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Sound Effects Editor Jobs in Atlanta, GA (NOW HIRING)

The role involves designing, editing, and mixing sound effects, ambient audio, and UI sounds for games. The Audio Implementer / Sound Designer will implement audio assets in game engines or ...

New

Manage color grading, sound mixing, and motion graphics to enhance video quality and effectiveness ... Expertise in video editing software (Adobe Premiere, After Effects, DaVinci Resolve, Cinema 4D (or ...

Position Summary We're looking for a video editor with strong motion-graphics capabilities who can ... grading, sound design, motion graphics, and visual effects. Knowledge, Skills, and Abilities ...

Position Summary We're looking for a video editor with strong motion-graphics capabilities who can ... grading, sound design, motion graphics, and visual effects. Knowledge, Skills, and Abilities ...

Video Editor-Duluth, GA

Duluth, GA ยท On-site

$60K - $70K/yr

Position Summary We're looking for a video editor with strong motion-graphics capabilities who can ... grading, sound design, motion graphics, and visual effects. Knowledge, Skills, and Abilities ...

... sound design; familiar with Illustrator, Audition, and similar tools to support the edit ... After Effects; familiarity with Illustrator, Audition, and related tools. _ Excellent time ...

Video Editor - GA - On Site

Duluth, GA ยท On-site

$60 - $80/hr

Edit raw footage into polished, professional videos, incorporating color grading, sound design, motion graphics, and visual effects. Knowledge, Skills, and Abilities * Proficiency in video editing ...

New

Plan, set up, and shoot high-quality video in studio and on location, managing lighting and sound ... editing software like Adobe Premiere, After Effects, and Audition * Experience producing and ...

Plan, set up, and shoot high-quality video in studio and on location, managing lighting and sound ... editing software like Adobe Premiere, After Effects, and Audition * Experience producing and ...

Plan, set up, and shoot high-quality video in studio and on location, managing lighting and sound ... editing software like Adobe Premiere, After Effects, and Audition * Experience producing and ...

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Sound Effects Editor information

See Atlanta, GA salary details

$10

$29

$54

How much do sound effects editor jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for sound effects editor in Atlanta, GA is $29.99, according to ZipRecruiter salary data. Most workers in this role earn between $20.29 and $37.64 per hour, depending on experience, location, and employer.

What does a sound effects editor do?

A Sound Effects Editor is responsible for creating, editing, and integrating sound effects into films, television shows, video games, and other multimedia projects. They work closely with directors and sound designers to ensure that audio elements enhance the storytelling and mood. This role involves using specialized software to synchronize sound effects with on-screen action, as well as recording or selecting appropriate sounds from libraries. Sound Effects Editors play a key role in building immersive audio experiences for audiences.

What are the key skills and qualifications needed to thrive as a sound effects editor?

To thrive as a Sound Effects Editor, you need a solid background in audio engineering, sound design, and familiarity with film or television production workflows, often supported by a relevant degree or certificate. Proficiency with digital audio workstations (DAWs) like Pro Tools, sound libraries, and audio editing software is essential. Creativity, attention to detail, and strong communication skills help you collaborate effectively and bring a director's vision to life. These abilities ensure the creation of immersive soundscapes that enhance storytelling and audience engagement.

How does a sound effects editor typically collaborate with other members of the post-production team?

A Sound Effects Editor works closely with the supervising sound editor, dialogue editors, Foley artists, and re-recording mixers to ensure that sound effects complement the overall audio landscape of a project. Communication and coordination are key, as the editor must integrate effects that match the director's vision and timing, often attending spotting sessions to identify specific sound needs. The role often involves sharing and reviewing work in progress, adjusting effects based on feedback from the team, and delivering organized audio tracks for final mixing. This collaborative workflow helps maintain consistency, quality, and creative alignment throughout the post-production process.

What is the difference between Sound Effects Editor vs Foley Artist?

AspectSound Effects EditorFoley Artist
Primary RoleCreates, edits, and integrates sound effects for media productionsRecreates and records everyday sound effects to enhance audio realism
Work EnvironmentSound editing suites, post-production studiosRecording studios, Foley stages
Required SkillsSound editing, digital audio workstations, sound designSound recording, physical performance, creativity
Industry UsageFilm, TV, video games, commercialsFilm, TV, theater

The main difference is that a Sound Effects Editor focuses on editing and integrating pre-recorded or created sound effects into media projects, while a Foley Artist recreates sounds through physical performance to match on-screen actions. Both roles are essential in post-production but serve different functions in the sound design process.

What are popular job titles related to Sound Effects Editor jobs in Atlanta, GA?

For Sound Effects Editor jobs in Atlanta, GA, the most frequently searched job titles are:

Infographic showing various Sound Effects Editor job openings in Atlanta, GA as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, 1% Temporary, and 3% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $62,388 per year, or $30 per hour.

Audio Implementer / Sound Designer

Cinnamon

Atlanta, GA โ€ข On-site

$65 - $90/hr

Other

Posted yesterday

New


Job description

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionWe're hiring an Audio Implementer / Sound Designer to build the sound of our co-op horde shooter, from dynamic spatial audio to weapon response, and to handle implementation in-engine.This is a full-time Audio Implementer / Sound Designer role based in Atlanta, GA, with a hybrid work arrangement that allows part of the work to be done from home. The role involves designing, editing, and mixing sound effects, ambient audio, and UI sounds for games. The Audio Implementer / Sound Designer will implement audio assets in game engines or production tools, ensuring accurate synchronization with visuals and interactive elements. Day-to-day tasks include collaborating closely with art, design, and engineering teams, maintaining organized audio libraries, and iterating on feedback from directors and producers. The role also includes troubleshooting audio integration issues, ensuring consistent audio quality, and contributing creative ideas to enhance storytelling and player or viewer experience.DetailsDesign and implement dynamic, spatial audio systemsCreate weapon and combat response sound designRun audio implementation in Unreal Engine from start to finishWork with gameplay and combat design on audio feedback loopsMust Have QualificationsExperience with in-engine audio implementation (Wwise, FMOD, or Unreal's native audio tools)A strong sound design portfolioComfortable being the only audio person on a small teamMore QualificationsStrong proficiency in sound design, including creating, editing, and mixing sound effects and ambient audio using industry-standard DAWs and plugins.Experience implementing audio in game engines or interactive tools (e.g., Unity, Unreal Engine, Wwise, FMOD) and working with audio middleware.Knowledge of audio post-production workflows, including dialogue editing, basic music editing, and preparing assets for animation or video.Ability to collaborate with multidisciplinary teams, interpret creative briefs, and iterate quickly based on feedback.Good organizational skills for managing audio libraries, version control, and project documentation.Familiarity with interactive media, games, or animation pipelines; prior studio or production experience is a plus.Relevant education or training in audio engineering, sound design, music technology, or a related field, or equivalent professional experience.Commitment to inclusive, respectful teamwork and openness to diverse storytelling voices and audiences. #J-18808-Ljbffr