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Software Engineer Video Game Intern Jobs in Wisconsin

$136K - $182K/yr

... gaming experience. This is part of an autonomous, experienced team, involved in all steps of our ... You Have... * 10+ years of Consumer Web software engineering experience with a track-record of ...

Visit and watch our Introduction to WIDA video to see why WIDA is an incredible place to work! The Software Engineer/Developer position is located within the IT department and will report to the ...

Principle Software Engineer

Oregon, WI · On-site

$150 - $200/hr

... Software Engineer Health Advocate is seeking a Senior Software Engineer to design, develop, and ... Health Advocate Facebook Video Awards 2025: * Stevie ® Awards for Sales & Customer Service:

As a Construction Scheduling Intern at Ryan, you'll work side by side with our scheduling team and ... Along the way you'll build real skills in CPM scheduling, scheduling software, contracts and the ...

... including Video-Based Safety, Vehicle Telematics, Apps and Driver Workflows, and Equipment ... As a Senior Software Engineer, AI Platform, you'll lead the design and development of core platform ...

$14.75 - $19.50/hr

Our data security posture management platform is engineered specifically to address modern data ... software (Figma, Adobe Creative Suite, or similar) * Proficiency with generative AI * Video editing ...

Showing results 21-40

Software Engineer Video Game Intern information

What does a software engineer video game intern do?

A Software Engineer Video Game Intern assists with the development and testing of video games under the supervision of experienced engineers. Their responsibilities may include writing and debugging code, collaborating with designers and artists, and helping to implement game features or mechanics. Interns often get hands-on experience with game engines, programming languages like C++ or C#, and tools used in the game development process. This role provides valuable exposure to the workflows and teamwork involved in creating video games.

What are the key skills and qualifications needed to thrive as a software engineer video game intern, and why are they important?

To thrive as a Software Engineer Video Game Intern, you generally need a solid understanding of programming languages (such as C++ or C#), computer science fundamentals, and coursework or experience related to game development. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly a portfolio of game projects or relevant coursework are typically expected. Strong problem-solving abilities, creativity, and the capacity to collaborate and communicate effectively within a team help set candidates apart. These skills and qualities ensure the intern can contribute meaningfully to game development projects, adapt quickly to new technologies, and work productively within a collaborative studio environment.

What types of projects or tasks can a software engineer video game intern expect to work on during their internship?

As a Software Engineer Video Game Intern, you can expect to be involved in a variety of hands-on projects, such as implementing gameplay features, debugging code, or assisting with tools development. Interns often work under the guidance of experienced engineers and collaborate closely with designers, artists, and QA testers to deliver functional game elements. You'll likely participate in code reviews, attend team meetings, and contribute to sprint planning, which offers valuable insight into the full game development lifecycle. This exposure helps you build both technical and teamwork skills essential for a successful career in game development.

What is the difference between Software Engineer Video Game Intern vs Software Engineer Video Game Developer?

AspectSoftware Engineer Video Game InternSoftware Engineer Video Game Developer
CredentialsTypically pursuing or recently completed a relevant degree (e.g., Computer Science)Usually holds a degree in Computer Science or related field, with some experience
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time employment, responsible for developing game features and systems
Industry UsageCommonly used during summer or academic internships in gaming companiesStandard role in game development teams, involved in ongoing projects

In summary, a Software Engineer Video Game Intern is an entry-level position aimed at gaining experience, while a Software Engineer Video Game Developer is a full-time professional responsible for creating and maintaining game software.

What are popular job titles related to Software Engineer Video Game Intern jobs in Wisconsin?

For Software Engineer Video Game Intern jobs in Wisconsin, the most frequently searched job titles are:

What cities in Wisconsin are hiring for Software Engineer Video Game Intern jobs?

Cities in Wisconsin with the most Software Engineer Video Game Intern job openings:

Principal Software Engineer

Hired Recruiters

On-site, Remote

$136K - $182K/yr

Full-time

Re-posted 26 days ago


Job description

JOB DESCRIPTION
About this Role
Reporting to the Engineering Manager, the Principal Software Engineer works in a cross-ocean product team and serves as a technical leader for delivering the best web experience for millions of Fandom's Tabletop users. You will help us scale and improve our products by creating multiple features to allow users to power their gaming experience. This is part of an autonomous, experienced team, involved in all steps of our development process, and allows this role to contribute their own ideas and improvements to our platform.
You Will...
  • Have a Broad Technical Impact
    • You will own this technical area from an architectural and systems design perspective, leading other engineers, and working side-by-side with them to discover and implement solutions.
    • This role will be a top technical leader throughout all of Fandom and will need to communicate across a variety of audiences is imperative.
  • Execute with the Future in Mind
    • Think about the future, not overbuilding for it, and finding that right balance of developing solutions for current needs while not over-optimizing for issues we're not sure we'll need to solve.
    • Always have a plan for potential future issues and growth opportunities.
    • Stay abreast of applicable new technology innovations happening in the industry, knows when is the right time to bring new thoughts and potential architectural changes into discussions with an understanding of the trade-offs and potential impact on overall tech-debt.
  • Be Accountable
    • Provide technical leadership for impactful projects that involve multiple teams and span multiple technologies and systems
    • Lead large projects or large significant pieces of projects depending on the project scale
    • Identify risks and opportunities to improve the organization's methods and technologies
    • Influence other senior leaders on engineering strategy
  • Lead Key Initiatives
    • Work with the Data Science team to build out and scale our Tabletop platform for millions of users worldwide.
    • Work with our engineering teams to continue our migration from a monolithic stack to a microservice-based architecture.
You Have...
  • 10+ years of Consumer Web software engineering experience with a track-record of growth in development, design, and architecture
  • Recent experience building and migrating to a modern front-end tech-stack JAMstack, Raect.js, Redux, typescript, express.js
  • Practical usage of scaled-up DBMS based platforms (DynamoDB, MongoDB), with expertise in both relational and nonrelational systems and when it is necessary to choose each one
  • Strong API integration skills with experience in cloud architecture using tools such as AWS, Elastic Search, GraphQL (Apollo) and Cognito
  • A high degree of proficiency in building full-stack web systems, in both dynamic and highly cached environment using one or more of the following C#, Node.js, Python
Bonus Points if You Have...
  • A passion for fandoms and an interest in building products for fan communities around the world.
  • Contributed to open-source projects