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Stylized Character Art Jobs (NOW HIRING)

Proficient in animating stylized character animation. * Strong communication skills in client ... art. * Experience working with Motion Capture data and editing it. * Experience with hand key ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... A strong animation sense with a clear understanding of realistic and stylized character motion and ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... A strong animation sense with a clear understanding of realistic and stylized character motion and ...

Senior Technical Designer in Animation

Cary, NC ยท On-site

$98K - $112K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... A strong animation sense with a clear understanding of realistic and stylized character motion and ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... and stylized motion * Deep experience working in Unreal Engine, including Animation Blueprints ...

Graphic Designer - Loungefly

Burbank, CA ยท On-site

$70K - $82K/yr

Vinyl is the number one stylized vinyl collectible on the market, selling millions of figures to ... Illustrate original character art and graphics while adhering to licensor guidelines and brand ...

Graphic Designer - Loungefly

Burbank, CA ยท On-site

$70K - $82K/yr

Vinyl is the number one stylized vinyl collectible on the market, selling millions of figures to ... Illustrate original character art and graphics while adhering to licensor guidelines and brand ...

Vinyl is the number one stylized vinyl collectible on the market, selling millions of figures to ... Illustrate original character art and graphics while adhering to licensor guidelines and brand ...

Graphic Designer - Loungefly

Burbank, CA ยท On-site

$70K - $82K/yr

Vinyl is the number one stylized vinyl collectible on the market, selling millions of figures to ... Illustrate original character art and graphics while adhering to licensor guidelines and brand ...

... character and concept artists who strive to innovate and inspire. What You'll Do Psyonix is ... Experience shipping high-quality game ready assets for production, with an emphasis on stylized art ...

Roblox 3D Artist

Los Angeles, CA ยท On-site

$30 - $45/hr

... and stylized art directions. * End-to-End Asset Creation: Take models from concept and blockout ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Roblox 3D Artist

Los Angeles, CA ยท Remote

$30 - $45/hr

... and stylized art directions. * End-to-End Asset Creation: Take models from concept and blockout ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

... and stylized art directions. * End-to-End Asset Creation: Take models from concept and blockout ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

$152K - $198K/yr

... Art Directors, and design leads on how VFX supports game feel, mechanics, and character identity ... the game's stylized aesthetic You are a great fit if: You have 8+ years of professional VFX ...

Staff VFX Artist

Los Angeles, CA ยท On-site

$152K - $198K/yr

... Art Directors, and design leads on how VFX supports game feel, mechanics, and character identity ... the game's stylized aesthetic You are a great fit if: You have 8+ years of professional VFX ...

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Stylized Character Art information

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$27K

$69.6K

$121.5K

How much do stylized character art jobs pay per year?

As of Sep 12, 2026, the average yearly pay for stylized character art in the United States is $69,553.00, according to ZipRecruiter salary data. Most workers in this role earn between $36,000.00 and $99,500.00 per year, depending on experience, location, and employer.

What is stylized character art?

Stylized character art refers to the creation of characters with exaggerated, simplified, or unique features, rather than aiming for photo-realistic representations. This style is commonly used in video games, animation, comics, and illustrations to convey distinct personalities and emotions. Artists emphasize shape, color, and design elements to create visually appealing and memorable characters. Stylized character art allows for creative freedom and often helps establish the visual identity of a project.

What are the key skills and qualifications needed to thrive as a stylized character artist, and why are they important?

To thrive as a Stylized Character Artist, you need strong drawing fundamentals, a keen understanding of anatomy, and proficiency in 3D modeling or digital painting, often backed by a relevant art degree or portfolio. Familiarity with tools like ZBrush, Blender, Maya, Substance Painter, and Photoshop is typically required, along with knowledge of real-time engines such as Unreal or Unity. Creativity, attention to detail, and effective collaboration set exceptional artists apart in this role. These skills are essential for creating visually appealing, memorable characters that align with the artistic direction and technical requirements of games or animation projects.

What are some common challenges stylized character artists face when collaborating with game designers and animators?

Stylized character artists often work closely with game designers and animators to ensure that their characters not only look visually appealing but also function well within the game's mechanics and animation constraints. A common challenge is balancing creative expression with technical limitations, such as polygon counts or rigging requirements. Effective communication and flexibility are essential, as feedback from designers and animators may require iterative adjustments to maintain the character's style while ensuring usability in the final product. Building strong collaborative relationships and understanding the broader pipeline can help artists navigate these challenges successfully.

What is the difference between Stylized Character Art vs 3D Character Modeler?

AspectStylized Character Art3D Character Modeler
CredentialsPortfolio, artistic skills, possibly art degreesPortfolio, 3D modeling certifications, technical skills
Work EnvironmentDigital art studios, freelance, game or animation projectsGame studios, animation companies, VFX houses
Industry UsageConcept art, character design, illustration3D modeling, rigging, texturing for games/films

Stylized Character Art focuses on creating visually appealing 2D or 3D character illustrations with a unique, exaggerated style, emphasizing artistic expression. In contrast, a 3D Character Modeler specializes in building detailed 3D models for use in games, films, or animations, often requiring technical skills in modeling software. Both roles are essential in character creation but serve different stages and aspects of the production process.

What other helpful pages are available for Stylized Character Art?

Other pages related to Stylized Character Art:

Infographic showing various Stylized Character Art job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 76% Full Time, 20% Part Time, 2% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $69,553 per year, or $33.4 per hour.

Concept Designer and Illustrator (Video Games) - Digital Eclipse

Emeryville, CA โ€ข On-site

Digital Eclipse Entertainment Partners
PC Gamesย โ€ขย 11 - 50 employees

$80K - $95K/yr

Full-time

Medical, Dental, PTO

Re-posted 2 days ago


Job description

Concept Designer and Illustrator (Video Games) - Digital Eclipse
Salary + benefit package | Remote (US based)
($80,000 - $95,000)
The Company
Classic video games deserve better. At Digital Eclipse, we treat them with the same care and respect given to other artistic mediums. In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before "emulation" was a household word. 25 years later, we've been reborn as a new kind of studio - one dedicated to not only restoring gaming's heritage, but to preserving it and keeping it alive and available for future generations.
We've released critically acclaimed games like Teenage Mutant Ninja Turtles: The Cowabunga Collection and Atari 50: The Anniversary Celebration, worked with Mega Man, Street Fighter, and Disney, and developed successful original IP like #IDARB. And we're just getting started.
The Role
We're looking for a highly versatile Concept Designer and Illustrator to support multiple game projects across concept, pre-production, and production. This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly, can translate loose direction into strong visual execution and work effectively within the confines of different Intellectual Properties (IP).
You must be able to translate the essence of a brand into identifiable and communicative designs, hone in on an IP's visual language to create new and exciting artwork, and ideate conceptual illustrations from scratch. You'll help establish the visual tone of projects early, support ongoing production needs across disciplines, and collaborate closely with design, production, and engineering. This role requires comfort owning work end-to-end and jumping between styles and mediums as needed.
What You'll Do
  • Create background art, character art, and illustrative assets across multiple projects
  • Produce concept art to help define the visual tone and style of a game, especially during early phases
  • Support art needs for retro or stylized projects, including adherence to established "house styles"
  • Help rapidly establish and evolve an art style from business development through pre-production and into production
  • Translate written or verbal direction, often vague or evolving, into clear, actionable visual solutions
  • Iterate quickly based on feedback, balancing creative ambition with scope and production realities
  • Conceptualize and design the experience-focused User Interface (UI) and Heads-Up Display (HUD), prioritizing atmosphere and emotion for the game experience.
  • Execute art clean-up and restoration tasks for classic titles, including addressing dust specs, wear and tear, and ensuring image integrity.
  • Assist in the creation of production assets, leveraging proficiency across digital art categories, including 3D, pixel art, raster art, and vector art.
  • Collaborate closely with design, production, engineering, and external partners as needed
  • Support multiple projects simultaneously while maintaining quality and consistency
  • Contribute to storyboarding, visual exploration, and early narrative or gameplay ideation when needed
  • Support additional art tasks and visual needs as projects shift between production phases

Must Haves
  • Strong ability to concept from scratch and develop ideas visually without heavy direction
  • Demonstrated experience iterating quickly with fast turnaround times
  • Professional experience in commercial art (games, animation, film, or related industries)
  • Comfort working across diverse art styles and mediums, including adapting to existing house styles
  • Strong color sense and illustrative fundamentals
  • Experience with storyboarding or sequential visual storytelling
  • Demonstrated experience in conceptual UI/HUD design or entertainment design.
  • Commitment to creating original artwork without reliance on AI generation tools.
  • Proficiency with industry-standard tools (Blender, Adobe Suite, etc.)
  • Comfort working across different categories of digital art including raster, vector, and pixel based mediums
  • Strong communication skills and the ability to collaborate cross-functionally
  • Ability to take unclear or high-level feedback and turn it into concrete action items
  • Welcomes feedback as part of a collaborative, iterative creative process
  • Clear awareness of scope, timelines, and production constraints
  • Ability to commute or relocate to the Emeryville, California area

Bonus Points
  • Passion for video games, especially retro games
  • 3+ years of experience in commercial art
  • Experience working with established IP
  • Familiarity with licensors and licensed properties
  • Experience coordinating with or supporting external contractors
  • Understanding of traditional art styles and techniques
  • Foundational knowledge of 3D art (modeling or block-outs) or modeling experience.

Compensation, Benefits + Perks
  • Salary Range: $80,000 - $95,000/year. Salary commensurate with skills, qualifications and experience.
  • Full medical and dental benefits
  • Generous parental leave
  • 15+ paid holidays + PTO
  • A friendly office with collaborative and talented colleagues, an arcade, and rooftop deck to enjoy office lunches and BBQs

To Apply
Please submit a resume, cover letter and link to portfolio
EEO Statement
Digital Eclipse is an equal opportunity employer and we are committed to providing a workplace free from harassment and discrimination. We are committed to equal employment regardless of race, religion or lack thereof, color, national origin, gender, sexual orientation, gender identity or expression, age, marital status, medical condition, veteran status, ancestry, disability status, pregnancy, parental status, genetic information, political affiliation, or any other status protected by the laws or regulations in the locations where we operate.