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Senior Python Game Developer Jobs in Charleston, WV

Partner with Data Engineering and the Customer Data Platform (CDP) team to land resolved identities ... Proficient in Python and modern ML frameworks such as scikit-learn and XGBoost. * Strong in SQL and ...

Senior Forward Deployed Engineer

Charleston, WV · On-site +1

$96K - $132K/yr

SeniorForward Deployed Engineers(FDEs)at SailPoint embark on their journey by undergoing ... Familiarity with Java, XML,Python,LDAP,SQL,Powershell,JSON, Azure/AWS/GCP is desirable * Experience ...

Senior Data Analyst

Charleston, WV · On-site

$100K - $120K/yr

Collaborate with engineering and data teams to ensure data accuracy, integrity, and accessibility ... Experience with statistical analysis using Python, R, or SAS. * Excellent written and verbal ...

Software Engineer, Labs

Charleston, WV · On-site +1

$113K - $149K/yr

🚀 Senior Full-Stack Engineer, Labs - United States | Pax8 Build pioneering humanAI interfaces at ... Working knowledge of backend fundamentals, including Go or Python services and cloudbased APIs

Data Engineer Staff

Charleston, WV · On-site

$106K - $127K/yr

... developer would understand. * Engineer every stage to be idempotent and atomic - safe to retry or ... Conduct periodic code reviews to identify and address potential threats, and keep Python libraries ...

Sr Analytics Architect

Charleston, WV · On-site

$62.25 - $83.25/hr

Strong Python programming skills for automation, scripting, API integration, and data engineering tasks are required. * Solid grasp of analytics and data visualization platforms (e.g., Tableau, Power ...

Showing results 21-40

Senior Python Game Developer information

See Charleston, WV salary details

$53.5K

$138K

$189.5K

How much do senior python game developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for senior python game developer in Charleston, WV is $137,982.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,100.00 and $158,900.00 per year, depending on experience, location, and employer.

What is the difference between Senior Python Game Developer vs Python Game Developer?

AspectSenior Python Game DeveloperPython Game Developer
Required Experience5+ years in game development, leadership skills1-3 years, entry to mid-level
ResponsibilitiesDesigning complex game systems, mentoringImplementing game features, coding
Work EnvironmentLarge game studios, collaborative teamsIndie projects, smaller teams
CertificationsRelevant game development certificationsBasic programming certifications

The main difference between a Senior Python Game Developer and a Python Game Developer lies in experience, responsibilities, and leadership roles. Senior developers typically have more years of experience, handle complex systems, and mentor junior staff, whereas Python Game Developers focus on coding and implementing features. Both roles are vital in game development, but the senior position involves more strategic oversight and expertise.

AI Agent Trajectory Annotator and Reviewer

Charleston, WV

$20 - $30/hr

Full-time

Posted 9 days ago


Job description

Type: Contract, hourly

Location: Remote

Hours: 20–30 per week

Pay: $20–30/hour, based on experience and language coverage

Start: Immediate

ABOUT THE ROLE

We evaluate how well advanced AI coding agents solve real engineering problems. An agent is given a real open source codebase inside a container and a hard task, then works on its own for 80 to 250 steps. A trajectory is the full record of that run — every command, result, and decision.

You will do two jobs, and you should expect either on any given day.

•Annotate — Read a trajectory nobody has looked at yet and judge it step by step.

• Review — Take an existing annotation, written by our AI tooling or another person, and confirm, correct, or reject it.

TASKS YOU'LL SEE

• Feature build — Add a working feature to a live library without breaking anything that already worked.

• Rebuild — Work out what a compiled tool does by running it, then rebuild it to match its output, exit codes, and file effects.

• Bug hunt — Find and fix twenty undocumented bugs across a dozen files with no test suite, then record what caused them.

Mostly Python and Go, with some Rust, C, and Ct+. A trajectory runs about 100 steps.

WHAT YOU JUDGE IN A TRAJECTORY

• Was the command right for the state the environment was actually in?

• Did the agent read the previous output correctly?

• Was the step wrong, or only inefficient — these are scored differently.

• Where did the run first go off course — usually earlier than where it visibly broke.

• Did the agent notice its own mistake and recover, or keep building on a false assumption?

• Did it game the grader instead of solving the task (e.g., weakening a test or hardcoding an expected value)?

WHAT WE NEED FROM YOU

• Experience — 2+ years in software engineering, DevOps, or site reliability, with real debugging in real codebases.

• Languages — Strong in Python or Go, and able to read a language you've never used.

• Linux — Comfortable with logs, running processes, build failures, and containers.

• Workflow — Everyday Git, diffs, pull requests, and issue tracking.

• Debugging — Able to work with no test suite and no error message pointing at the cause.

• Focus — Able to hold context across a long run, because step 74 can depend on step 12.

• Writing — Clear English, since every judgement needs an explanation another engineer can check.