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Temporary Augmented Reality Unity Developer Jobs in Homestead, PA

They are seeking an AR Developer to create augmented reality experiences for professional sports ... Unity or Unreal Engine • 3+ years of experience with various aspects of game design and ...

Our platform gives organizations access to realistic, high-resolution population data and the ... Understanding of retrieval-augmented generation (RAG) techniques. * Background in MLOps practices ...

Temporary Augmented Reality Unity Developer information

See Homestead, PA salary details

$9

$54

$70

How much do temporary augmented reality unity developer jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for temporary augmented reality unity developer in Homestead, PA is $54.39, according to ZipRecruiter salary data. Most workers in this role earn between $49.57 and $61.11 per hour, depending on experience, location, and employer.

Are Unity developer jobs in demand?

Unity developer jobs are in high demand due to the growth of augmented reality, virtual reality, and gaming industries. Skills in Unity, C#, and 3D modeling increase employability, especially for roles involving AR and VR applications. The demand is expected to continue as immersive technologies expand across various sectors.

What is the salary of AR VR technology?

The salary for a Temporary Augmented Reality Unity Developer typically ranges from $25 to $50 per hour, depending on experience, location, and project scope. Skilled developers with knowledge of Unity, C#, and AR/VR tools are in high demand and may command higher rates, especially for short-term contracts or specialized projects.

Is Unity good for AR?

Unity is widely used for augmented reality development due to its user-friendly interface, extensive asset store, and strong support for AR platforms like ARKit and ARCore. As a Temporary Augmented Reality Unity Developer, proficiency in Unity's AR tools and scripting in C# are essential for creating effective AR experiences.

What is the salary of a unity developer?

The salary of a Unity developer varies based on experience, location, and project scope, but typically ranges from $60,000 to $120,000 annually. Temporary augmented reality Unity developers may earn hourly rates between $30 and $70, depending on their skills and the complexity of the AR projects they work on.

What is the difference between Temporary Augmented Reality Unity Developer vs AR Content Creator?

AspectTemporary Augmented Reality Unity DeveloperAR Content Creator
Primary RoleDevelops and implements AR applications using Unity for temporary projectsDesigns and produces AR content, experiences, and assets for various platforms
Required SkillsUnity, C#, AR SDKs, 3D modeling, scripting3D design, animation, storytelling, AR platform knowledge
Work EnvironmentTech teams, development studios, project-basedCreative teams, marketing, multimedia production
Industry UsageGame development, training, marketing campaignsAdvertising, branding, interactive media

The Temporary Augmented Reality Unity Developer focuses on coding and building AR applications within Unity for specific projects, while the AR Content Creator emphasizes designing and producing engaging AR content and assets. Both roles require familiarity with AR platforms, but their core responsibilities differ—development versus content creation.

Postdoctoral Fellow - Adaptive Extended Reality, Human-Centered AI, and Privacy

Carnegie Mellon University

Pittsburgh, PA • On-site

$47K - $64K/yr

Full-time

Posted 17 days ago


Carnegie Mellon University rating

8.6

Company rating: 8.6 out of 10

Based on 24 frontline employees who took The Breakroom Quiz

53rd of 539 rated colleges and universities


Job description

Description
The Human-Computer Interaction Institute (HCII) at Carnegie Mellon University (CMU) invites applications for a two-year Postdoctoral Fellowship focused on advancing adaptive extended reality systems that are responsive to users, context, tasks, and environments. The position is based in the Augmented Perception Lab, led by David Lindlbauer, and offers an opportunity to conduct cutting-edge research at the intersection of human-computer interaction, augmented and virtual reality, human-centered AI, sensing, interaction techniques, and usable privacy.
The postdoctoral researcher will help shape a research agenda around next-generation XR systems that perceive and adapt to people's needs while respecting user agency, social norms, and privacy. We are especially interested in candidates whose work bridges technical XR system building with empirical studies of how people use, understand, and negotiate adaptive interfaces in everyday and collaborative settings.
This position is full-time and based in Pittsburgh, PA. CMU offers a vibrant interdisciplinary research environment across the Human-Computer Interaction Institute, the School of Computer Science, and related programs, with extensive opportunities for collaboration, mentorship, and professional development.
Project Overview
Research in the Augmented Perception Lab explores how interactive systems can sense, understand, and adapt to users and their environments. This postdoctoral position will focus on adaptive XR interfaces that dynamically respond to changing contexts.
Potential research directions include:
• Adaptive XR interfaces: Designing and studying augmented and virtual reality systems that adapt their visualizations, interaction techniques, level of automation, or spatial behavior based on user goals, attention, activity, environment, and social context.
• Privacy-aware adaptation: Investigating how XR systems can make privacy-sensitive decisions in shared, dynamic, and multi-user environments, including when and how to reveal, hide, transform, or negotiate information.
• Human-centered AI for XR: Developing AI-supported XR systems that infer context, support authoring and customization, or help users manage complex spatial and social interactions while preserving transparency and control.
• Design tools and evaluation methods: Building tools, prototypes, and study methods that help designers, developers, and end users reason about adaptive XR behavior, privacy implications, and user experience.
The postdoctoral researcher will use a human-centered, iterative research approach, including prototype development, interaction design, qualitative and quantitative studies, and deployment-oriented evaluations. The position is well suited for a researcher with a strong background in AR/VR, HCI, usable privacy, and human-AI interaction.
Qualifications
Required Qualifications
Applicants should have:
• A Ph.D. in Human-Computer Interaction, Computer Science, Information, Design, or a related field by the start date.
• Expertise in one or more relevant research areas, such as augmented reality, virtual reality, mixed reality, human-AI interaction, adaptive interfaces, interaction techniques, usable security and privacy, or human-centered systems.
• A strong track record of empirical HCI research with users, designers, developers, or other stakeholders.
• Experience designing, building, and evaluating interactive systems or research prototypes.
• A strong publication record in leading HCI, XR, or related venues.
Preferred Qualifications
We are especially excited about candidates who have:
• Experience designing or studying adaptive, context-aware, or personalized XR systems.
• Expertise in privacy, security, safety, or social acceptability issues in AR/VR/MR.
• Experience with multi-user, collaborative, or socially situated XR scenarios.
• Experience building AR/VR prototypes using platforms such as Unity, Unreal, WebXR, or related toolkits.
• Familiarity with AI-supported interfaces, generative AI, sensing, or computational interaction approaches.
• Experience with qualitative, quantitative, mixed-methods, or design research methods.
Application Instructions
Applicants should submit the following :
• A CV
• Names and email addresses of references
• A 2-page research statement describing your interests, relevant expertise, and fit with adaptive XR, human-centered AI, and privacy-focused research
Applications will be reviewed on a rolling basis until the position is filled.

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