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Temporary 3D Architectural Visualization Jobs in New Rochelle, NY

You will collaborate closely with engineers, architects, planners, and designers to develop high ... Temporary/casual employees have access to 401(k) plans, employee stock purchase program, and paid ...

Autodesk 3DS Max Tutor

Paramus, NJ · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

Autodesk 3DS Max Tutor

Yonkers, NY · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

Autodesk 3DS Max Tutor

Clifton, NJ · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

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Showing results 1-20

Temporary 3D Architectural Visualization information

See New Rochelle, NY salary details

$46.3K

$78.3K

$115.3K

How much do temporary 3d architectural visualization jobs pay per year?

As of Aug 23, 2026, the average yearly pay for temporary 3d architectural visualization in New Rochelle, NY is $78,342.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,100.00 and $102,900.00 per year, depending on experience, location, and employer.

What is a temporary 3D architectural visualization specialist?

A Temporary 3D Architectural Visualization specialist is a professional hired on a short-term basis to create three-dimensional digital representations of architectural designs. They use specialized software to produce realistic images, animations, or interactive models that help clients and stakeholders visualize buildings and spaces before they are constructed. These specialists are often brought in for specific projects or periods of high demand and work closely with architects, designers, and developers to communicate design concepts effectively.

What are the key skills and qualifications needed to thrive as a temporary 3D architectural visualization specialist, and why are they important?

To thrive as a Temporary 3D Architectural Visualization Specialist, you need proficiency in architectural design principles, 3D modeling, and rendering, typically supported by a background in architecture, design, or related fields. Expertise in industry-standard software such as Autodesk 3ds Max, SketchUp, V-Ray, or Lumion is commonly required. Strong attention to detail, creativity, and effective communication skills help you interpret client briefs and deliver compelling visual presentations. These skills and qualities are crucial for producing accurate, visually engaging representations that support project planning and client decision-making in tight timelines.

What are some common challenges faced by professionals in temporary 3D architectural visualization roles, and how can they be effectively managed?

Temporary 3D architectural visualization professionals often need to quickly adapt to new teams and project workflows, which can be challenging given tight deadlines and varying client expectations. Managing time efficiently and proactively communicating with architects and designers is essential to ensure that visualizations align with project goals. Additionally, staying up-to-date with the latest software tools and rendering techniques can help deliver high-quality results within short-term contracts. Building strong relationships with team members and being flexible in your approach can make transitions between projects smoother and more successful.

What cities near New Rochelle, NY are hiring for Temporary 3D Architectural Visualization jobs?

Cities near New Rochelle, NY with the most Temporary 3D Architectural Visualization job openings:

Infographic showing various Temporary 3D Architectural Visualization job openings in New Rochelle, NY as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 13% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $78,342 per year, or $37.7 per hour.

Architectural Visualization Post-Production Specialist

Archinect

Manhattan, NY • On-site

$60 - $100/hr

Other

Posted 5 days ago


Job description

Roman and Williams seeks a skilled Architectural Visualization Post-Production Specialist with 4-6 years professional experience to join our team. The ideal applicant will be extremely self-motivated, and have the ability to think and work on multiple projects at once with both technical acumen and creative thinking. This candidate should be comfortable with communicating in detail with project team consistently– both verbally and in written form, and communicating with members of the RW team. The primary responsibility of this role would be to elevate completed renderings into polished, presentation-ready images through advanced post-production. This would include:

  • Styling renderings with artwork, accessories, books, florals, and decorative objects
  • Replacing fabrics, finishes, lighting, or architectural details based on feedback (Depending on the renderer’s ability to pick-up due to timing)
  • Advanced Photoshop retouching
  • Enhancing lighting and atmosphere with glows, reflections, and sunlight
  • Color-correcting to depict materials "accurately" to spec. Adjust hue, saturation, contrast, and white balance to match the desired mood or time of day.
  • Image Enhancement: Refine lighting, reflections, textures, and shadows from raw render elements (passes/masks).
  • Photorealistic Detailing: Insert digital entourage (people, vegetation, cars, sky replacements) and apply photographic depth of field.
  • Flaw Correction: Clean up minor rendering glitches, noise, or artifacts without altering core architectural intent.
  • Animation Post-Production: Edit video fly-throughs, add atmospheric visual effects, and manage sound or transitions.
  • Clear communication and distribution of information within the team
  • Maintain project directories
  • Ability to collaborate with consultants and work on a project team.

This role would not be responsible for any modeling and/or rendering of architectural elements or FF&E. While being familiar with architectural rendering workflows would be helpful, advanced Photoshopping skills are the primary qualifications.

Qualifications and Skills:

  • Minimum of 2-5 years of professional architectural experience
  • Residential experience is a plus.
  • Knowledge of construction methods
  • Fluency in AutoCAD & Sketchup
  • Strong graphics and visual presentation skills.
  • 3D modeling and rendering experience (Rhino, Revit) is a plus
  • Dexterity with hand drawing: rendering capabilities is a plus
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