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Sculpting Artist Jobs in Raleigh, NC (NOW HIRING)

Apprentice

Raleigh, NC · On-site

$17 - $24/hr

If you have experience with painting, sculpting, woodworking, drawing, or other visual arts, this job is for you! Color-matching skills are essential, as every repair requires a unique artistic touch.

The Department of Media Arts, Design and Technology offers two undergraduate degree programs, the ... and sculpture. Candidates may also bring other areas of expertise to these classes. Additional ...

Flex your artistic talents - each repair requires a unique solution Calling all artistic types! Technicians with backgrounds in painting, sculpting, whittling, drawing, and other visual arts of ...

Apprentice

Raleigh, NC · On-site

$17 - $24/hr

If you have experience with painting, sculpting, woodworking, drawing, or other visual arts, this job is for you! Color-matching skills are essential, as every repair requires a unique artistic touch.

Staff Accountant

Cary, NC · On-site

$55 - $75/hr

... sculptures from November - January. Koka Booth Amphitheatre was built in 2001 and is owned by the ... Advance and settle tour merchandise with artist rep and schedule local sales staff as needed ...

New

Staff Accountant

Cary, NC · On-site

$51K - $67K/yr

... sculptures from November - January. Koka Booth Amphitheatre was built in 2001 and is owned by the ... Advance and settle tour merchandise with artist rep and schedule local sales staff as needed ...

Staff Accountant

Cary, NC · On-site

$51K - $67K/yr

... sculptures from November - January. Koka Booth Amphitheatre was built in 2001 and is owned by the ... Advance and settle tour merchandise with artist rep and schedule local sales staff as needed ...

Staff Accountant

Cary, NC

$51K - $67K/yr

... sculptures from November - January. Koka Booth Amphitheatre was built in 2001 and is owned by the ... Advance and settle tour merchandise with artist rep and schedule local sales staff as needed ...

Sculpting Artist information

See Raleigh, NC salary details

$29.6K

$125.9K

$148.2K

How much do sculpting artist jobs pay per year?

As of Sep 2, 2026, the average yearly pay for sculpting artist in Raleigh, NC is $125,924.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,500.00 and $147,800.00 per year, depending on experience, location, and employer.

What does a sculpting artist do?

A Sculpting Artist creates three-dimensional artworks or models using various materials such as clay, wood, metal, or digital tools. They shape and refine sculptures for industries like fine arts, entertainment, gaming, or manufacturing. Sculpting Artists may work traditionally by hand or digitally using software like ZBrush or Blender. Their work involves understanding anatomy, texture, and form to bring concepts to life.

What are the key skills and qualifications needed to thrive as a sculpting artist?

To thrive as a Sculpting Artist, you need a solid artistic foundation, strong manual dexterity, and experience with sculpting materials such as clay, stone, or digital modeling tools, often backed by formal art education or apprenticeships. Familiarity with tools like chisels, modeling software (such as ZBrush or Blender), mold-making equipment, and possibly certificates in fine arts or specialized sculpture courses is beneficial. Creativity, attention to detail, patience, and strong communication skills help sculpting artists work effectively, especially on commissioned pieces or as part of collaborative teams. These skills and qualities are crucial for producing high-quality work, meeting client expectations, and building a successful career in both independent and collaborative art settings.

What are typical daily responsibilities for a sculpting artist in a professional setting?

Sculpting Artists typically spend their days conceptualizing and modeling new pieces, working with a variety of materials, and refining their creations through carving, casting, or digital manipulation. They may also collaborate closely with clients, designers, or other artists to ensure project requirements and creative visions are aligned. Time is often dedicated to preparing materials, maintaining tools, documenting progress, and sometimes installing finished works at exhibitions or client locations. Depending on the workplace, sculptors may also participate in team meetings, workshops, or public demonstrations. Balancing artistry with deadlines and client expectations is a key aspect of the role.

How much money does a sculpting artist make?

Sculpting artists' salaries vary based on experience, location, and industry, but they typically earn between $30,000 and $80,000 annually. Highly skilled or specialized sculptors working in entertainment, fine arts, or commercial industries can earn higher wages, especially with a strong portfolio and professional reputation.

What jobs can you get as a sculpting artist?

A sculpting artist can find jobs in fine arts, sculpture studios, museums, film and television production, theme parks, and public art projects. They may work as freelance artists, gallery representatives, or in educational institutions, often requiring skills in various materials and tools like clay, stone, or digital sculpting software.

What are popular job titles related to Sculpting Artist jobs in Raleigh, NC?

For Sculpting Artist jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Sculpting Artist jobs in Raleigh, NC look for?

The top searched job categories for Sculpting Artist jobs in Raleigh, NC are:

Infographic showing various Sculpting Artist job openings in Raleigh, NC as of August 2026, with employment types broken down into 82% Full Time, 8% Part Time, 7% Temporary, and 3% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $125,924 per year, or $60.5 per hour.

Epic games : Senior Hard Surface Artist, 2026

Festybay

Cary, NC • On-site

$80 - $110/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday

New


Job description

Epic Games is searching for an exceptionally talented and technically proficient Senior Hard Surface Artist to join our development team working on an unannounced, era-defining project built in collaboration with Disney. Based out of our global headquarters in Cary, North Carolina, this position places you at the epicenter of a historic creative cross‑over, shaping the next generation of digital assets within the expanding Fortnite ecosystem. Epic Games jobs.

In this senior role, you will partner closely with art, design, animation, technical animation, and production teams to build a steady stream of elite, high‑quality mechanical and organic asset content. You will be responsible for bringing complex vehicles, weapons, gadgets, and technical props to life through exceptional high‑and‑low poly modeling, PBR texturing, and masterful artistic execution. Epic Games jobs

Beyond solo asset creation, you will help establish the visual standards and technical benchmarks for hyper‑realistic hard surface content across the entire project pipeline. If you have a passion for flawless mechanical functional design, deep experience with real‑time optimization budgets, and a desire to see your work used by hundreds of millions of players globally, we want you to join our world‑class team. Epic Games jobs.

Jobs at epic games : Senior Hard Surface Artist

For a quick, comprehensive reference regarding the operational parameters of this open position, please review the core parameters outlined below:

Key Metric Specification & Details

Hiring Company Epic Games

Product Ecosystem Fortnite (Special, Unannounced Project Collaboration with Disney)

Job Title Senior Hard Surface Artist

Location Cary, North Carolina, United States (On‑site / Hybrid)

Core Department Art & Animation

Primary Asset Focus Weapons, Vehicles, Gadgets, and Complex Mechanical Elements

Secondary Asset Focus Simple to moderately complex organic meshes to support world‑building

Primary Engine Unreal Engine 5 Ecosystem

Core Toolsets Maya, 3ds Max, Blender, Plasticity, ZBrush, and PBR Texturing suites

Cross‑Team Alignment Animation, Tech Animation, VFX, Level Design, and Production

Note: Epic Games strictly adheres to all regional pay equity and transparency regulations. Finalized financial offers are formally detailed during the final stages of the selection process.

Your day‑to‑day operations as a Senior Hard Surface Artist will blend hands‑on modeling, technical pipeline problem‑solving, and cross‑discipline alignment.

1. High‑Fidelity Mechanical Asset Modeling
  • Weapon & Vehicle Creation: Model highly detailed, premium‑quality hard surface assets, including advanced weapons systems, drivable vehicles, complex gadgets, and interactive mechanical set pieces.
  • Functional Articulation: Ensure all mechanical assets are built with logical pivot points, moving parts, and clear paneling to provide robust animation and technical animation support during downstream rigged movement.
  • Hybrid Sculpting: Seamlessly blend hard surface elements with simple to moderately complex organic meshes as needed to support specific gameplay, creature design, or immersive world‑building constraints.
2. Advanced Texturing & Look‑Development
  • PBR Material Excellence: Author hyper‑realistic textures and materials utilizing modern Physically Based Rendering (PBR) workflows, focusing heavily on realistic surface wear, edge scratching, metallic properties, and complex material weathering.
  • Concept Translation: Take rough 2D concept sketches or 3D look‑development kits and translate them into final, production‑ready in‑game assets without sacrificing the stylistic essence of the original art direction.
3. Technical Pipeline Collaboration & Optimization
  • Cross‑Discipline Syncing: Work in intimate coordination with Gameplay, Animation, Technical Art, and Visual Effects (VFX) teams to ensure all assets fulfill strict functional design and visual requirements.
  • Pipeline Problem‑Solving: Help drive overall quality standards and actively contribute to visual or technical problem‑solving when integrating hard surface meshes into the real‑time engine ecosystem.
Required Skills, Knowledge, and Expertise

Professional Qualifications

Communication & Synergy: Highly developed collaboration, verbal, and written communication skills, with a native ability to comfortably collaborate across multiple engineering and artistic disciplines simultaneously.

Elite Hard Surface Mastery: Exceptional, production‑proven hard surface modeling skills with a deep portfolio demonstrating complex mechanical assets explicitly built for modern games or high‑end real‑time environments.

DCC Tool Fluidity: Expert‑level proficiency utilizing industry‑standard 3D software suites, including tools like Autodesk Maya, 3ds Max, Blender, ZBrush, or specialized CAD modeling platforms like Plasticity.

PBR Texturing Expertise: Outstanding understanding of modern texturing pipelines, texel density requirements, UV layout optimization, and the realistic creation of materials.

End‑to‑End Asset Delivery: Proven ability to autonomously guide an asset through the entire creation pipeline—from raw conceptual block‑out to final implementation, bug‑fixing, and technical engine optimization.

Animation‑Ready Design: Demonstrable experience structuring functional mechanical meshes engineered to easily receive bones, joints, and complex rig controls for smooth animation sequences.

Epic Job + Epic Benefits = Epic Life

Epic Games treats our talent as our greatest resource. Our comprehensive benefits program is built to support your health, family, and long‑term well‑being, covering 100% of insurance premiums for you and your legal dependents:

  • 100% Studio‑Paid Premiums: Zero out‑of‑pocket deductions from your paycheck for premium Medical, Dental, and a Vision Health Reimbursement Arrangement (HRA).
  • Financial Foundations: Peace of mind via comprehensive Long‑Term Disability, generous Life Insurance coverage, and a robust 401(k) plan featuring a highly competitive company match.
  • Holistic Mental Health: Full studio integration with Modern Health, providing completely free, confidential private therapy sessions, mental wellness coaching, and resources for employees and their dependents.
  • Uncapped Recharging: Experience true work‑life balance through our unlimited PTO and sick time policies, enhanced by regular, studio‑wide paid breaks and community milestone events.
  • 7‑Year Sabbatical: We reward loyalty. Employees reaching their 7th year of continuous service with Epic Games unlock a fully paid, extended lifestyle sabbatical.
About Epic Games

Epic Games operates across 25 countries with 46 world‑class studios and more than 4,500 employees globally. For over 25 years, we have been crafting award‑winning games and game engine technology that empowers creators to bring 3D environments to life like never before.

Our award‑winning Unreal Engine technology does not just give game developers the capability to build high‑fidelity interactive experiences across PC, console, mobile, and virtual reality; it is also a vital tool being embraced by forward‑thinking content creators across a massive array of industries—including media, film, television entertainment, automotive design, and high‑end architectural visualization.

As we continue to advance our core engine technology and build remarkable new digital game experiences, we strive to construct diverse, inclusive teams of world‑class global talent. Come be a part of something Epic!

Note to Recruitment Agencies: Epic Games does not accept any unsolicited resumes or casual approaches from unauthorized third‑party placement or recruitment agencies with whom we do not hold a validly executed, negotiated agreement. Epic will not pay any fees to unauthorized third parties.

Jobs at epic games : Senior Hard Surface Artist, 2026
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