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Temporary Animation Background Artist Jobs in California

The Comedy Central animated TV series, "South Park," is looking for a passionate, artistic, and ... also Background Design, Character Design, Cinematic Design, and various other mixed animation art ...

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... Candidates should have a very strong background in visual art and have at least 8 years' experience ...

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Temporary Animation Background Artist information

What is the difference between Temporary Animation Background Artist vs 3D Environment Artist?

AspectTemporary Animation Background Artist3D Environment Artist
CredentialsPortfolio, relevant animation or art certificationsDegree in 3D art, animation, or related field
Work EnvironmentAnimation studios, post-production houses, freelance projectsGame studios, film production, architectural visualization
Industry UsagePrimarily in animation, TV, and filmGaming, film, virtual reality

Temporary Animation Background Artists focus on creating 2D animated backgrounds for scenes, often working in animation studios or freelance. 3D Environment Artists design detailed 3D backgrounds for games and films. While both roles involve background creation, the former specializes in 2D animation, and the latter in 3D modeling, with different tools and workflows.

What are the most commonly searched types of Animation Background Artist jobs in California?

The most popular types of Animation Background Artist jobs in California are:

What cities in California are hiring for Temporary Animation Background Artist jobs?

Cities in California with the most Temporary Animation Background Artist job openings:

Visual Effects Animation Artist

Anatomage Inc.

Santa Clara, CA • On-site

$80 - $120/hr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 22 days ago


Job description

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role

As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real‑time simulations and visual effects. While this role requires a well-rounded 3D generalist skillset including modeling, texturing, and lighting, your primary focus will be crafting stunning visual effects and lifelike animations.

What You’ll Do

You will utilize your 3D generalist skills—spanning modeling, texturing, and lighting—to create a variety of digital environments. Your main emphasis will be bringing these environments to life by executing workflows across both real‑time simulation and character animation within Unreal Engine. You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively deliver results across both disciplines, ensuring all assets are technically optimized for our interactive platforms.

Skills and Abilities Required

Candidates should have a strong 3D generalist foundation in industry‑standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands‑on experience in either real‑time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

Resume and Portfolio required in order to be considered

Minimum Education and Experience Required

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

What We Offer
  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!
Compensation

In the U.S., the standard base pay range for this role is $80,000.00–$120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.

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