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Software Engineer Video Game Intern Jobs in Melbourne, FL

Intern, Software Engineer Job Code: 42893 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job ID: 42277 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off The Embedded ...

Intern, Software Engineering Job Code: 42419 Job Location: Melbourne, FL Job Schedule: 9/80:Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off * Apply ...

Intern, Software Engineer Job Code: 43410 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 43413 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 43414 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 43412 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 43408 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 43410 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 42893 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 42893 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 42893 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineer Job Code: 42893 Job Location: Palm Bay, FL Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off We are ...

Intern, Software Engineering Job Code: 43161 Job Location: Palm Bay, FL Job Schedule: 9/80:Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off * Apply ...

Intern, Software Engineering Job Code: 43160 Job Location: Palm Bay, FL Job Schedule: 9/80:Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off * Apply ...

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Software Engineer Video Game Intern information

See Melbourne, FL salary details

$12

$23

$35

How much do software engineer video game intern jobs pay per hour?

As of Aug 31, 2026, the average hourly pay for software engineer video game intern in Melbourne, FL is $23.56, according to ZipRecruiter salary data. Most workers in this role earn between $19.18 and $26.73 per hour, depending on experience, location, and employer.

What does a software engineer video game intern do?

A Software Engineer Video Game Intern assists with the development and testing of video games under the supervision of experienced engineers. Their responsibilities may include writing and debugging code, collaborating with designers and artists, and helping to implement game features or mechanics. Interns often get hands-on experience with game engines, programming languages like C++ or C#, and tools used in the game development process. This role provides valuable exposure to the workflows and teamwork involved in creating video games.

What types of projects or tasks can a software engineer video game intern expect to work on during their internship?

As a Software Engineer Video Game Intern, you can expect to be involved in a variety of hands-on projects, such as implementing gameplay features, debugging code, or assisting with tools development. Interns often work under the guidance of experienced engineers and collaborate closely with designers, artists, and QA testers to deliver functional game elements. You'll likely participate in code reviews, attend team meetings, and contribute to sprint planning, which offers valuable insight into the full game development lifecycle. This exposure helps you build both technical and teamwork skills essential for a successful career in game development.

What are the key skills and qualifications needed to thrive as a software engineer video game intern, and why are they important?

To thrive as a Software Engineer Video Game Intern, you generally need a solid understanding of programming languages (such as C++ or C#), computer science fundamentals, and coursework or experience related to game development. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly a portfolio of game projects or relevant coursework are typically expected. Strong problem-solving abilities, creativity, and the capacity to collaborate and communicate effectively within a team help set candidates apart. These skills and qualities ensure the intern can contribute meaningfully to game development projects, adapt quickly to new technologies, and work productively within a collaborative studio environment.

What is the difference between Software Engineer Video Game Intern vs Software Engineer Video Game Developer?

AspectSoftware Engineer Video Game InternSoftware Engineer Video Game Developer
CredentialsTypically pursuing or recently completed a relevant degree (e.g., Computer Science)Usually holds a degree in Computer Science or related field, with some experience
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time employment, responsible for developing game features and systems
Industry UsageCommonly used during summer or academic internships in gaming companiesStandard role in game development teams, involved in ongoing projects

In summary, a Software Engineer Video Game Intern is an entry-level position aimed at gaining experience, while a Software Engineer Video Game Developer is a full-time professional responsible for creating and maintaining game software.

What are popular job titles related to Software Engineer Video Game Intern jobs in Melbourne, FL?

For Software Engineer Video Game Intern jobs in Melbourne, FL, the most frequently searched job titles are:

What cities near Melbourne, FL are hiring for Software Engineer Video Game Intern jobs?

Cities near Melbourne, FL with the most Software Engineer Video Game Intern job openings:

Intern, Software Engineer

Palm Bay, FL

Internship

Posted 12 days ago


Job description

Job Title:  Intern, Software Engineer

Job Code:  42893

Job Location:  Palm Bay, FL

Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked, and have every other Friday off  

Job Description:

We are seeking a motivated Software Engineering Intern for the summer to support the development of advanced software solutions in a dynamic engineering environment. This internship provides hands-on experience across the software development lifecycle, including requirements analysis, design, implementation, integration, and testing of embedded software for real-time applications. 

Essential Functions:

  • Apply computer science, engineering, and mathematical analysis concepts and principles in the development of software for the target application
  • Work closely with cross functional members of the engineering organization to develop and evaluate interfaces between hardware and software, and operational performance requirements and design of the overall system
  • Support and participate in all phases of the software development life cycle, including requirements analysis, design, implementation, integration, and test of embedded software for real-time control of advanced tactical radio equipment
  • Develop software test procedures, software programs, and related documentation
  • Utilize modeling tools and equipment to establish operating data, conduct experimental tests, and evaluate results
  • Participate in peer reviews, identify, track and repair defects
  • Utilize a variety of software languages (i.e., C++, C#, C, Java, Ruby, HTML5, XML, SQL, Perl, Python, Ajax, Qt) on Windows, Linux, mobile platforms, and embedded real time operating systems (VxWorks, Linux, QNX, Integrity, Windows CE, and others for Motorola, Intel, TI, and custom processor designs)  

Qualifications: 

  • To be eligible, candidate's must be pursuing a Bachelor's degree, a Master's degree, or a PhD in computer science, Computer Engineering, Software Engineering, Electrical Engineering, Wireless Engineering, Information Security, Mathematics, Digital Arts & Sciences or related field at an accredited university.

 

 Preferred Skills:

  • One or more of the following:  C++, C#, C, Java, Ruby, JEE, HTML5, XML, SQL, Qt, Windows, .NET, Unix, Linux, SOA, RTOS, Real-Time Controls, Wireless, Software Security, Robotics, OOA/OOD, Hadoop, Android, Embedded Systems