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Rust Engineer Jobs in Aurora, CO (NOW HIRING)

Sr. Rust Engineer

Denver, CO ยท On-site

$126K - $166K/yr

Sr. Rust Engineer Long Term Contract What you'll do: * Design, build, and ship production Rust services end-to-end from Postgres schema and migrations up through GraphQL and gRPC APIs for tens of ...

Software Engineer, Rust

Broomfield, CO ยท On-site

$165 - $218/hr

Experience with concurrent and parallel programming patterns in Rust. * Experience in state estimation, including Bayesian filtering, sensor fusion, and recursive estimation techniques. * Background ...

Lead Software Architect, Rust

Broomfield, CO ยท On-site

$219 - $290/hr

Mentor and technically lead senior engineers, setting coding standards, review processes, and CI/CD ... Expert-level proficiency in modern C++ and/or Rust, including asynchronous and multithreaded ...

Software Engineer

Louisville, CO ยท On-site

$100K - $145K/yr

Role_scope - seeking a Software Engineer with strong Rust expertise and hands-on embedded systems experience to support full-stack development across low-level device integration and higher-level ...

Software Engineer

Louisville, CO ยท On-site

$100/hr

We are seeking a Software Engineer with deep expertise in Rust and familiarity with embedded systems development to join our cross-functional engineering team. In this role, you'll work across the ...

Software Engineer

Louisville, CO ยท On-site

$100/hr

We are seeking a Software Engineer with deep expertise in Rust and familiarity with embedded systems development to join our cross-functional engineering team. In this role, you'll work across the ...

We are seeking a Software Engineer with deep expertise in Rust and familiarity with embedded systems development to join our cross-functional engineering team. In this role, you'll work across the ...

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Rust Engineer information

See Aurora, CO salary details

$36.2K

$97.9K

$171.2K

How much do rust engineer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for rust engineer in Aurora, CO is $97,934.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $110,100.00 per year, depending on experience, location, and employer.

What is a Rust engineer?

Rust Engineers are software developers who specialize in using the Rust programming language to build reliable, efficient, and safe systems. They often work on performance-critical applications such as backend services, embedded software, systems programming, and blockchain technologies. Rust Engineers are valued for their ability to write code that minimizes bugs and security vulnerabilities, leveraging Rust's strict compiler and memory safety features. Their expertise is increasingly sought after in industries where safety, speed, and concurrency are essential.

What skills and qualifications are needed to thrive as a Rust engineer?

To thrive as a Rust Engineer, you need a strong understanding of systems programming concepts, the Rust language, and experience with software development best practices, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, build tools such as Cargo, and knowledge of CI/CD pipelines are typically required. Problem-solving skills, attention to detail, and effective communication set outstanding Rust Engineers apart. These skills and qualifications are essential for building reliable, high-performance, and secure software systems in collaborative development environments.

What are common challenges Rust engineers face when integrating Rust with existing systems?

Rust Engineers often encounter challenges when integrating Rust into codebases written in other languages, such as C, C++, or Python. These challenges can include managing foreign function interfaces (FFI), ensuring memory safety across language boundaries, and handling differences in build systems and tooling. Collaboration with teams familiar with legacy systems is often essential to navigate these complexities, and clear documentation is key to successful integration. Over time, these challenges can deepen your understanding of system interoperability and lead to broader career opportunities in systems programming.

What is the difference between Rust Engineer vs Software Developer?

AspectRust EngineerSoftware Developer
Required CredentialsBachelor's in Computer Science or related, familiarity with RustBachelor's in Computer Science or related, general programming skills
Work EnvironmentTech companies, startups, embedded systems, systems programmingVarious industries including tech, finance, healthcare, web development
Employer & Industry UsageCompanies developing performance-critical or system-level applicationsBroad range of companies developing software across sectors
Search & Comparison IntentFocus on Rust-specific roles, systems programmingGeneral software development roles across languages

Rust Engineers specialize in developing high-performance, safe systems using Rust, often in embedded or systems programming contexts. Software Developers have a broader scope, working across multiple languages and industries. While both roles require strong programming skills, Rust Engineers focus on Rust expertise, whereas Software Developers may work with various languages and technologies.

How do you become a Rust engineer?

To become a Rust engineer, you should learn the Rust programming language through official documentation, tutorials, and practice projects. Gaining experience with systems programming, understanding ownership and concurrency concepts, and familiarizing yourself with tools like Cargo and Rustup are also important. Building a portfolio of Rust projects and contributing to open-source can enhance your qualifications for such roles.

How much do Rust engineers make?

Rust engineers typically earn between $80,000 and $150,000 annually, depending on experience, location, and industry. Senior roles or those with specialized skills in systems programming and performance optimization tend to command higher salaries.

What are popular job titles related to Rust Engineer jobs in Aurora, CO?

For Rust Engineer jobs in Aurora, CO, the most frequently searched job titles are:

Infographic showing various Rust Engineer job openings in Aurora, CO as of August 2026, with employment types broken down into 90% Full Time, 5% Part Time, and 5% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $97,934 per year, or $47.1 per hour.

Sr. Rust Engineer

Exl Neo Technologies

Denver, CO โ€ข On-site

$126K - $166K/yr

Other

Posted 9 days ago


Job description

Sr. Rust Engineer

Long Term Contract

What you'll do:

  • Design, build, and ship production Rust services end-to-end from Postgres schema and migrations up through GraphQL and gRPC APIs for tens of thousands of users, with care for backwards compatibility and gated rollout of behavior changes.
  • Own features in our cloud GraphQL API: async-graphql schema and resolvers, sqlx queries and migrations (raw, compile-checked SQL no ORM), relationship-based authorization (Ory Keto), search (Meilisearch), and messaging (NATS/JetStream).
  • Build and evolve async, concurrent systems with Tokio services, background workers, and streaming APIs that stay correct under load and observable in production.
  • Work across gRPC / Protobuf service boundaries (Tonic/Prost), treating published surfaces as backwards-compatibility contracts.
  • Contribute to shared foundational crates with wide blast radius, keeping changes narrow and well-tested.
  • Extend Strada's peer-to-peer architecture iroh/QUIC transport, WebRTC signaling, TURN, NAT traversal where media transfers directly between machines.
  • Depending on your interests and the team's needs, go deep on the GStreamer media pipeline (custom elements, pro codecs, low-latency streaming) or the cloud and data plane (API, storage, search, auth).
  • Instrument everything (OpenTelemetry, Datadog, Prometheus) and take part in CI/CD on AWS EKS (Terraform/Terragrunt, GitHub Actions).

What you bring:

Must-have (core, non-negotiable)

  • Strong production Rust ownership, borrowing and lifetimes, traits, error handling, and a type system used well.
  • Solid async Rust (Tokio or equivalent): tasks, channels, streams, cancellation, and reasoning clearly about concurrency correctness.
  • Experience designing and operating backend services and their APIs (HTTP / GraphQL / gRPC).
  • Production experience with relational databases and SQL (PostgreSQL preferred), including schema design and migrations comfortable with raw SQL, not just an ORM.
  • A solid grasp of auth fundamentals OAuth2 / JWT, and RBAC or relationship-based access control.
  • At home in a command-line, cloud-native workflow (Docker, CI/CD, some cloud infrastructure exposure), collaborating and reviewing code in a sizable codebase.

Where you could make a big impact:

  • These are areas you can own and go deep on any one is a way to have outsized impact, and a couple can be a specialty in their own right.
  • Real-time and networking systems WebRTC (SDP/ICE/TURN), QUIC, NAT traversal, or libraries like iroh.
  • Media and streaming GStreamer, professional video codecs (ProRes, RED R3D, Blackmagic RAW), AVFoundation / VideoToolbox, low-latency pipelines.
  • Systems-level / OS work daemons and background services (launchd / Windows services), Unix domain sockets and named pipes, virtual filesystems (NFS / FSKit / WinFsp), caching, and content addressing.

Nice to have / bonus:

  • gRPC / Protobuf on the Rust stack (Tonic/Prost), with schema-evolution and backwards-compat discipline.
  • async-graphql or other production GraphQL server experience.
  • sqlx specifically (compile-time-checked queries, offline mode) and Postgres performance tuning.
  • Ory (Keto/Oathkeeper) or other Zanzibar-style authorization; Auth0.
  • Cloud-native ops AWS (EKS, ECR, S3), Kubernetes, Terraform/Terragrunt, NATS, Meilisearch.
  • Cross-language FFI (swift-bridge, Rust wift/TS bindings) handy, since our clients embed Rust.
  • Nix/devenv reproducible environments and just-based task runners.
  • Observability tooling (OpenTelemetry, Datadog, PrometheGrafana/Tempo).
  • A background in film, video, or post-production, or other professional media workflows.