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Senior Remote 3D Rendering Jobs in Manhattan, NY

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal ... Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into ...

Sr. 3D Designer

New York, NY ยท Remote

$85 - $110K/hr

Job Overview: We're seeking an inspired 3D Associate Director to join our bustling Creative ... This is a full-time role, remote in the United States. Work simultaneously on multiple projects ...

Senior Game Specialist (Houdini)

Manhattan, NY ยท On-site +1

$130K - $155K/yr

In this role, you'll create software that automatically generates 3D environments or objects ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY ยท On-site +1

$130K - $155K/yr

In this role, you'll create software that automatically generates 3D environments or objects ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY ยท On-site +1

$130K - $155K/yr

In this role, you'll create software that automatically generates 3D environments or objects ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Designer / Senior Designer

Manhattan, NY ยท On-site +1

$111K - $119K/yr

This role reports to the Associate Creative Director and is open to remote candidates, as well as ... Support photography, illustration, video, rendering, and AI-assisted creative projects. * Work with ...

Designer / Senior Designer

Manhattan, NY ยท Remote

$104K - $111K/yr

This role reports to the Associate Creative Director and is open to remote candidates, as well as ... Support photography, illustration, video, rendering, and AI-assisted creative projects. * Work with ...

Senior Mechanical/Piping Designer

New York, NY ยท On-site +1

$55 - $75/hr

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... Layout complex piping systems and process equipment in a 3D environment including the preparation ...

Senior Mechanical/Piping Designer

Edison, NJ ยท On-site +1

$55 - $75/hr

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... Layout complex piping systems and process equipment in a 3D environment including the preparation ...

Sr React Developer- New York

Manhattan, NY ยท On-site +1

$126K - $165K/yr

Location New York, NY (On-site/Hybrid/Remote - based on business needs) Key Responsibilities ... Experience with Next.js and server-side rendering (SSR). * Familiarity with micro-frontend ...

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Showing results 1-20

Senior Remote 3D Rendering information

See Manhattan, NY salary details

$27.6K

$88.6K

$180.4K

How much do senior remote 3d rendering jobs pay per year?

As of Aug 25, 2026, the average yearly pay for senior remote 3d rendering in Manhattan, NY is $88,607.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,800.00 and $113,700.00 per year, depending on experience, location, and employer.

What is a senior remote 3D rendering?

Senior Remote 3D Rendering professionals are experienced specialists who create high-quality 3D visualizations and graphics, often for industries like architecture, gaming, film, and product design. Working remotely, they use advanced software to build and render detailed three-dimensional models and scenes. Their responsibilities include managing complex rendering projects, optimizing visual effects, ensuring photorealistic quality, and often leading or mentoring junior team members. These professionals collaborate with clients and teams online, delivering finished visuals, animations, or virtual environments according to project requirements.

What are the key skills and qualifications needed to thrive as a senior remote 3D rendering specialist?

To excel as a Senior Remote 3D Rendering Specialist, you need advanced proficiency in 3D modeling, rendering techniques, and a strong portfolio demonstrating experience with architectural visualization or similar projects. Mastery of industry-standard tools such as Autodesk 3ds Max, Blender, V-Ray, or Unreal Engine, along with knowledge of scripting or automation, is typically required. Outstanding problem-solving, communication, and project management skills help you collaborate effectively across remote teams and deliver high-quality results on schedule. These capabilities ensure you can produce photorealistic renderings, meet client expectations, and contribute to complex projects in a distributed work environment.

What are common challenges faced by senior remote 3D rendering professionals, and how can they be addressed?

Senior Remote 3D Rendering professionals often encounter challenges such as managing large file transfers, ensuring consistent rendering quality across different hardware, and collaborating effectively with distributed teams. Utilizing cloud-based rendering solutions and file-sharing platforms can help streamline workflow and reduce technical bottlenecks. Regular virtual meetings and clear documentation practices are also essential for maintaining alignment with team members, art directors, and clients across various time zones.

What are popular job titles related to Senior Remote 3D Rendering jobs in Manhattan, NY?

For Senior Remote 3D Rendering jobs in Manhattan, NY, the most frequently searched job titles are:

What job categories do people searching Senior Remote 3D Rendering jobs in Manhattan, NY look for?

The top searched job categories for Senior Remote 3D Rendering jobs in Manhattan, NY are:

Infographic showing various Senior Remote 3D Rendering job openings in Manhattan, NY as of August 2026, with employment types broken down into 1% Internship, 85% Full Time, 10% Part Time, and 4% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $88,607 per year, or $42.6 per hour.

Senior Software Engineer

New York, NY โ€ข On-site, Remote

OXMAN
Specialized Design Servicesย โ€ขย 11 - 50 employees

$134K - $176K/yr

Full-time

Re-posted 7 hours ago


Job description

OXMAN

OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplinesโ€”from architecture and ecology to computation and materials scienceโ€”we develop nature-centric solutions to critical environmental challenges.

EDEN

EDEN is a digital design environment for the engineering and design of ecosystemsโ€”modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goalsโ€”cooling cities, filtering water, sequestering carbon, protecting key speciesโ€”then use those tools to guide the design of ecologically active sites.

EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries.

Role Overview

We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologiesโ€”comprising design optimization, generative tools, environmental simulation, and ecosystem behavior modelsโ€”into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.

Join us to redefine how design and technology can coexist with and enhance the natural world.

Please provide a cover letter and portfolio if available.

Key Responsibilities

  • Architect and develop full-stack web applications integrating environmental simulation and generative design tools.

  • Build interactive spatial and 3D visualization tools using modern web technologies.

  • Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.

  • Integrate geospatial datasets and environmental models into scalable software systems.

  • Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.

  • Contribute to platform architecture and modular system design.

  • Produce technical documentation supporting maintainability and scalability.

Key Goals & Outcomes

  • Develop and scale Eden Technologies into an integrated software platform supporting architectural and urban design projects

  • Build visually compelling full-stack applications that combine generative design, environmental simulation, and spatial visualization

  • Create interactive 3D and geospatial tools that help designers evaluate ecosystem services and ecological outcomes

  • Translate computational ecology research, environmental models, and design methods into usable production software

  • Support the digital design of Nature-centric built environments through optimization, simulation, and data-driven workflows

  • Improve platform maintainability, scalability, and extensibility through modular architecture and clear documentation

  • Establish and uphold engineering best practices across testing, CI/CD, code review, and collaborative development

  • Enable multidisciplinary collaboration between software engineers, computational ecologists, designers, architects, and researchers

  • Help advance OXMANโ€™s vision of integrating human-made and Nature-grown systems through design technology

  • Deliver software that supports complex decision-making for architectural, urban, and ecological design contexts

Required Experience

  • 5+ years building production web applications using React or Vue.

  • Expert proficiency in JavaScript, TypeScript, and Python, lower level languages like C++ or .NET is a plus.

  • Ability to communicate design concepts through diagrams or wireframes.

  • Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal).

  • Ability to build Object-Orientated class structure in code-base.

  • Familiarity with 3D applications such as Rhino, Blender or Houdini.

  • Ability to work collaboratively in multidisciplinary teams.

  • Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.

Preferred Experience

  • Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).

  • Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.

  • Strong communication skills with a proven ability to convey complex technical concepts to non-technical stakeholders.

Technical Skills

  • Full-stack web application development with React or Vue

  • Expert proficiency in JavaScript, TypeScript, and Python

  • Experience with lower-level languages such as C++ or .NET preferred

  • Web-based 3D rendering and real-time graphics experience, including tools such as Three.js, Unity, or Unreal

  • Interactive spatial and 3D visualization development

  • Generative design, design optimization, environmental simulation, and ecosystem behavior modeling

  • Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems

  • Object-oriented programming and class-based code architecture

  • Familiarity with 3D design and modeling applications such as Rhino, Blender, or Houdini

  • Ability to create diagrams, wireframes, and other visual tools to communicate design concepts

  • Platform architecture and modular system design

  • Software engineering best practices, including testing, CI/CD pipelines, code reviews, and technical documentation

  • Experience translating research models, computational methods, and visualizations into production-ready software

Essential Qualities

  • Comfortable working in a highly interdisciplinary team across software engineering, design, architecture, ecology, research, and technology

  • Self-motivated and able to drive complex technical work with a high degree of ownership

  • Curious, exploratory, and eager to engage with unfamiliar domains, including environmental modeling, generative design, spatial data, and ecosystem services

  • Innovative thinker with enthusiasm for developing new tools, workflows, and software platforms

  • Strong collaborator who can translate ideas between technical and non-technical stakeholders

  • Creative problem-solver who can approach ambiguous software and research challenges with flexibility

  • Clear communicator who can explain complex technical concepts through discussion, diagrams, wireframes, documentation, or prototypes

  • Comfortable operating in a research-driven environment where methods, requirements, and product direction may evolve

  • Detail-oriented in building maintainable, scalable, and production-quality software

  • Mission-aligned with OXMANโ€™s vision of integrating design, technology, and biology to support positive ecological outcomes