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Summer Machine Learning Hardware Jobs in Oregon (NOW HIRING)

Join our dynamic, research-oriented team to help unlock maximum hardware performance for emerging ... Research background in machine learning systems or adjacent fields and experience profiling and ...

Senior Software Engineer, CUDA Deep Learning Systems

OR · On-site +1

$122K - $161K/yr

Join our dynamic, research-oriented team to help unlock maximum hardware performance for emerging ... Research background in machine learning systems or adjacent fields and experience profiling and ...

Build scalable machine learning and deep learning models using image, video, and multimodal sensor ... Collaborate with process engineers, software developers, hardware engineers, and product teams to ...

Senior Software Engineer, Digital Twin Platform

OR · On-site +1

$122K - $161K/yr

In close collaboration with machine learning engineers, computer vision engineers, product teams ... Experience with edge devices, IoT, or hardware-software integration. * Familiarity with data ...

Staff AI Engineer, Perception

Salem, OR · On-site +1

$207K - $323K/yr

Collaborate with navigation, manipulation and hardware teams to align perception capabilities with product requirements Requirements: * 5+ years of experience deploying machine learning-based object ...

Collaborate with navigation, manipulation and hardware teams to align perception capabilities with product requirements Requirements: * 5+ years of experience deploying machine learning-based object ...

$35.71/hr

Summer Researcher Department: Associate Professor Reports To: Associate Professor Position Summary ... Implement and refine machine learning models, including neural networks and random forests, for ...

Showing results 21-40

Summer Machine Learning Hardware information

What is the difference between Summer Machine Learning Hardware vs Summer Data Scientist?

AspectSummer Machine Learning HardwareSummer Data Scientist
Required CredentialsBachelor's or Master's in Computer Science, Electrical Engineering, or related fields; knowledge of hardware design and programmingBachelor's or Master's in Data Science, Statistics, or related fields; proficiency in data analysis and programming
Work EnvironmentHardware labs, R&D centers, tech companies focusing on AI hardwareOffice settings, research labs, tech companies analyzing data and building models
Industry UsageAI hardware development, embedded systems, hardware acceleration for MLData analysis, predictive modeling, AI application development

Summer Machine Learning Hardware roles focus on designing and optimizing hardware for machine learning applications, requiring technical skills in hardware engineering. In contrast, Summer Data Scientist positions involve analyzing data, building models, and deriving insights. Both roles are essential in AI development but differ in their technical focus and work environment.

Senior Machine Learning Applications and Compiler Engineer, LPX

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 28 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

We are now looking for a Senior Machine Learning Applications and Compiler Engineer. NVIDIA is seeking engineers to develop algorithms and optimizations for our LPX inference and compiler stack. You will work at the intersection of large-scale systems, compilers, and deep learning, crafting how neural network workloads map onto future NVIDIA platforms.

This is your chance to be part of something outstandingly innovative. What you'll be doing: Build, develop, and maintain high-performance runtime and compiler components, focusing on end-to-end inference optimization. Define and implement mappings of large-scale inference workloads onto NVIDIA's systems.

Extend and integrate with NVIDIA's SW ecosystem, contributing to libraries, tooling, and interfaces that enable seamless deployment of models across platforms. Benchmark, profile, and monitor key performance and efficiency metrics to ensure the compiler generates efficient mappings of neural network graphs to our inference hardware. Collaborate closely with hardware architects and design teams to feedback software observations, influence future architectures, and codesign features that unlock new performance and efficiency points.

Prototype and evaluate new compilation and runtime techniques, including graph transformations, scheduling strategies, and memory/layout optimizations tailored to spatial processors. Publish and present technical work on novel compilation approaches for inference and related spatial accelerators at top tier ML, compiler, and computer architecture venues. What we need to see: MS or PhD in Computer Science, Electrical/Computer Engineering, or related field, or equivalent experience, with 5 years of relevant experience.

Strong software engineering background with proficiency in systems level programming (e.g., C/C++ and/or Rust) and solid CS fundamentals in data structures, algorithms, and concurrency. Hands on experience with compiler or runtime development, including IR design, optimization passes, or code generation. Experience with LLVM and/or MLIR, including building custom passes, dialects, or integrations

Familiarity with deep learning frameworks such as TensorFlow and PyTorch, and experience working with portable graph formats such as ONNX. Solid understanding of parallel and heterogeneous compute architectures, such as GPUs, spatial accelerators, or other domain specific processors. Strong analytical and debugging skills, with experience using profiling, tracing, and benchmarking tools to drive performance improvements.

Excellent communication and collaboration skills, with the ability to work across hardware, systems, and software teams. Ideal candidates will have direct experience with MLIR based compilers or other multilevel IR stacks, especially in the context of graph based deep learning workloads. Ways to stand out from the crowd: Prior work on spatial or dataflow architectures, including static scheduling, pipeline parallelism, or tensor parallelism at scale.

Contributions to opensource ML frameworks, compilers, or runtime systems, particularly in areas related to performance or scalability. Demonstrated research impact, such as publications or presentations at conferences like PLDI, CGO, ASPLOS, ISCA, MICRO, MLSys, NeurIPS, or similar. Experience with large-scale AI distributed inference or training systems, including performance modeling and capacity planning for multi rack deployments.

#LI-Hybrid Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 17, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US