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Rust Game Developer Jobs in Florida (NOW HIRING)

Rust Game Developer information

What is a Rust game developer?

A Rust Game Developer is a software engineer who specializes in creating video games using the Rust programming language. Rust is known for its emphasis on safety, performance, and concurrency, making it increasingly popular for game development. These developers work on various aspects of game creation, including game mechanics, graphics, networking, and optimization. They may use game engines that support Rust, such as Bevy or Amethyst, and often collaborate with designers, artists, and other programmers to bring games to life.

What are some common challenges faced by Rust game developers when collaborating with multidisciplinary teams?

Rust Game Developers often work closely with artists, designers, and other programmers, each with different skill sets and workflows. One common challenge is ensuring seamless integration between Rust codebases and assets created in tools that may not natively support Rust. Clear communication, well-defined interfaces, and consistent documentation are crucial for bridging these gaps. Additionally, Rust’s strict safety and concurrency features can require extra onboarding for team members less familiar with the language, but these same features help maintain code quality in the long run.

What are the key skills and qualifications needed to thrive as a Rust game developer?

To thrive as a Rust Game Developer, you need proficiency in the Rust programming language, a solid understanding of game development principles, and experience with real-time systems and graphics programming. Familiarity with game engines (like Bevy or Godot with Rust bindings), version control systems (such as Git), and knowledge of ECS (Entity Component System) architecture are typically required. Strong problem-solving, collaboration, and adaptability help you innovate and work effectively within a development team. These skills ensure efficient, safe, and high-performance game creation, meeting the demands of modern game development.
What cities in Florida are hiring for Rust Game Developer jobs? Cities in Florida with the most Rust Game Developer job openings:
Infographic showing various Rust Game Developer job openings in Florida as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution.

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL • On-site

Internship

Re-posted 9 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)