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Surface Pattern Design Jobs in California (NOW HIRING)

... and patterns translate cleanly to web as those surfaces expand. * This role focuses on product ... Design ↔ Engineering workflow improvements. Treat the seams between functions as a design problem ...

Founding Design Engineer

San Francisco, CA Β· On-site

$180K - $220K/yr

... surfaces on platforms like Slack and Microsoft Teams. You'll work shoulder-to-shoulder with the ... Define and enforce frontend patterns using React Query, React Hook Form, and Zod - ensuring agent ...

Founding Design Engineer

San Francisco, CA Β· On-site

$180K - $220K/yr

... surfaces on platforms like Slack and Microsoft Teams. You'll work shoulder-to-shoulder with the ... Define and enforce frontend patterns using React Query, React Hook Form, and Zod -- ensuring agent ...

Product Design Engineer

San Francisco, CA Β· On-site +1

$120K - $160K/yr

Translate ambiguous product requirements into clear flows, UI patterns, and prototypes * Design and implement UI surfaces across Word add-ins and the web app * Build high-fidelity mocks that ...

Product Design Engineer

San Francisco, CA Β· On-site

$120K - $160K/yr

Translate ambiguous product requirements into clear flows, UI patterns, and prototypes * Design and implement UI surfaces across Word add-ins and the web app * Build high-fidelity mocks that ...

Director of Product Design

Santa Clara, CA Β· On-site

$180K - $220K/yr

... design patterns that simplify configuration, surface insights proactively, and reduce the cognitive load of orchestration Leverage data and insights around product utilization, drop-off, and ...

Staff Product Designer, Design System

San Jose, CA Β· On-site

$221K/yr

... surfaces. What You'll Do (Role Expectations) * Create and refine scalable components and patterns ... Contribute to and refine the Zscaler Design System end‑to‑end, including tokens, components ...

... surfaces where people set up and control connected devices, manage access to their homes and ... patterns that extend across the RBKS ecosystem as the AI-native design practice matures A day in ...

... surfaces where people set up and control connected devices, manage access to their homes and ... patterns that extend across the RBKS ecosystem as the AI-native design practice matures A day in ...

Showing results 41-60

Surface Pattern Design information

See California salary details

$33.1K

$76.4K

$124.3K

How much do surface pattern design jobs pay per year?

As of Sep 13, 2026, the average yearly pay for surface pattern design in California is $76,363.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,400.00 and $84,900.00 per year, depending on experience, location, and employer.

What is a surface pattern design?

A Surface Pattern Design job involves creating repeating patterns and decorative designs for various surfaces, such as textiles, wallpaper, packaging, and products. Designers use hand-drawn or digital techniques to develop visually appealing patterns that enhance a product's aesthetic and marketability. They often work with brands, manufacturers, or as freelancers, collaborating with clients to align designs with trends and brand identity. This role requires creativity, proficiency in design software like Adobe Illustrator or Photoshop, and an understanding of color, composition, and pattern repetition.

What are the typical daily tasks and collaborative aspects of a surface pattern design role?

As a Surface Pattern Designer, your days often involve creating original patterns, refining design concepts, and preparing files for print or digital use. You may collaborate closely with product developers, marketing teams, and manufacturers to ensure your patterns align with brand identity and technical requirements. Communicating ideas with team members, presenting design drafts, and incorporating feedback are common aspects of the workflow. This collaborative process helps ensure the final patterns are both innovative and commercially viable, making teamwork and communication central to success in this role.

What are the key skills and qualifications needed to thrive in the surface pattern design position, and why are they important?

To thrive in Surface Pattern Design, strong skills in illustration, color theory, and textile or graphic design are essential, often supported by a degree in design or a related field. Proficiency in design software such as Adobe Illustrator, Photoshop, and other digital drawing tools is commonly required. Creativity, attention to detail, and the ability to incorporate feedback are important soft skills for excelling in this role. These abilities ensure that designs are visually appealing, meet client or market needs, and are ready for production in competitive design environments.

How do you become a surface pattern designer?

To become a surface pattern designer, develop skills in drawing, color theory, and digital design using tools like Adobe Photoshop or Illustrator. Building a strong portfolio, gaining experience through internships or freelance work, and understanding industry trends are essential steps to entering the field.

How to make money with surface pattern design?

Surface pattern designers can generate income by licensing their designs to manufacturers, creating and selling products through online marketplaces, or working as freelance designers for clients. Building a strong portfolio, mastering design tools like Adobe Illustrator or Photoshop, and understanding licensing agreements are essential for success in this field.

Is surface pattern design oversaturated?

Surface pattern design is a competitive field, but opportunities exist for skilled designers with strong portfolios and proficiency in tools like Adobe Illustrator and Photoshop. Success depends on niche specialization, originality, and networking within the industry, as demand varies across markets and product categories.

What are the most commonly searched types of Surface Pattern Design jobs in California?

The most popular types of Surface Pattern Design jobs in California are:

What are popular job titles related to Surface Pattern Design jobs in California?

For Surface Pattern Design jobs in California, the most frequently searched job titles are:

What job categories do people searching Surface Pattern Design jobs in California look for?

The top searched job categories for Surface Pattern Design jobs in California are:

What cities in California are hiring for Surface Pattern Design jobs?

Cities in California with the most Surface Pattern Design job openings:

Infographic showing various Surface Pattern Design job openings in California as of September 2026, with employment types broken down into 92% Full Time, and 8% Contract. Highlights an 100% In-person job distribution, with an average salary of $76,363 per year, or $36.7 per hour.

Product Designer, Design Systems

San Francisco, CA β€’ On-site

Other

Posted 11 days ago


Key responsibilities

  • Own the design quality, semantics, and product usefulness of the design system.

  • Build and evolve components, patterns, and rules to support agent-first workflows and ensure consistency across product surfaces.

  • Create standards, workflows, and documentation to promote adoption and reliable use of the design system across the organization.


Job description

About us

Our mission is to reinvent the way people learn, starting with language.

Learning a language can change a life by opening doors to new cultures, careers, and communities. Two billion people around the world are actively trying to learn a language, but the best way to learn (one-on-one tutoring) is hard to access at scale and hasn't been meaningfully improved in decades. Speak is building a human-level, AI-powered tutor in your pocket: a conversation-first experience that lets learners actually speak, get instant feedback, and progress through carefully designed lessons. The result is a complete path from beginner to confident speaker across multiple languages.

Speak first launched in South Korea in 2019, where Speak has now become the number one language learning app, and we now serve learners across many markets and 15+ languages. Speak is one of the world’s leading AI companies, with over $150m raised in venture investment from OpenAI, Accel, Founders Fund, Khosla Ventures, and more, with a distributed team across San Francisco, Seoul, Tokyo, Taipei, and Ljubljana.

About the design team

We're a small, high-craft team that sits at the intersection of research, invention, and product thinking. We build consumer and B2B experiences used by millions across 150+ markets - and a lot of the work is genuinely novel: inventing how someone talks to an AI tutor, what feedback feels like when you're learning out loud, and how progress should be measured and celebrated.

We stay close to learners through prototyping, interviews, betas, and experiments. We take craft seriously, iterate fast, and value a high-trust critique-and-build culture. We have something to prove - and we care about doing work that is both useful and genuinely excellent.

About this role

We're hiring a seasoned Designer to improve how design and engineering work together, starting with a world-class, agent-first design system.

By agent-first, we mean the system is structured so humans and AI agents can make the same good decisions: choosing the right components, applying the right patterns, using consistent names, and reviewing UI against shared rules.

This is a systems thinker, high-craft, high-collaboration role. You'll work closely with dedicated engineers who will be your collaborators in bringing this to life across our product surfaces. You'll own the design quality, semantics, and product usefulness of the system; engineering will own the technical architecture and implementation, with close collaboration on component APIs, constraints, and adoption.

Scope

  • You'll work across iOS, Android, and web.

  • We're mobile-first in the near term, with an expectation that components and patterns translate cleanly to web as those surfaces expand.

  • This role focuses on product surfaces (not the marketing site).

What you'll own
  • Design Engineering workflow improvements. Treat the seams between functions as a design problem: shared language, fewer re-made decisions, clearer handoffs, and faster shipping.

  • Component craft and system coherence. Set the quality bar for components and patterns, and pressure-test them by building and feeling the real thing (ideally prototyping with agents), not only speccing.

  • The semantic layer that scales. Component naming, usage rules, and decision guidance so the right choice is the easy choice for any designer, engineer, or agent.

  • Adoption across the design org. Create the standards and workflows that make using the design system the default, not something teams and agents have to seek out.

  • Documentation + QA workflows. Own usage documentation and quality check workflows that make quality as hands-off and reliable as possible, including AI-assisted checks for consistency, accessibility, and component usage.

What you'll build first

In your first months, you'll likely:

  • Build and evolve the components we actually need - prioritizing the highest-leverage gaps, pressure-testing them in real product work, and turning repeated decisions into durable patterns.

  • Establish agent-first systems and workflows - rules + semantics that help humans and agents use the system correctly without depending on tribal knowledge. Set them up to show up in the right moments to create efficiency and consistency across teams.

  • Set the operating cadence with design and engineering - a contribution/review rhythm that keeps the system coherent and adopted.

What we're looking for
  • 6+ years in product design, with real depth in design systems built on tokens, component APIs, and a single source of truth in code (not only a Figma library).

  • You’ve helped build a design system before. You've contributed meaningfully to components/patterns/tokens, governance, adoption, and the messy realities of getting it used.

  • A systems thinker. You'd rather build the thing ten people use than ship one feature yourself.

  • Taste you can defend. You can pinpoint what's off (spacing, motion, interaction states) and explain what's right for Speak and why.

  • Clear communication + cross-functional drive. You can write the rule, not just draw the component, and work across teams to drive adoption.

  • Autonomy and end-to-end ownership. You thrive with little scaffolding and drive from problem -> roadmap -> shipped -> adopted.

  • Fluency with AI in your craft. You've built repeatable ways of working with AI/agents and can explain what changed and why.

  • Accessibility and scale mindset. You think about how the system holds up as it grows across mobile and web.

Nice to have
  • Comfort building or changing components in code (Swift/SwiftUI, Kotlin/Jetpack Compose, or web).

  • Shipped consumer-scale mobile products across many markets/locales.

  • Built a design system engineers actually used - and that outlasted your time on the team.

  • A point of view on where design-to-code and agent workflows are heading, and what's still broken.

  • Experience in language learning, education, or another domain where cross-cultural nuance shapes the product.

Why work at Speak
  1. Join a fantastic, tight-knit team at the right time:We're growing very quickly, we've most recently raised our Series C from some of the top investors in the valley, and we've achieved product-market fit in our initial markets. You'd join at a magical time when a single person could significantly change the course of the company.

  2. Do your life's work with people you'll love working with:We care strongly about our craft and want every person at Speak to feel like they're growing every day. We believe in the idea that working with people you both enjoy and have respect for makes everything better. We hire thoughtfully and only work with people we admire deeply.

  3. Global in nature:We're live in over 40 countries and launching in a number of new markets soon. We have dedicated offices in San Francisco, Ljubljana, Seoul, and Tokyo, and you'll have the opportunity to talk to users in each of these regions on a regular basis as well.

  4. Impact people's lives in a major way:Learning a language is one of the single most life-changing skills one can learn, and right now 99% of people never achieve their goal because the process is broken. We're helping millions of people achieve their goals and improve their lives.

Speak does not discriminate based upon race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.

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