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Senior Game Programmer Jobs in Springfield, OR (NOW HIRING)

Senior Game Programmer information

See Springfield, OR salary details

$13

$54

$74

How much do senior game programmer jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for senior game programmer in Springfield, OR is $54.11, according to ZipRecruiter salary data. Most workers in this role earn between $45.53 and $64.71 per hour, depending on experience, location, and employer.

What is a senior game programmer?

Senior Game Programmers are experienced software developers who design, implement, and optimize code for video games. They typically lead programming teams, mentor junior developers, and collaborate closely with artists, designers, and other departments to bring game concepts to life. Their responsibilities often include solving complex technical challenges, ensuring high performance and stability, and making key decisions about game architecture and technology. Senior Game Programmers usually have several years of industry experience and deep knowledge of programming languages such as C++ or C#. They play a crucial role in shipping polished, high-quality games.

What skills and qualifications are needed to thrive as a senior game programmer?

To thrive as a Senior Game Programmer, you need deep expertise in programming languages like C++ or C#, solid knowledge of game development frameworks, and a degree in computer science or a related field. Experience with game engines such as Unity or Unreal Engine, as well as proficiency in debugging, optimization, and version control systems like Git, is typically required. Strong problem-solving, leadership, and communication skills help you collaborate with multidisciplinary teams and mentor junior developers. These skills are crucial to delivering high-quality, performant games while ensuring efficient teamwork and project success.

How does a senior game programmer typically collaborate with other teams during the development cycle?

Senior Game Programmers play a central role in cross-functional collaboration throughout the game development process. They frequently work alongside designers to translate gameplay ideas into functional mechanics, coordinate with artists to ensure asset integration, and partner with QA testers to identify and resolve bugs. Clear communication and problem-solving skills are essential, as the Senior Game Programmer often bridges technical and creative visions, helping to guide less-experienced programmers and align multiple teams towards a shared project goal.

What is the difference between Senior Game Programmer vs Game Developer?

AspectSenior Game ProgrammerGame Developer
CredentialsBachelor's in Computer Science or related field, experience in programming languages like C++/C#Bachelor's in Computer Science, Game Design, or related field, programming skills often required
Work EnvironmentFocus on coding, debugging, optimizing game systems, often in a team of programmersBroader role including design, scripting, and sometimes project management, working across departments
Industry UsageCommonly used in game studios for technical rolesUsed broadly for roles involving game creation, including design and development

The main difference is that a Senior Game Programmer specializes in coding and technical development of game systems, while a Game Developer has a broader role that may include design, scripting, and project coordination. Senior Game Programmers focus on technical implementation, whereas Game Developers often handle multiple aspects of game creation.

What cities near Springfield, OR are hiring for Senior Game Programmer jobs?

Cities near Springfield, OR with the most Senior Game Programmer job openings:

Infographic showing various Senior Game Programmer job openings in Springfield, OR as of August 2026, with employment types broken down into 72% Full Time, 18% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $112,545 per year, or $54.1 per hour.

Unreal Tools & Automation Engineer

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $106K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago

New


Job description

Unreal Tools & Automation Engineer
Department: Engineering
Employment Type: Full Time
Location: Eugene, OR
Compensation: $92,000 - $106,000 / year
Description
Pipeworks Studios is seeking an Engineer III or Senior Engineer, commensurate with experience, to join an unannounced AAA project built in Unreal Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game easier to build, test, diagnose, and support.
Responsibilities for this role may include work on crash reporting tools and workflows, diagnostic and support tooling, automated test infrastructure and reporting, Unreal Editor utilities, command-line tools, content or build validation, and other systems that improve the day-to-day effectiveness of developers, QA, production, and support teams.
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR and relocation assistance, if preferred.
Day To Day
Responsibilities• Partner with engineering, QA, production, support, and client stakeholders to identify workflow and tooling needs, then turn them into reliable production solutions.
• Design, build, and maintain systems for crash capture and reporting, diagnostic data collection, logging, telemetry, reproduction, and issue triage.
• Build automated testing tools, test orchestration, result analysis, reporting, and continuous integration workflows.
• Create Unreal Editor tools, plugins, commandlets, scripts, utilities, and validation systems.
• Integrate project tools with source control, build systems, issue tracking, external services, and platform-specific workflows.
• Investigate difficult failures and improve the systems that make future root causes easier to find.
• Write maintainable code, automated tests, documentation, and support materials so tools remain usable across the team.
• Provide accurate time estimates and communicate tradeoffs and risks clearly as project priorities evolve.
• Use approved AI-assisted coding tools within the requirements of the client and project.
Skills Knowledge and Expertise
Must Haves• Professional experience with UE 5, with the ability to work within a mature Unreal project and existing development workflows.
• Strong C++ experience, especially with Unreal modules, plugins, editor extensions, commandlets, or engine-level systems.
• Experience creating internal tools, automation, testing infrastructure, diagnostic systems, developer workflows, or related engineering solutions.
• Strong programming or scripting ability in at least one production language.
• Strong debugging and systems-thinking skills
• The ability to navigate large and unfamiliar codebases.
• Clear written and verbal communication across disciplines.
• Adaptability and comfort learning the tools that best serve a particular project and partner.
• Proficiency with at least one modern AI-assisted coding tool is required (OpenAI Codex, Claude Code, and GitHub Copilot). Candidates must be able to effectively direct the tool, critically review and validate generated work, and use it within applicable security and confidentiality requirements.
• Experience with version / source control, code review, issue tracking, and documentation workflows, such as Perforce or Git and Jira or equivalent tools.
Nice-To-Have Skills• Experience with crash reporters, minidumps, symbols, call stacks, log aggregation, telemetry, or production support diagnostics.
• Experience with Unreal automation technologies such as the Automation Test Framework, Gauntlet, BuildGraph, or comparable systems.
• Experience with continuous integration, build farms, test orchestration, or developer productivity infrastructure.
• Experience shipping on PC or console platforms and supporting cross-platform development workflows.
• Experience with Python, C#, web technologies, Blazor, or service development used to support game-development pipelines.
• Experience with proprietary engines or other commercial game-development environments.
• Experience supporting live games, customer support workflows, or post-launch diagnostics.
Education and Experience• 5+ years of relevant professional engineering experience.
• At least one shipped commercial game, or another substantial production release is preferred.
• A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.