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Senior 3D Rendering Specialist Jobs (NOW HIRING)

Senior 3D Designer

Chicago, IL · Remote

$70 - $77/hr

Senior 3D Designer, Remote. Start date is ASAP for this 2-month contract position. Job Title ... Proficiency in 3D modeling and rendering software, with the ability to work fast and accurately ...

... Senior 3D UI Artist to join our UI team on a short-term contract basis to help bring our current ... Responsibilities * 3D Rendering & Asset Capture - Render and deliver final 3D UI art assets within ...

RH Interior Design is seeking a Rendering Specialist to play a critical role in bringing our design ... Create high-quality, brand-elevating 3D renderings from 2D floor plans that enhance design ...

Position Summary JANSON is seeking a highly creative and technically skilled Senior 3D / Industrial ... Rendering & Visualization * Create high-quality 3D models, renderings, fly-throughs, and visual ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Own the full 3D production process, including animation, composition, lighting, materials, camera animation, rendering, and compositing. * Create both realistic product/system renders and abstract ...

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Own the full 3D production process, including animation, composition, lighting, materials, camera animation, rendering, and compositing. * Create both realistic product/system renders and abstract ...

Senior Rendering Engine Software Engineer

Cupertino, CA · On-site

$151K - $199K/yr

Apple Maps offers a constantly evolving and increasingly detailed 3D world, and our team renders ... We're looking for a Senior Rendering Engine Software Engineer who is excited by the challenge of ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Own the full 3D production process, including animation, composition, lighting, materials, camera animation, rendering, and compositing. * Create both realistic product/system renders and abstract ...

Senior Exhibit Designer

Manhattan, NY · On-site

$90K - $110K/yr

SPOON Events, a Catalyst MXE company, is seeking a Senior 3D Designer to produce high-quality ... Strong creative design skills with a focus on 3D visualization and rendering. * Ability to meet ...

We are seeking a Senior 3D Visualization Specialist to join our growing team of creative ... Strong understanding of real-time rendering software (Vantage, TwinMotion, Unreal Engine) and ...

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Full-time

Posted 4 days ago


Job description


Join the award-winning team that created God of War

Santa Monica Studio is seeking an experienced Senior 3D UI Artist to join our UI team on a short-term contract basis to help bring our current project across the finish line. In this role, you will work within an established pipeline to render and capture polished 3D UI art assets, populate in-game content systems, and contribute to late-stage UI work including icon creation and photo mode support.

The ideal candidate is a self-sufficient, execution-focused 3D artist who thrives in a structured, sprint-driven environment, can hit the ground running within existing workflows, and brings the technical range to handle both rendering and hands-on asset production. Join us in creating legendary games with PlayStation.

Responsibilities
  • 3D Rendering & Asset Capture - Render and deliver final 3D UI art assets within the established capture pipeline, working efficiently within the proven loop already in place. Adapt and apply art direction as it is refined throughout production
  • Detail Authoring in Substance - Use Substance Painter and/or Substance Designer to add surface detail, material refinement, and finishing passes to 3D assets in support of the visual target
  • Codex Image Population - Capture and deliver in-game images for all Codex categories, including Gear, Bestiary entries, and Codex Category Thumbnails, ensuring consistency of framing, lighting, and presentation across all entries
  • Test Bed Image Capture - Operate within an in-engine test bed environment to capture game images for UI integration, maintaining technical quality and visual consistency throughout
  • Icon Production - Create and refine UI icons across relevant game systems, maintaining visual coherence with established style and quality standards
  • Photo Mode UI Support - Contribute UI art assets and support visual polish work related to the game's photo mode feature.
Requirements
  • 4+ years of professional experience in 3D art for games, with a focus on UI, rendering, or real-time asset production on console or PC titles
  • At least one shipped AAA game credit in a 3D art or UI art capacity
  • Strong proficiency in Substance Painter and/or Substance Designer for material authoring and detail addition
  • Demonstrated experience with 3D rendering workflows and in-engine asset capture, including familiarity with lighting setups, camera framing, and render pass organization
  • Experience working within established pipelines and capture loops, with the ability to onboard quickly and execute with minimal ramp-up time
  • Solid understanding of UI art standards, including icon design principles, image framing for UI contexts, and asset organization
  • Strong ability to work independently, self-prioritize, and deliver high-quality assets consistently within a fast-moving, deadline-driven environment
  • Proficiency in Maya, Adobe Photoshop, and standard DCC tools for post-processing and asset prep
Preferred Experience
  • Prior experience populating in-game content databases or encyclopedic systems (e.g., bestiary, codex, inventory) with rendered or captured imagery
  • Familiarity with photo mode UI systems and the asset considerations unique to that feature space
  • Experience with icon design and light visual development within a defined art direction
  • Comfort working with Art Directors and Leads in an iterative feedback loop, incorporating direction quickly and adapting to evolving creative decisions late in production
  • Background working on narrative-driven AAA titles with high visual fidelity standards

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