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Seasonal Unreal Engine Developer Jobs in Texas (NOW HIRING)

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

Collaborate with Engineering on structural pipeline and tooling. QUALIFICATIONS: * Current, hands-on Unreal Engine fluency: string tables, localization workflows, and UI localization readiness ...

Senior Software Engineer, Console

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong ... • Unreal Engine 4 or 5 experience Company : Panic Button is a cross-platform game development ...

You are a Tech Lead, Technical Director, or Director of Engineering, who not only has led development teams to sustainable success, but also possesses a deep understanding of Unreal Engine 4. As ...

New

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

Collaborate with Engineering on structural pipeline and tooling. QUALIFICATIONS: * Current, hands-on Unreal Engine fluency: string tables, localization workflows, and UI localization readiness ...

Senior Software Engineer, Console

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong ... • Unreal Engine 4 or 5 experience Company : Panic Button is a cross-platform game development ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong ... Unreal Engine or other proprietary engines • Experience with modern console hardware • Game ...

Strong experience with AR/VR development platforms like Unity is a must and Unreal Engine recommended. * Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong ... Unreal Engine or other proprietary engines • Experience with modern console hardware • Game ...

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong ... Unreal Engine 4/5 or Unity Company : Panic Button is a cross-platform game development studio.

Showing results 21-40

Seasonal Unreal Engine Developer information

What is a seasonal Unreal Engine developer?

Seasonal Unreal Engine Developers are software professionals hired on a temporary or project-based basis, typically during peak production periods, to work with Unreal Engine. They are responsible for creating, modifying, and optimizing interactive 3D content, such as video games or simulations, using Unreal Engine’s tools and scripting languages. These developers often join teams for specific phases of a project, like game launches or updates, and bring specialized skills in areas such as real-time rendering, animation, and VR/AR development. Their contracts usually last for a few months, coinciding with high-demand seasons in the industry.

What are the key skills and qualifications needed to thrive as a seasonal Unreal Engine developer?

To thrive as a Seasonal Unreal Engine Developer, you need strong proficiency in C++ programming, 3D graphics, and a solid understanding of Unreal Engine’s architecture, typically demonstrated through a relevant degree or portfolio. Familiarity with source control systems like Git, visual scripting with Blueprints, and experience using version-specific Unreal Engine toolsets are crucial for the role. Excellent problem-solving, teamwork, and adaptability help developers quickly integrate into temporary teams and meet project deadlines. These skills ensure efficient content creation, code quality, and seamless collaboration in dynamic, fast-paced development environments.

What are some common challenges faced by seasonal Unreal Engine developers, and how can they be managed effectively?

Seasonal Unreal Engine Developers often face the challenge of quickly adapting to new project requirements and integrating into established teams on a tight timeline. They may need to familiarize themselves with existing codebases, workflows, and tools while meeting strict deadlines, especially during peak production periods. Effective communication, proactive learning, and leveraging documentation or support from full-time team members can help overcome these challenges. Flexibility and a strong foundation in Unreal Engine best practices are essential for success in these short-term, fast-paced roles.

What is the difference between Seasonal Unreal Engine Developer vs Unreal Engine Programmer?

AspectSeasonal Unreal Engine DeveloperUnreal Engine Programmer
CredentialsRelevant Unreal Engine certifications, portfolio, experience in game developmentSame as Seasonal Unreal Engine Developer, often with additional programming certifications
Work EnvironmentTemporary or seasonal projects, often in gaming, entertainment, or simulation industriesFull-time or freelance roles in game studios, VR/AR companies, or simulation firms
Employer & IndustryGame studios, entertainment companies, VR/AR firms during peak seasonsGame development companies, tech firms, simulation providers
Search & Comparison IntentUnderstanding seasonal roles, project-based work, short-term employmentLong-term programming roles, technical responsibilities, career growth

While both roles require Unreal Engine expertise and similar credentials, Seasonal Unreal Engine Developers focus on short-term, project-based work during peak seasons, whereas Unreal Engine Programmers often hold ongoing, full-time positions with broader technical responsibilities.

What are the most commonly searched types of Unreal Engine Developer jobs in Texas?

The most popular types of Unreal Engine Developer jobs in Texas are:

Localization Lead

ProbablyMonsters

Dallas, TX • On-site

$88K - $128K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 days ago


Job description

THE ROLE:

ProbablyMonsters is seeking a Localization Lead to own localization standards, terminology, and the quality bar across all titles and marketing. This is a hands-on role in Unreal Engine keeping content localization-ready, troubleshooting in-game, and holding the quality bar on all localized output. The ideal candidate brings strong Unreal fluency, experience managing vendor and client processes, and sound quality and aesthetic judgment. This is a full-time, on-site role located in Fort Worth, TX.

WHO YOU ARE:

  • You have sound quality and aesthetic judgment and take pride in setting and holding a high bar for localized content.
  • You are a clear, confident communicator who can align stakeholders across game teams, vendor partners, and cross-functional teams.
  • You lead through discipline, ownership and influence, comfortable being the point of contact for a specialized function across multiple game teams.
  • You are comfortable working directly in engine to catch issues before they reach players.
  • You are able to build and run processes that scale a quality bar across multiple products.
  • You collaborate naturally across disciplines, partnering with UI, engineering, and vendor teams to solve problems early rather than downstream.
  • You are adaptable and comfortable owning ambiguity in a dynamic environment, where roles and responsibilities can shift with business needs.

WHAT YOU WILL DO:

  • Serve as the primary point of contact for game teams on localization.
  • Set and maintain localization quality standards and establish and hold the quality bar on localized output.
  • Support kick-off alignment with stakeholders on process, target languages, budget forecast, and tooling before production localization begins.
  • Review UI designs early in production for localization-readiness, partnering directly with the UI team before string lock.
  • Work in Unreal Engine on string cleanup and review before vendor handoff, UI localization readiness evaluation, and in game troubleshooting.
  • Partner with the UI team to create fully localized shared components.
  • Manage vendor relationships and hand-offs, with production support.
  • Collaborate with Engineering on structural pipeline and tooling.

QUALIFICATIONS:

  • Current, hands-on Unreal Engine fluency: string tables, localization workflows, and UI localization readiness assessment.
  • Proven ability in localization for interactive content, including standards, terminology, and quality bar ownership.
  • Working knowledge of localization fundamentals: terminology and style guide management, text expansion and truncation, font and glyph coverage, RTL and CJK handling, and pseudo localization.
  • Ability to establish a quality bar across multiple products and put in place processes to attain it.
  • Ability to evaluate UI designs for localization readiness and give clear, actionable feedback to UI and design teams early in production.
  • Experience managing vendor relationships and client hand-offs.
  • Excellent written and verbal communication skills, with demonstrated ability to collaborate with game teams, vendor partners, and cross-functional stakeholders.

PREFERRED SKILLS:

  • Experience leading localization across multiple shipped titles.
  • Experience owning a discipline or quality bar as a senior individual contributor.
  • Experience editing text in UMG widgets and other game content.

About ProbablyMonsters

ProbablyMonsters is an independent video game company focused on bringing AAA sensibilities to AA gaming. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is afull-time, benefits-eligible, exempt (salaried)position.
  • The full salary range for this position is $88,000 - $128,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
Employment Type: Full-Time