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Senior 3D Game Animator Jobs (NOW HIRING)

3D Game Developer - XR/VR

Fort Lee, NJ ยท On-site

$100 - $125/hr

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA. Program:

Technical Animator

San Francisco, CA ยท On-site

$90K - $110K/yr

Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly apply animation principles to in-game animation: timing, acting, & body mechanics. * Experience with ...

Technical Animator

San Francisco, CA ยท On-site

$90K - $110K/yr

Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly apply animation principles to in-game animation: timing, acting, & body mechanics. * Experience with ...

Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly apply animation principles to in-game animation: timing, acting, & body mechanics. * Experience with ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... Experience with 3D animation and motion is a plus--the ability to bring product renders to life ...

... Senior 3D UI Artist to join our UI team on a short-term contract basis to help bring our current ... Join us in creating legendary games with PlayStation. Responsibilities * 3D Rendering & Asset ...

Advanced Animator

Las Vegas, NV ยท On-site

$100 - $125/hr

Collaborate with the game artist to conceptualize and create compelling 2D/3D animations, visual effects, and motion graphics for game logos, symbols, backgrounds, and features * Work closely with ...

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Senior 3d Game Animator information

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$77K

$112.7K

$122K

How much do senior 3d game animator jobs pay per year?

As of Sep 9, 2026, the average yearly pay for senior 3d game animator in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What does a Senior 3D Game Animator do?

A Senior 3D Game Animator is responsible for creating complex and realistic animations for characters, creatures, and objects within video games. They work closely with designers, modelers, and programmers to ensure animations are visually appealing and fit seamlessly into the gameplay. In addition to animating, they often mentor junior animators, develop animation pipelines, and help set the artistic direction for movement and action in the game.

What are the key skills and qualifications needed to thrive as a Senior 3D Game Animator, and why are they important?

To thrive as a Senior 3D Game Animator, you need advanced skills in character animation, a deep understanding of anatomy and motion, and typically a degree in animation or a related field. Expertise with industry-standard tools such as Autodesk Maya, Blender, and motion capture systems is crucial, often complemented by a strong portfolio and experience with game engines like Unreal or Unity. Creativity, collaboration, and strong communication skills help animators work effectively with artists, designers, and developers to bring characters and environments to life. These skills ensure engaging, high-quality animations that enhance gameplay and contribute to the overall success of a game project.

How does a Senior 3D Game Animator typically collaborate with other departments during game development?

As a Senior 3D Game Animator, you will frequently collaborate with game designers, character artists, technical artists, and programmers to ensure animations integrate seamlessly into the game engine and enhance the gameplay experience. This often involves attending cross-functional meetings, giving and receiving feedback, and adjusting animations based on gameplay mechanics or technical constraints. Effective communication and a strong understanding of both artistic vision and technical requirements are essential for aligning your animations with the broader creative and functional goals of the project.

What is the difference between Senior 3D Game Animator vs 3D Character Artist?

AspectSenior 3D Game Animator3D Character Artist
Primary FocusCreating and refining character animations for gamesModeling and designing 3D character assets
Skills RequiredAnimation, rigging, motion capture, storytellingModeling, texturing, sculpting, concept design
Work EnvironmentGame studios, animation departmentsGame studios, character design teams
Common UsageUsed to bring characters to life through movementUsed to create the visual appearance of characters

While both roles involve 3D art, the Senior 3D Game Animator focuses on animating characters, whereas the 3D Character Artist specializes in designing and modeling character assets. Both roles require strong 3D skills, but their core responsibilities differ significantly in the game development process.

Is there a demand for senior 3D game animators?

There is strong demand for senior 3D game animators due to the growth of the gaming industry and the need for high-quality, realistic animations. Employers seek experienced animators skilled in tools like Maya, Blender, and motion capture, often requiring a portfolio demonstrating advanced animation techniques. The role typically offers opportunities in both large studios and indie development, with competitive salaries and ongoing project-based work.

What cities are hiring for Senior 3D Game Animator jobs?

Cities with the most Senior 3D Game Animator job openings:

What are the most commonly searched types of 3D Game Animator jobs?

The most popular types of 3D Game Animator jobs are:

What states have the most Senior 3D Game Animator jobs?

States with the most job openings for Senior 3D Game Animator jobs include:

What are popular job titles related to Senior 3D Game Animator jobs?

For Senior 3D Game Animator jobs, the most frequently searched job titles are:

3D Game Developer - XR/VR

Fort Lee, NJ โ€ข On-site

Code Plus Inc
IT Servicesย โ€ขย 51 - 200 employees

$100 - $125/hr

Other

Re-posted 6 days ago


Key responsibilities

  • Design and develop immersive, interactive 3D training applications for VR/XR platforms.

  • Create, optimize, and integrate 3D assets into Unity, ensuring performance and proper functionality.

  • Build and implement immersive interactions, user experiences, and UI/UX systems for VR/XR applications.


Job description

If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.

3D Game Developer - XR/VR

Full Time Professional Fort Gregg-Adams, VA, US

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army - CASCOM Location: Fort Lee, VA (Onsite) Clearance: As required by Army contract Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Knowledge of Agile or iterative development processes.
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