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Scala Jobs in Quebec (NOW HIRING)

Service Design & Architecture Design and build scalable, resilient web services in Java and/or Scala that support game client needs across PC, console, and mobile Own the data model - choose the ...

Industry experience working with data, coding and scripting (Python/Java/Scala/SQL/JS/Bash), and with Microsoft cloud services: Azure, Databrick, etc is an asset * Experience developing and ...

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Scala information

See Quebec salary details

$75K

$146.7K

$207K

How much do scala jobs pay per year?

As of Aug 22, 2026, the average yearly pay for scala in Quebec is $146,664.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,000.00 and $165,500.00 per year, depending on experience, location, and employer.

What is Scala?

Scala is a programming language that combines object-oriented and functional programming to create one high-level language. Its intention is Java Virtual Machine compatibility, and its different static types work to help avoid bugs in complex applications. Its JavaScript and JVM runtimes make it possible for people to have easy access to large ecosystems of libraries and build high-performance systems. Individuals, such as software engineers, can write Scala code to work on their project. They can also use this programming language with their existing Java code stack.

What are the key skills and qualifications needed to thrive as a Scala developer?

To thrive as a Scala Developer, you need a solid understanding of functional and object-oriented programming, experience with the Scala language, and typically a degree in computer science or a related field. Familiarity with tools such as sbt, Akka, Play Framework, and version control systems like Git is commonly required. Strong problem-solving skills, attention to detail, and effective teamwork set standout developers apart. These competencies ensure robust, scalable software solutions and smooth collaboration within development teams.

What are some common challenges Scala developers face when working on large-scale enterprise applications?

Scala developers working on large-scale enterprise applications often encounter challenges such as managing complex codebases that blend object-oriented and functional programming paradigms. Integrating Scala with existing Java infrastructure can also present compatibility and performance issues. Additionally, keeping up with evolving Scala libraries and frameworks requires ongoing learning and adaptation. Collaboration with cross-functional teams is vital, as developers often need to communicate technical concepts to colleagues who may be more familiar with other languages.

What is the difference between Scala vs Java Developer?

AspectScalaJava Developer
Primary LanguageScalaJava
Work EnvironmentFunctional and object-oriented programming, often in big data and backend systemsObject-oriented programming, enterprise applications, web development
Required CredentialsKnowledge of Scala, JVM, and related frameworksJava certifications, Java SE/EE knowledge
Industry UsageBig data, distributed systems, fintechEnterprise software, web applications, Android development

Scala and Java Developers both work with JVM languages, but Scala emphasizes functional programming and concise syntax, often used in big data and distributed systems. Java Developers focus on enterprise applications and web development. While their credentials overlap, Scala developers typically need knowledge of functional paradigms, whereas Java developers focus on Java certifications and frameworks.

What are the most commonly searched types of Scala jobs in Quebec?

The most popular types of Scala jobs in Quebec are:

Infographic showing various Scala job openings in Quebec as of August 2026, with employment types broken down into 89% Full Time, 4% Part Time, and 7% Contract. Highlights an 78% Physical, 7% Hybrid, and 15% Remote job distribution, with an average salary of $146,664 per year, or $70.5 per hour.

Full-time

Re-posted 14 days ago


Job description

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams.

We are proud to be the development partner of choice for industry leaders such as:

    • Epic
    • Xbox
    • Meta
    • Obsidian Entertainment
    • Riot
    • Gearbox Software

This is not a server-side feature developer who hands services to an ops team once they ship. It is an engineer who architects the service, deploys it, monitors it in production, responds when it breaks, and improves it after every incident.

Key Responsibilities:Service Design & Architecture

Design and build scalable, resilient web services in Java and/or Scala that support game client needs across PC, console, and mobile

Own the data model - choose the right store (MongoDB for flexible document storage, DynamoDB for key-value at scale, Redis for caching and session state) and justify it

Design REST APIs that game clients actually integrate well against - clear contracts, versioned, documented, forgiving of client-side variation

Architect for the load profile of a live game: average load, launch spikes, event peaks, and graceful degradation when upstream dependencies fail

Define and enforce service boundaries - knows where one service ends and another begins, and why

AWS Infrastructure & Deployment

Build and maintain AWS infrastructure using IaC tooling (CDK, Terraform, or CloudFormation - confirm what's in use on the engagement)

Own the deployment pipeline for services they build: CI/CD configuration, environment promotion, rollback capability

Right-size AWS resources for cost and performance - does not default to over-provisioning and does not leave obvious cost inefficiencies

Familiar with the AWS services relevant to game backends: EC2, ECS/EKS, Lambda (where appropriate), API Gateway, ElastiCache, SQS/SNS, CloudWatch, S3

Understands the network and security posture of services exposed to game clients - VPC design, security groups, IAM least privilege, secrets management

Live Operation & Observability

Instruments every service for production readiness: structured logging, metrics, distributed tracing, health checks, and alerting before it goes live - not after the first incident

Monitors services in production: reads dashboards, interprets anomalies, distinguishes noise from signal

Responds to production incidents in services they own - has on-call responsibilities commensurate with service criticality

Writes post-mortems and follows through on structural improvements so the same failure mode does not recur

Understands the difference between a symptom and a root cause - does not fix symptoms

Cross-Platform Client Integration

Works directly with game client engineers (PC, console, mobile) to define integration contracts, review client-side usage patterns, and debug integration issues

Understands the constraints of each platform environment: console certification requirements around network usage, mobile data sensitivity, PC permissiveness - and designs service interfaces accordingly

Owns the integration surface: API documentation that is correct, versioned, and kept up to date as the service evolves

Participates in client-facing technical reviews where backend service design is on the table

Quality & Engineering Standards

Writes unit and integration tests as a first-class output - not an afterthought

Code reviews: gives specific, actionable feedback and receives it without defensiveness

Maintains service documentation: architecture decisions, operational runbooks, known limitations, dependency map

Raises technical debt explicitly - names it, quantifies its cost, and proposes a remediation path

Requirements

5+ years of professional backend/server-side engineering experience with at least 3 years working on services at live production scale

Java at a professional shipping level - not just familiarity. Has designed, built, and operated Java services in production.

AWS hands-on ownership - has provisioned, deployed, monitored, and debugged AWS infrastructure, not just used managed services provisioned by someone else

Polyglot data store fluency: has made deliberate choices between MongoDB, DynamoDB, and Redis for different use cases - not defaulted to one store for everything

REST API design with real client integration experience - PC, console, or mobile clients consuming services they built

End-to-end ownership mindset: has been on-call for services they wrote. Has written a post-mortem. Has shipped the fix.

Preferred

Experience designing services that handle launch-day spikes: horizontal scaling patterns, queue-based load levelling, circuit breakers

Familiarity with platform-specific SDK constraints: PlayStation Network, Xbox Live, Nintendo NSO, or Apple/Google mobile - understanding what the platform restricts and what it requires from the backend

Kafka or SQS/SNS for event-driven service communication

Kubernetes (EKS) cluster operations experience

Security-conscious engineering: OAuth/OIDC, rate limiting, input validation, OWASP awareness at service design level

Benefits

This is a full-time employment role with standard benefits in Quebec Province