiler Engineer - Backend GPU

Nvidia

Redmond, WA

Full-time

Re-posted 12 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

We are searching for a Senior Backend Compiler Engineer with experience in LLVM code generation for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What you will be doing:

  • Guide the design and implementation of a new LLVM based backend JIT compiler targeting NVIDIA GPUs

  • Design and develop new compiler passes and optimizations required to meet the high performance and low compilation time requirements of the compiler

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions

  • Apply and adapt the latest compiler technologies to produce premier, robust, supportable compiler and tools

  • Get a chance to influence and work on new GPU architectures

What we need to see:

  • B.S. or higher degree in Computer Science/Engineering or equivalent experience

  • 4+ years of compiler development experience including 3+ years of experience in LLVM with a focus in code generation

  • Expertise in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)

  • Proficient in compiler design and in performance analysis tools

  • Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks

  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems

  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:

  • Masters or PhD preferred, with 5+ years of relevant experience

  • Experience developing compiler optimizations and code generation for GPUs

  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications

  • You should have strong interpersonal skills and be capable of leading and influencing others in the department

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 17, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US