Zipline is looking for interns to join our Embedded Systems team to advance our autonomous aircraft ... Rust, and have developed software for a real time operating system or embedded Linux. * You are ...
Zipline is looking for interns to join our Embedded Systems team to advance our autonomous aircraft ... Rust, and have developed software for a real time operating system or embedded Linux. * You are ...
Platform Engineer, Intern
Berkeley, CA · On-site
$150/hr
We're looking for platform engineering interns to help build and maintain that platform, working ... You have some low-level programming experience (C, C++, or Rust - open source contributions are a ...
Platform Engineer, Intern
Berkeley, CA · On-site
$150/hr
We're looking for platform engineering interns to help build and maintain that platform, working ... You have some low-level programming experience (C, C++, or Rust - open source contributions are a ...
Hardware Tools Engineer
San Francisco, CA · On-site
$225K - $445K/yr
... internships, research, open source, or equivalent experience). * Strong CS fundamentals: data structures, algorithms, debugging, and software design. * Proficiency in at least one of Rust, C++, or ...
Hardware Tools Engineer
San Francisco, CA · On-site
$225K - $445K/yr
... internships, research, open source, or equivalent experience). * Strong CS fundamentals: data structures, algorithms, debugging, and software design. * Proficiency in at least one of Rust, C++, or ...
Hardware Tools Engineer
San Francisco, CA · On-site
$225 - $445/hr
... internships, research, open source, or equivalent experience). * Strong CS fundamentals: data structures, algorithms, debugging, and software design. * Proficiency in at least one of Rust, C++, or ...
Hardware Tools Engineer
San Francisco, CA · On-site
$225 - $445/hr
... internships, research, open source, or equivalent experience). * Strong CS fundamentals: data structures, algorithms, debugging, and software design. * Proficiency in at least one of Rust, C++, or ...
Software Engineer, API Agents
San Francisco, CA · On-site
$293K - $385K/yr
... internships, in relevant backend, infrastructure, platform, or product-driven engineering roles ... Proficiency in one or more backend languages such as Python, Go, Rust, TypeScript, or similar, with ...
Software Engineer, API Agents
San Francisco, CA · On-site
$293K - $385K/yr
... internships, in relevant backend, infrastructure, platform, or product-driven engineering roles ... Proficiency in one or more backend languages such as Python, Go, Rust, TypeScript, or similar, with ...
Research Scientist, Learnable Planner
San Francisco, CA · On-site +1
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Quick apply
Research Scientist, Learnable Planner
San Francisco, CA · On-site +1
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Software Engineer, API Multicloud
San Francisco, CA · On-site
$293K - $385K/yr
... internships) in relevant roles at tech and product-driven companies. * Proficient in one or more backend languages (e.g., Python, Go, Rust, Typescript or similar) and distributed systems concepts.
Software Engineer, API Multicloud
San Francisco, CA · On-site
$293K - $385K/yr
... internships) in relevant roles at tech and product-driven companies. * Proficient in one or more backend languages (e.g., Python, Go, Rust, Typescript or similar) and distributed systems concepts.
Full Stack Software Engineer, OpenAI Edu
San Francisco, CA · On-site
$230K - $385K/yr
... internships) in relevant roles at tech and product-driven companies * Former founder, or early ... Proficiency in one or more backend languages (e.g., Python, Go, Rust, Typescript or similar) and ...
Full Stack Software Engineer, OpenAI Edu
San Francisco, CA · On-site
$230K - $385K/yr
... internships) in relevant roles at tech and product-driven companies * Former founder, or early ... Proficiency in one or more backend languages (e.g., Python, Go, Rust, Typescript or similar) and ...
Embedded Software Engineer Intern - Fall 2026
San Francisco, CA · On-site
$41 - $47.50/hr
Coursework or project experience in C, C++, or Rust; comfort reading and writing low-level code ... internships. * Communication Protocols: Familiarity with concepts like SPI, I2C, UART, or CAN is a ...
Embedded Software Engineer Intern - Fall 2026
San Francisco, CA · On-site
$41 - $47.50/hr
Coursework or project experience in C, C++, or Rust; comfort reading and writing low-level code ... internships. * Communication Protocols: Familiarity with concepts like SPI, I2C, UART, or CAN is a ...
Research Scientist
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Research Scientist
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Research Scientist
San Francisco, CA · On-site +1
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Research Scientist
San Francisco, CA · On-site +1
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Research Scientist, Learnable Planner
San Francisco, CA · On-site +1
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Research Scientist, Learnable Planner
San Francisco, CA · On-site +1
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
... internships, in relevant backend, infrastructure, platform, or product-driven engineering roles ... Proficiency in one or more backend languages such as Python, Go, Rust, TypeScript, or similar, with ...
... internships, in relevant backend, infrastructure, platform, or product-driven engineering roles ... Proficiency in one or more backend languages such as Python, Go, Rust, TypeScript, or similar, with ...
Software Engineer, API Enterprise Controls
San Francisco, CA · On-site
$293K - $385K/yr
... excluding internships, in relevant backend, platform, or product-driven engineering roles ... Proficiency in one or more backend languages such as Python, Go, Rust, TypeScript, or similar, with ...
Software Engineer, API Enterprise Controls
San Francisco, CA · On-site
$293K - $385K/yr
... excluding internships, in relevant backend, platform, or product-driven engineering roles ... Proficiency in one or more backend languages such as Python, Go, Rust, TypeScript, or similar, with ...
Research Scientist
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Quick apply
Research Scientist
$158K - $269K/yr
... internships, work experience, research projects, and papers at top conferences. - Strong ... Rust, C++ and/or CUDA. The US yearly salary range for this role is: $158,000 - $269,000 USD in ...
Software Engineer, API Multimodal
San Francisco, CA · On-site
$293K - $385K/yr
... internships, in backend, infrastructure, platform, or product engineering roles. * A track record ... Proficiency in one or more general-purpose backend languages, such as Python, Go, Rust, or ...
Software Engineer, API Multimodal
San Francisco, CA · On-site
$293K - $385K/yr
... internships, in backend, infrastructure, platform, or product engineering roles. * A track record ... Proficiency in one or more general-purpose backend languages, such as Python, Go, Rust, or ...
Staff+ Software Engineer, Infrastructure (Distributed Systems)
San Francisco, CA · On-site
$320K - $485K/yr
... Rust, Go, or Java) * Experience with modern cloud infrastructure, including Kubernetes and ... including internships * Experience with machine learning infrastructure, such as GPUs, TPUs, or ...
Staff+ Software Engineer, Infrastructure (Distributed Systems)
San Francisco, CA · On-site
$320K - $485K/yr
... Rust, Go, or Java) * Experience with modern cloud infrastructure, including Kubernetes and ... including internships * Experience with machine learning infrastructure, such as GPUs, TPUs, or ...
Product Engineer - Member of Technical Staff
San Francisco, CA · On-site
$200K - $400K/yr
Experience: 5+ years of professional engineering experience (excluding internships) at tech and ... Rust, or Node.js). * Product Thinking: A track record of balancing technical excellence with a ...
Product Engineer - Member of Technical Staff
San Francisco, CA · On-site
$200K - $400K/yr
Experience: 5+ years of professional engineering experience (excluding internships) at tech and ... Rust, or Node.js). * Product Thinking: A track record of balancing technical excellence with a ...
Rust Internship information
See Novato, CA salary details
$10.72 - $12.29
2% of jobs
$12.29 - $13.85
2% of jobs
$13.85 - $15.42
3% of jobs
$15.42 - $16.98
17% of jobs
$17.08 is the 25th percentile. Wages below this are outliers.
$16.98 - $18.55
18% of jobs
The median wage is $19.38 / hr.
$18.55 - $20.11
16% of jobs
$20.11 - $21.68
11% of jobs
$22.17 is the 75th percentile. Wages above this are outliers.
$21.68 - $23.25
20% of jobs
$23.25 - $24.81
6% of jobs
$24.81 - $26.38
3% of jobs
$26.38 - $27.94
2% of jobs
$10
$20
$27
How much do rust internship jobs pay per hour?
What is a Rust internship?
What is the difference between Rust Internship vs Rust Developer?
| Aspect | Rust Internship | Rust Developer |
|---|---|---|
| Required Credentials | Typically pursuing or recent graduate in Computer Science or related field | Professional experience, proficiency in Rust programming |
| Work Environment | Internship programs, entry-level projects, mentorship-focused | Full-time employment, project ownership, team collaboration |
| Employer & Industry Usage | Tech companies, startups, research labs offering internships | Tech firms, software companies, open-source projects |
The main difference between a Rust Internship and a Rust Developer is experience level and responsibilities. Internships are designed for students or recent graduates gaining initial exposure, while Rust Developers are experienced professionals handling complex projects and contributing to production code.
What types of projects or tasks can I expect to work on during a Rust internship?
What are the key skills and qualifications needed to thrive as a Rust intern, and why are they important?

$158K - $207K/yr
Internship
Re-posted 5 days ago
Job description
Zipline designs and operates the world's largest drone delivery service providing access to critical medical supplies. Leading the way in drone delivery often means exceeding the capabilities of what's available off the shelf, and as a result we need to engineer the majority of our system in-house. Doubling down on the reliability of our systems by writing embedded applications and drivers close to the hardware is a critical path to delivering to people whose lives will be meaningfully affected by smarter, more equitable access!
We trust our team, so we'll trust you. We'll help you (and you'll help us) find an area of technical ownership that you can dive deep into to define system requirements, develop creative and simple solutions, and prove with testing and data that your system meets the rigors and edge-cases of real-world deployment. We are a team that is constantly learning to improve our systems, and ourselves, and we can't wait for you to join us!
Among our current challenges:
- Design and develop a software platform for the new P2 Zip and the world's cutest Droid delivery and dock system
- Scale our flight and distribution center software to allow upwards exponentially more deliveries per day
- Prototype, test, and refine next generation flight and ground systems working alongside our mechanical and electrical engineering teams
- Develop safe software architecture that will be deployed across the world
- Develop perception solutions for any weather and any real world environment
- Achieve safety and reliability goals beyond the current state of the art
Do you love tinkering with mechanical and electrical devices and watching your code come to life? Does writing safety-critical low-level software intrigue you? Do you see your projects through from start to finish, regardless of what you're working on?Â
Zipline is looking for interns to join our Embedded Systems team to advance our autonomous aircraft and ground systems. In this role, you will work alongside cross-functional partners to develop solutions to some of our trickiest problems.
A lot goes into flying vital supplies autonomously, but doing so reliably and at scale is an even bigger challenge. From deploying embedded software to devices across the world, fault response and handling, launching & landing, all the way to integration with our customer's physical & software systems, you will work with and learn from not only some of the most impressive embedded engineers in the field, but from a huge variety of our amazing Zipline team!
What You'll Do ÂEmbedded interns own a variety of big problems integral to our system! Examples of previous projects included:
- Building an RF radio test setup to validate antenna performance of the flight compute at the production end-of-line. Responsibilities include owning the entire system-from RF signal injection, testing, and validation, to developing manufacturing software test suites, integrating with Hardware-in-the-Loop (HIL), and leveraging simulation to model and measure worst-case scenarios.
- Develop firmware for a real-time coprocessor that manages high-frequency signals and I/O expansion for the Linux camera subsystem. Own the overall system design, contribute to board design revisions, and validate signal integrity, jitter, and clock alignment.
- Building a high data rate voltage and current telemetry system that runs continuously in our RTOS using ADCs, I2C devices and GPIO interrupts. Testing this feature rigorously, deploying it to production globally, building data analysis tools to verify that the feature is working properly, and using this data to root-cause tricky failures to improve the reliability of our systems.
- Rapidly iterating on the concept of a new perception system, integrating compute modules and sensor prototypes to fly a proof of concept ASAP and de-risk key aspects of the approach.
- Working with operations teams to identify ways to improve our ground systems behavior to enable faster aircraft launch and landing. Prioritizing changes by obtaining engineering leadership buy-in, and implementing them by using a variety of bench-top and real flight-test methods to verify the code. Ultimately, rolling out the update to global operations!
- Pursuing a degree in Electrical Engineering, Computer Science, or Computer Engineering. Must have at least completed the second year of your Undergraduate studies. Masters and PhD students are also eligible.Â
- You've designed, built and/or deployed electromechanical systems or robots, inside or outside the classroom.Â
- You're comfortable working in one of C, C++, Python, or Rust, and have developed software for a real time operating system or embedded Linux.
- You are comfortable receiving feedback so that you can learn to write code that is efficient, easy-to-read, well-tested, has friendly APIs, and incurs minimal technical debt.
- You're familiar with basic electrical engineering concepts, such as reading schematics, debugging with an oscilloscope, and communication protocols (CAN, SPI, UART, etc).
This internship is a full-time position, in-person at our South San Francisco office. We will host our Fall 2026 interns from September to December.
The hourly rate for this internship is $54 per hour. Additional benefits may include relocation support, a housing stipend, overtime pay, paid sick time, and other benefits, where applicable and subject to local requirements.
Zipline is an equal opportunity employer and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws or our own sensibilities.
Zipline is also committed to providing reasonable accommodations to individuals with disabilities. Please let your point of contact at Zipline know if you require any accommodations throughout your interview process.