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Temporary Compiler Software Engineer Jobs in Oregon

Data Engineer

Portland, OR · On-site

$150K - $165K/yr

... engineering experience in a production environment ... Strong SQL skills: complex stored procedures, CTEs, window functions, temp tables, index ...

Data Engineer

Portland, OR · On-site

$150K - $165K/yr

... engineering experience in a production environment ... Strong SQL skills: complex stored procedures, CTEs, window functions, temp tables, index ...

senior java developer

Oregon City, OR · On-site

$61.25 - $78/hr

Company Description Dellfor Technologies is founded by software professionals with fresh approach ... And we do it every single day - for both temporary and permanent assignments and across virtually ...

Full Stack Engineer (React + Qualtrics Integrations) Job Level: W2T Consultant Job Location: Remote ... Temporary (W2T) Join Centric Consulting - A Culture You'll Love At Centric Consulting, we've ...

Lead Timber Engineer

Portland, OR

$108K - $143K/yr

Structural Engineering for bracing, lifting and other temporary construction methods for mass ... Drafting experience in Revit or similar software. * Basic Microsoft products computer skills ...

New

Senior Traffic Engineer

Portland, OR · On-site

$110K - $152K/yr

... ITS), temporary traffic control, and construction phasing * Make decisions on design and ... Experience using HCS, CORSIM, Synchro/SIM Traffic and other software packages * Strong oral and ...

Senior Traffic Engineer

Portland, OR

$110K - $152K/yr

... ITS), temporary traffic control, and construction phasing * Make decisions on design and ... Experience using HCS, CORSIM, Synchro/SIM Traffic and other software packages * Strong oral and ...

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Showing results 1-20

Temporary Compiler Software Engineer information

What is the difference between Temporary Compiler Software Engineer vs Temporary Software Developer?

AspectTemporary Compiler Software EngineerTemporary Software Developer
Required CredentialsBachelor's in Computer Science or related field; knowledge of compiler designBachelor's in Computer Science or related field; programming skills
Work EnvironmentR&D teams, specialized in language processingVarious industries, application development
Employer & Industry UsageTech companies, compiler and language tool firmsSoftware firms, startups, tech companies
Common Search & ComparisonOften compared for technical skills and project scopeBroader role, general programming tasks

The main difference is that a Temporary Compiler Software Engineer specializes in compiler design and language processing, requiring specific knowledge of compiler construction. In contrast, a Temporary Software Developer has a broader focus on application development across various domains. Both roles often require similar educational backgrounds but differ in technical expertise and work focus.

What are the most commonly searched types of Compiler Software Engineer jobs in Oregon? The most popular types of Compiler Software Engineer jobs in Oregon are:
Senior Performance Architect, Nemotron

Senior Performance Architect, Nemotron

Nvidia

Hillsboro, OR • On-site

$181K/yr

Full-time

Posted 22 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

We are now looking for a Senior Performance Architect for Nemotron! At NVIDIA, we are redefining the future of AI systems through deep model-system-hardware co-design. We are looking for a forward-thinking Nemotron Performance Architect to shape the next generation of Nemotron models through performance modeling, analysis, and forward projections. In this role, you will predict before we build - developing high-fidelity models to evaluate how architectural choices translate into real-world deployment efficiency. You will ensure that future models achieve Pareto-optimal trade-offs across accuracy, throughput, and interactivity on target platforms.

Recent efforts such as LatentMoE architectures and the Nemotron Super model exemplify the kind of performance-driven co-design you will help advance-where modeling insights directly shape model architecture and system efficiency at scale. This role sits at the center of Generative AI evolution, partnering across research, framework development, compiler, and hardware teams to guide decisions that determine how efficiently intelligence scales in production.

What You'll Be Doing:

  • Develop high-fidelity analytical performance models to prototype emerging algorithmic techniques & hardware optimizations to drive model-hardware co-design Nemotron family of models.

  • Prioritize features to guide future software and hardware roadmap based on detailed performance modeling and analysis

  • Model end-to-end performance impact of emerging GenAI workflows - such as Speculative Decoding, Agentic Pipelines, Inference-time compute scaling, RL etc. - to understand future datacenter needs

  • This position requires you to keep up with the latest DL research and collaborate with diverse teams, including DL researchers, hardware architects, and software engineers.

What we need to see:

  • A minimum qualification of a Master's degree (or equivalent experience) in Computer Science, Electrical Engineering or related fields.

  • Strong background in computer architecture, roofline modeling, queuing theory and statistical performance analysis techniques.

  • Solid understanding of ML fundamentals, model parallelism and inference serving techniques.

  • Proficiency in Python (and optionally C++) for simulator design and data analysis.

  • 3+ years of hands-on experience in system evaluation of AI/ML workloads or performance analysis, modeling and optimizations for AI.

  • Comfortable defining metrics, designing experiments and visualizing large performance datasets to identify resource bottlenecks.

  • Experience with deep learning frameworks like PyTorch, TRT-LLM, VLLM, SGLang

  • A Growth mindset and pragmatic "measure, iterate, deliver" approach.

Ways to Stand Out from the Crowd

  • Proven track record of working in multi-functional teams, spanning algorithms, software and hardware architecture.

  • Ability to distill complex analyses into clear recommendations for both technical and non-technical collaborators.

  • Experience with GPU computing (CUDA)

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 23, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993