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Rust Remote Jobs in California (NOW HIRING)

... Python/C++/Rust for GPU workloads * Real-world experience designing and building cloud-native ... Experience with numerical weather prediction, remote-sensing data, or geospatial intelligence

Senior Radar Systems Engineer

Santa Barbara, CA · On-site +1

$116K - $159K/yr

Remote Sensing (the data), Space Systems (the components), and Mission Solutions (the platforms ... Experience with C/C++, Rust, CUDA. * Significant background with SAR processing. Benefits

Product Engineer

San Francisco, CA · On-site +1

$187K - $207K/yr

This is a full-time, remote (US) role, with an SF office if you'd like one. What You'll Do * Drive ... Our current tech stack is Python, Flask, SQLAlchemy, PostgreSQL, Rust, TypeScript, React, GraphQL ...

Senior Software Engineer

San Francisco, CA · On-site +1

$144K - $190K/yr

... Python or Rust based microservices. You will test your work in a local end-to-end testing ... Comfortable working in a remote-only environment * Analytical mind * Confidence to share your ideas

Senior Software Engineer

San Francisco, CA · On-site +1

$144K - $190K/yr

... Python or Rust based microservices. You will test your work in a local end-to-end testing ... Comfortable working in a remote-only environment * Analytical mind * Confidence to share your ideas

Remote - US or EU Remote | Full-time Compensation: $160K - $240K Our client operates a core banking ... Development Skills: Professional familiarity with modern backend languages such as Rust or ...

Remote - US or EU Remote | Full-time Compensation: $160K - $240K Our client operates a core banking ... Development Skills: Professional familiarity with modern backend languages such as Rust or ...

We\'re a remote-native company hiring across the United States and just beginning to expand ... Recruit for deeply technical roles -- systems and database engineers, many working in Rust ...

Senior Search Engineer

San Francisco, CA · On-site +1

$123K - $169K/yr

This is a remote position open to candidates based in the United States. We also have co-working ... Strong programming skills in Rust/ C++ (for high performance) and Python * Solid understanding of ...

Showing results 41-60

Rust Remote information

See California salary details

$11

$79

$159

How much do rust remote jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for rust remote in California is $79.66, according to ZipRecruiter salary data. Most workers in this role earn between $59.32 and $94.39 per hour, depending on experience, location, and employer.

What is a Rust Remote?

A Rust Remote job is a position where developers work remotely using the Rust programming language. These roles typically involve building safe, concurrent, and high-performance applications, often in areas like system programming, blockchain, or web assembly. Remote Rust developers collaborate with teams using online tools, communicating through video calls, chat, and project management platforms. Companies hiring for these roles value Rust's memory safety and performance, often seeking developers with experience in asynchronous programming, networking, or embedded systems.

What are common challenges faced by Rust Remote developers, and how can they be addressed?

Rust Remote developers often encounter challenges such as navigating complex, low-level codebases, staying aligned with team members across different time zones, and maintaining productivity without in-person interaction. To address these, it’s important to leverage collaborative tools like Slack, GitHub, and video conferencing, and to establish clear communication and documentation practices. Regular code reviews and virtual stand-ups help ensure that everyone remains on the same page and that best practices are followed. Adopting effective time management and proactively seeking feedback can make remote work both productive and rewarding.

Does Rust pay well?

Rust developers often earn competitive salaries due to the language's growing popularity in systems programming, security, and performance-critical applications. Salaries can vary based on experience, location, and industry, but skilled Rust programmers are in high demand and tend to be well-compensated. Remote roles may also offer higher pay depending on the employer and market conditions.

What are the key skills and qualifications needed to thrive in the Rust Remote position, and why are they important?

To thrive as a Rust Remote developer, you need strong proficiency in Rust programming, software engineering fundamentals, and experience with concurrent or systems-level projects. Familiarity with tools like Cargo, Git, CI/CD pipelines, and cloud platforms, as well as contributions to open-source Rust projects or relevant certifications, is highly valued. Excellent time management, independent problem-solving, and clear remote communication skills help you excel in distributed teams. These abilities ensure you can effectively deliver high-quality, reliable software solutions while collaborating remotely.

What are the most commonly searched types of Rust jobs in California? The most popular types of Rust jobs in California are:
What job categories do people searching Rust Remote jobs in California look for? The top searched job categories for Rust Remote jobs in California are:
What cities in California are hiring for Rust Remote jobs? Cities in California with the most Rust Remote job openings:
Infographic showing various Rust Remote job openings in California as of August 2026, with employment types broken down into 81% Full Time, and 19% Contract. Highlights an 100% Remote job distribution, with an average salary of $165,692 per year, or $79.7 per hour.

Software Engineer

Mantari

Torrance, CA • On-site, Remote

Full-time

Re-posted 21 days ago


Job description

Description

Own the guts of our modeling engine, everything between raw sensor data and a lightning-fast forecast API:

  • Build and optimize CUDA kernels, JAX/PyTorch ops, and distributed training loops for physics-aware transformer models
  • Stand up reproducible, containerized pipelines (Ray, Kubernetes, Slurm, or similar) that scale from a single GPU to multi-region GPU clusters in the cloud
  • Automate data ingest and feature engineering from our growing sensor network (satellite, buoy, radar, etc.)
  • Translate novel research prototypes into production-grade code

You'll work closely with Mantari's Head of Weather and AI modeling teams to operationalize next-generation forecast systems, bringing meteorological science and modern ML together at planetary scale.

Requirements
  • Degree in Atmospheric Science, Computer Science, or related engineering / physical sciences field
  • 5+ years writing high-performance Python/C++/Rust for GPU workloads
  • Real-world experience designing and building cloud-native applications and infrastructure (GCP, AWS, or Azure)
  • Deep fluency with at least one modern deep learning framework (JAX, PyTorch, TensorFlow, etc.)
  • Proven track record shipping distributed training or inference systems at scale (100+ GPUs)
  • Comfortable profiling kernels, diagnosing memory bottlenecks, and reading compiler logs when needed
  • Strong grasp of modern DevOps: code reviews, CI/CD pipelines, observability, and containerization
Bonus Qualifications
  • Experience with numerical weather prediction, remote-sensing data, or geospatial intelligence
  • Background in physics-informed ML, simulation modeling, or data assimilation
  • Contributions to open-source ML or scientific computing frameworks
How We Work
  • Small, senior team; high autonomy, high expectations.
  • Collaborate closely with the founding team and SMEs to push the boundaries of observation-driven AI-native weather forecasting, and turn weather into an advantage, not a roadblock.
  • LA HQ required.
  • Equity upside commensurate with being one of the first core team members. Competitive salary, full benefits, and hardware budget.