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Temporary Animation Layout Jobs (NOW HIRING)

Familiarity with animation production stages, script, storyboard, animatic, layout, animation ... This is a temporary part-time position that is paid hourly. * Please note that given the nature of ...

New

The Graphic Designer (Temporary) works closely with the Lead Graphic Designer and other Marketing ... Understanding of graphic techniques in the printing industry and core layout and design elements as ...

Mastery of Apple Keynote, including advanced slide layout, animation, transitions, and media ... Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k ...

Product Designer 3

Redmond, WA · On-site +1

$50 - $55/hr

Temporary Salary: $50-55 Hourly up to $55.00/hr Start Date: Jul 20, 2026 Join a leading technology ... Collaborate with motion designers to integrate animation and micro-interactions that enhance ...

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Temporary Animation Layout information

See salary details

$10

$41

$100

How much do temporary animation layout jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for temporary animation layout in the United States is $41.30, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $58.41 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Animation Layout jobs? The most popular types of Animation Layout jobs are:
Senior Cinematic Animator (Contract)

Senior Cinematic Animator (Contract)

PlayStation Global

Burbank, CA

$113K - $129K/yr

Other

Posted 20 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Summary: Responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role involves driving the cinematic process from script interpretation and scene layout through final implementation in the game engine.

 Essential Duties and Responsibilities include the following:  

  • Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks.
  • Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect the game's vision and adhere to its unique cinematography style.
  • Contribute to setting and maintaining performance standards and work in tandem with other departments to ensure seamless integration of cinematics into the game engine.
  • Refine and enhance character performances, focusing on both body and facial animation, to create lifelike and engaging scenes.
  • Participate actively in cinematic team feedback sessions, presenting work and incorporating constructive critique.
  • Demonstrate a strong grasp of animation and camera principles essential for crafting a realistic and immersive cinematic experience.
  • Utilize project management tools such as Jira and Flow to effectively track progress and manage workload.
  • Communicate efficiently with the Animation Director and Project Management to report on progress, addressing potential roadblocks to ensure timely delivery of tasks.
  • Perform additional related responsibilities as assigned to support the animation team's goals and objectives.

Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.  

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.Â