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Swift Engineering Jobs in Georgia (NOW HIRING)

Full Stack Mobile Engineer

Atlanta, GA · On-site +1

$110K - $150K/yr

... engineering experience, with at least 2 years building and shipping production native mobile applications * Strong proficiency in Swift for iOS and Kotlin for Android * Experience shipping apps ...

MTS Developer Experience: 8-10 Years Location: Atlanta, GA / Remote Key Skills: Strong experience ... Strong understanding of payments systems Experience with SWIFT MT/MX, Fedwire, CHIPS Knowledge of ...

iOS Developer

Milton, GA · On-site

$49.25 - $67.75/hr

What You'll Do • Architect and build robust, scalable iOS applications using Swift and SwiftUI ... developers and help shape the technical culture of our Calgary office • Use AI tools to ...

MTS Developer Experience: 8-10 Years Location: Atlanta, GA / Remote Key Skills: Strong experience ... Strong understanding of payments systems Experience with SWIFT MT/MX, Fedwire, CHIPS Knowledge of ...

\n \n \n \n \n We have an urgent requirement for a Senior Mobile Developer for our Dublin based ... Minimum 5 years Swift development \- mobile apps \n * Objective C experience \n * Experience ...

Excellent understanding of the Swift standard library Deep knowledge and understanding of the iOS ... Sc. in computer science engineering or equivalent. Experience in writing in CocoaPod, Gradle - a ...

iOS Developer------Need GC and USC

Atlanta, GA

$49.75 - $68.50/hr

... Engineering, Business Intelligence, Data Management, SOA, BPM, Data Warehousing, SharePoint ... Swift Objective C, C, jqueryMobile, webservices, REST, API's, HTML, CSS, JavaScript, Xcode ...

Devops Engineer with GCP

Alpharetta, GA · On-site

$51.50 - $70.50/hr

Qualifications BS or MS degree in Computer Science, Information Technology or similar discipline. 2+ years of hands-on experience of programming in languages such as Python, Ruby, Go, Swift, Java ...

Coordinate with business teams, product owners, developers, QA, and stakeholders. * Manage project ... Manage payment-related initiatives including ACH, SWIFT, SEPA, and digital payments. * Conduct ...

... Swift, APIs, infrastructure, and streaming workflows as needed. • Leverage logs, metrics, monitoring data, and internal tooling to accelerate issue resolution. • Collaborate with Engineering and ...

Showing results 41-60

Swift Engineering information

See Georgia salary details

$8

$50

$78

How much do swift engineering jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for swift engineering in Georgia is $50.78, according to ZipRecruiter salary data. Most workers in this role earn between $38.56 and $66.15 per hour, depending on experience, location, and employer.

What is Swift engineering?

Swift engineering refers to the development and maintenance of software applications using the Swift programming language, primarily for Apple platforms like iOS, macOS, watchOS, and tvOS. Swift engineers design, build, test, and optimize apps, ensuring they are efficient, reliable, and user-friendly. They work closely with designers, product managers, and other developers to deliver high-quality software solutions. Knowledge of Apple's development ecosystem, frameworks like UIKit and SwiftUI, and best practices in coding and debugging are essential skills for Swift engineers.

What are the key skills and qualifications needed to thrive as a Swift engineer?

To thrive as a Swift Engineer, you need strong programming skills in Swift, a solid understanding of iOS development, and typically a degree in computer science or related field. Familiarity with Xcode, UIKit, SwiftUI, and version control systems like Git is essential, and certifications in iOS development can be advantageous. Excellent problem-solving abilities, attention to detail, and effective collaboration skills help set top performers apart. These competencies ensure efficient development of robust, user-friendly iOS applications that meet both technical and business requirements.

What are some common challenges faced by engineers working with Swift in a professional setting?

Engineers working with Swift often encounter challenges related to keeping up with frequent language updates and changes in best practices. Integrating Swift code with legacy Objective-C codebases can also be complex, requiring careful attention to interoperability and project structure. Additionally, debugging asynchronous code and optimizing app performance are frequent tasks that require strong problem-solving skills and collaboration with cross-functional teams such as QA and design. Staying up to date through regular code reviews, training, and team discussions helps engineers overcome these challenges effectively.

What is the difference between Swift Engineering vs Mechanical Engineer?

AspectSwift EngineeringMechanical Engineer
Required CredentialsBachelor's degree in engineering, specialized training in aerospace or automotive designBachelor's or higher in mechanical engineering, professional licensure often preferred
Work EnvironmentDesign labs, testing facilities, aerospace and automotive industriesManufacturing plants, design offices, research labs across various industries
Industry UsagePrimarily aerospace, automotive, defense, and high-tech sectorsManufacturing, energy, robotics, aerospace, and more

Swift Engineering and Mechanical Engineers share foundational engineering skills, but Swift Engineering specializes in aerospace and automotive design, often requiring specific industry experience. Mechanical Engineers have broader applications across multiple industries, with a focus on mechanical systems and manufacturing processes.

What cities in Georgia are hiring for Swift Engineering jobs?

Cities in Georgia with the most Swift Engineering job openings:

Infographic showing various Swift Engineering job openings in Georgia as of August 2026, with employment types broken down into 84% Full Time, 6% Part Time, 7% Contract, and 3% Nights. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $105,628 per year, or $50.8 per hour.

Full Stack Mobile Engineer

Sched LLC

Atlanta, GA • On-site, Remote

$110K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 3 days ago


Job description

Remote | Full-time
About Sched
Sched powers thousands of events worldwide professional development programs, academic conferences, industry gatherings, and community meetups.
When our platform works well, people connect, learn, and move forward. When it doesn't, those experiences break down.
We are a profitable, established SaaS company with real users and real production systems. The features you build will be used immediately by organizers and attendees around the world.
We are looking for a Mobile Software Engineer to join our mobile team. You will build and maintain our native applications on both iOS (Swift) and Android (Kotlin). You'll also support our whitelabel customer apps and maintain the automated build systems for them. Outside of mobile you'll contribute to the PHP api and backend services that support them.
We value engineers who think past the code and consider the customer experience, the tradeoffs in their decisions, and the long-term health of the systems they touch. You'll own mobile features and work with our product manager, designers and engineering team to scope and deliver them. You will review code across both platforms, improve test coverage, and help set quality standards for mobile development at Sched. You will also participate in an on-call rotation and respond to production incidents when they arise.
What You'll Do
Mobile Development
  • Build and maintain native Android features using Kotlin and Compose
  • Build and maintain native iOS features using Swift and UIKit
  • Build and maintain whitelabel apps and our internal automated build systems for them
  • Work with platform APIs for push notifications, offline storage, background sync and deep linking
  • Debug production issues across device types, OS versions, and network conditions
  • Manage Android and iOS build CI/CD build pipelines and app stores submission process

Backend and API Integration
  • Work with the PHP REST api that serves both mobile platforms
  • Collaborate with backend engineers on api contract changes, versioning, and backward compatibility
  • Implement api endpoints for mobile feature work

Infrastructure and Reliability
  • Participate in an on-call rotation to respond to production incidents
  • Contribute to monitoring, alerting, and crash reporting across both mobile platforms

Quality, Process, and Team Impact
  • Participate in and conduct code reviews across both platforms
  • Write and improve automated tests at the unit, integration and UI level
  • Document your work: technical decisions, platform-specific patterns and release procedures
  • Identify and implement improvements to team development workflows

Collaboration and Ownership
  • Collaborate with Product, Design, and Engineering leadership to align on priorities and scope
  • Communicate status, blockers, and technical tradeoffs clearly in writing and in conversation
  • Make prioritization decisions within your work, connecting tasks to customer and business outcomes
What We're Looking For
Required
  • 5+ years of professional software engineering experience, with at least 2 years building and shipping production native mobile applications
  • Strong proficiency in Swift for iOS and Kotlin for Android
  • Experience shipping apps through both the Apple App Store and Google Play Store, including managing builds, signing, review processes, and releases
  • Demonstrated ability to work within, improve, and modernize existing native codebases without breaking them
  • Experience with platform-native UI frameworks (SwiftUI and UIKit, Jetpack Compose)
  • Experience building mobile applications that consume REST apis
  • Experience writing automated tests for mobile applications (unit, integration, or UI)
  • Comfort navigating ambiguity: scoping work from unclear inputs, making tradeoffs, and adjusting when requirements shift
  • Willingness to participate in an on-call rotation and respond to production incidents
  • Clear written and verbal communication, including the ability to explain technical decisions to non-engineers

Preferred
  • Experience with PHP in production, including codebases that run without a framework
  • Experience with infrastructure operations: Linux administration, Docker, Kubernetes, or similar container orchestration
  • Familiarity with AWS services (EC2, S3, RDS, CloudFront, or similar)
  • Experience with monitoring, alerting, and observability tools (Sentry, Datadog, Grafana, or similar)
  • Experience with offline-first patterns, local data persistence, and sync strategies
  • Experience in or desire to learn Kotlin Multiplatform
  • Experience collaborating with UX/UI designers on mobile-specific usability and accessibility patterns
  • Track record of improving team processes, documentation, or developer tooling
What Success Looks Like
Within 30 days
  • Navigating both the iOS and Android codebases with decreasing support
  • Shipping small fixes and improvements with tests on at least one platform
  • Completing your first code reviews across both platforms

Within 90 days
  • Owning and shipping mobile features end-to-end with minimal guidance
  • Debugging production issues across both platforms and writing root-cause post-mortems
  • Contributing to documentation and identifying at least one process improvement in the mobile build or release workflow

Within 6 months
  • Contributing confidently across iOS, Android, and the API layer that supports them
  • Improving the stability, test coverage, and maintainability of both mobile codebases
  • Acting as a resource for teammates on mobile patterns, platform-specific debugging, and code quality
  • Connecting your technical decisions to customer outcomes and business priorities
What We Offer
  • Compensation
    • Base salary range: $110,000-$150,000, adjusted based on location
    • Additional compensation may include bonus and/or equity
      *Compensation is adjusted based on candidate location using geographic differentials.
  • 100% remote team (30 people, no corporate office)
  • Health, dental, vision, disability, and life insurance
  • 401(k) with company match
  • 20 days PTO
  • Team offsites in places like Morocco, Japan, Brazil, and Colombia - part work, part vacation, fully covered by Sched (#schedcations)
    Selected candidates will be asked to complete a Coderbyte technical assessment as part of the hiring process. We use it to better understand practical problem-solving in a consistent way across applicants.