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Software Engineer Video Game Intern Jobs in Eden Prairie, MN

Video Game Design Tutor

Edina, MN ยท Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Minneapolis, MN ยท Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Saint Paul, MN ยท Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Familiar with Project Management software, Adobe inDesign, Photoshop, and Illustrator. * Experience ... Prior experience in tabletop, video game, or board game production is a plus. Hesitant to apply ...

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Software Engineer Video Game Intern information

See Eden Prairie, MN salary details

$13

$25

$39

How much do software engineer video game intern jobs pay per hour?

As of Sep 1, 2026, the average hourly pay for software engineer video game intern in Eden Prairie, MN is $25.91, according to ZipRecruiter salary data. Most workers in this role earn between $21.06 and $29.42 per hour, depending on experience, location, and employer.

What does a software engineer video game intern do?

A Software Engineer Video Game Intern assists with the development and testing of video games under the supervision of experienced engineers. Their responsibilities may include writing and debugging code, collaborating with designers and artists, and helping to implement game features or mechanics. Interns often get hands-on experience with game engines, programming languages like C++ or C#, and tools used in the game development process. This role provides valuable exposure to the workflows and teamwork involved in creating video games.

What types of projects or tasks can a software engineer video game intern expect to work on during their internship?

As a Software Engineer Video Game Intern, you can expect to be involved in a variety of hands-on projects, such as implementing gameplay features, debugging code, or assisting with tools development. Interns often work under the guidance of experienced engineers and collaborate closely with designers, artists, and QA testers to deliver functional game elements. You'll likely participate in code reviews, attend team meetings, and contribute to sprint planning, which offers valuable insight into the full game development lifecycle. This exposure helps you build both technical and teamwork skills essential for a successful career in game development.

What are the key skills and qualifications needed to thrive as a software engineer video game intern, and why are they important?

To thrive as a Software Engineer Video Game Intern, you generally need a solid understanding of programming languages (such as C++ or C#), computer science fundamentals, and coursework or experience related to game development. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly a portfolio of game projects or relevant coursework are typically expected. Strong problem-solving abilities, creativity, and the capacity to collaborate and communicate effectively within a team help set candidates apart. These skills and qualities ensure the intern can contribute meaningfully to game development projects, adapt quickly to new technologies, and work productively within a collaborative studio environment.

What is the difference between Software Engineer Video Game Intern vs Software Engineer Video Game Developer?

AspectSoftware Engineer Video Game InternSoftware Engineer Video Game Developer
CredentialsTypically pursuing or recently completed a relevant degree (e.g., Computer Science)Usually holds a degree in Computer Science or related field, with some experience
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time employment, responsible for developing game features and systems
Industry UsageCommonly used during summer or academic internships in gaming companiesStandard role in game development teams, involved in ongoing projects

In summary, a Software Engineer Video Game Intern is an entry-level position aimed at gaining experience, while a Software Engineer Video Game Developer is a full-time professional responsible for creating and maintaining game software.

What cities near Eden Prairie, MN are hiring for Software Engineer Video Game Intern jobs?

Cities near Eden Prairie, MN with the most Software Engineer Video Game Intern job openings:

Infographic showing various Software Engineer Video Game Intern job openings in Eden Prairie, MN as of August 2026, with employment types broken down into 87% Full Time, 10% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $53,901 per year, or $25.9 per hour.

Senior Software Engineer

Saint Paul, MN โ€ข On-site

Backburner Labs, Inc
IT Servicesย โ€ขย 1 - 10 employees

Full-time

Posted 14 days ago


Job description

Welcome to Backburner Labs 

Metal to Mobile 

Some companies build software. Others build hardware. We build whatever the problem demands. 

Backburner Labs is a multidisciplinary engineering consultancy where mechanical, electrical, systems, and software engineers work together to solve complex technical challenges. From embedded systems and industrial automation to robotics, medical devices, IoT, cloud platforms, and AI-enabled applications, we help our clients build products that often don't exist yet. 

Our clients come to us when the engineering is difficult, the timeline is ambitious, and there isn't a roadmap waiting to be followed. They're looking for engineers who can create one. 

If that sounds exciting rather than intimidating, you'll probably enjoy working here. 

You'll collaborate with talented engineers across disciplines, influence technical decisions, learn new technologies, and help turn ideas on a whiteboard into products used in the real world. We move quickly, trust our engineers, and expect everyone to contribute ideas, not just code, designs, or specifications. 

If you're the kind of engineer who asks, "What's the hardest problem we're solving?" before asking, "What's the tech stack?", you'll probably feel right at home. 

Come build what doesn't exist yet. 
Quick Facts

  • Founded: 2019  
  • Company: ~50 people (full-time and contract employees)  
  • Current location: St Paul - St Anthony Park area 
  • Future location: Minneapolis - Prospect Park area (we have leased a 43,000 sq ft building) 
  • Revenue: doubled every year for 5 years (more details shared later) 
  • Client retention: 93% 
The Position

Backburner Labs is seeking a Senior Software Engineer to become an integral part of our team! You will be responsible for creating and modifying computer application software for embedded, industrial, medical, IoT, Cloud, Linux and real-time systems. 

We are looking for a highly motivated candidate who can operate at a Senior Software Engineer level. 

You will work closely with four principal-level software engineers. Because our engineering projects are diverse and complex, you will need to be very open to learning new technologies. You are expected to bring a wealth of valuable career knowledge to bear in solving software systems engineering problems for our customers. 

Details:

  • Reports to: Principal Software Engineer
  • Team: ~8
  • Status: Full-time employee
  • Salary range: $!20,000 - $170,000
  • Interview process: (~2.5 weeks):
    • Head of Talent - video call
    • Principal Software Engineer - video call
    • Panel interview and tour - in person
      • Peers
      • Leadership
    • Decision

Responsibilities: 

  • Write great code 

  • Analyze requirements and needs and develop software solutions 

  • Work with the project manager or product owner to meet specification needs 

  • Lead teams of engineers 

  • Research open source technologies to find the best solution to a problem 

  • Design and implement large software systems 

  • Document all programming tasks and procedures 

  • Perform software maintenance 

Qualifications: 

  • 8+ Years of related industry experience 

  • Degree in electrical, software, or computer engineering. Experience in software development or computer engineering 

  • Strong proficiency with C, C++, C#, and Python 

  • Experience with Rust is preferable 

  • Experience with Dart (Flutter) is a plus 

  • Strong understanding and proficiency with Linux 

  • Experience developing GUI and parallelized high-performance software 

  • FPGA and electrical experience is a plus 

  • Knowledge of cloud technologies 

  • Kubernetes and IAC is a plus 

  • Familiarity with relational, graph, vector, and time series databases such as Postgres, MySQL, Oracle, SQL Server, NoSQL technologies, InfluxDB, Neo4j, pgvector. 

  • Deadline and detail-oriented 

  • Self-starter and excited to learn 

  • Ability to work within multi-discipline engineering teams (mechanical and electrical) 

  • Strong analytical and critical thinking skills 

  • Strong math skills a plus 

  • Strong communication and documentation skills 


ALL ARE WELCOME
We're proud to be an equal opportunity employer. We welcome people of all backgrounds and believe different experiences, perspectives, and ideas make our team and our work better. If you're excited about the role, we encourage you to apply.

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