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Rpg Programmer Jobs in Appleton, WI (NOW HIRING)

Because we're more than just designers, developers, and product strategists, we achieve results that bring successful long-term partnerships and trusted referrals. We help entrepreneurs and corporate ...

Sr RPA Developer

Appleton, WI · On-site

$51.75 - $68.50/hr

RPA Developer Responsible for developing RPA use cases in Automation Anywhere A360.21 environment. Must have developed use cases using the 11.3 version to assist with migration effort to A360.21.

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Rpg Programmer information

See Appleton, WI salary details

$32.2K

$91.1K

$126.4K

How much do rpg programmer jobs pay per year?

As of Jul 6, 2026, the average yearly pay for rpg programmer in Appleton, WI is $91,100.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $104,400.00 per year, depending on experience, location, and employer.

Is RPG programming still used?

RPG programming is still used in legacy systems, particularly on IBM i (AS/400) platforms, where it remains important for maintaining and updating business applications. While newer languages like Java and Python are more common for new development, RPG skills are valuable for maintaining existing enterprise systems and ensuring compatibility with current infrastructure.

What is an RPG programmer?

An RPG programmer is a software developer who specializes in creating and maintaining role-playing game (RPG) software. They typically work with game engines, scripting languages, and development tools to design game mechanics, storylines, and interactive features. Strong programming skills in languages like C++ or Python and knowledge of game development environments are essential for this role.

What are the key skills and qualifications needed to thrive as an RPG Programmer, and why are they important?

To thrive as an RPG Programmer, you need strong proficiency in IBM RPG programming languages, knowledge of AS/400 (IBM i) systems, and experience with business application development. Expertise with tools such as IBM iSeries, SQL, and CL programming, along with familiarity with source control systems, is typically required. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate with teams and address complex business requirements. These skills are essential for building and maintaining robust, reliable enterprise software solutions that support critical business operations.

What are some common challenges RPG Programmers face when collaborating with designers and artists on game development teams?

RPG Programmers often collaborate closely with designers and artists to implement gameplay features and ensure technical feasibility of creative ideas. One common challenge is translating complex design concepts or visual assets into functional, optimized code while maintaining the intended player experience. Effective communication and flexibility are crucial, as requirements can change during development. Balancing creative vision with technical constraints, such as performance optimization and platform limitations, is also a frequent part of the role.

What Is an RPG Programmer?

An RPG programmer creates or enhances software and programs using RPG (Report Program Generator), a specialized coding language developed by IBM. RPG is currently used for business applications and is compatible with IBM i- or OS/400-based systems. Your responsibilities as an RPG programmer include designing and developing code in RPG, generating reports, and fixing bugs. Qualifications include a bachelor’s degree in computer science and familiarity with multiple coding languages. RPG programmers often work with other programmers in a corporate office or IT department.

What tech jobs pay 400,000 a year?

High-level roles such as senior software engineers, solutions architects, and technical directors can earn $400,000 or more annually, especially in large tech companies or with extensive experience and specialized skills. These positions often require advanced knowledge of programming, system design, and leadership, along with strong industry experience and sometimes stock options or bonuses.

What is the difference between Rpg Programmer vs Game Developer?

AspectRpg ProgrammerGame Developer
Required SkillsProficiency in RPG languages (e.g., RPG IV), coding, debuggingProgramming, design, project management
Work EnvironmentGame studios, software companies, often focused on RPG projectsBroader industry settings, including various game genres
CertificationsProgramming certifications, game development coursesComputer science degrees, software development certifications
Industry UsageSpecialized in RPG game developmentDevelops multiple game types, including RPGs

While both roles involve game programming, an Rpg Programmer specializes in creating and maintaining RPG games using specific languages and tools. A Game Developer has a broader scope, working on various game genres and handling multiple aspects of game creation. The Rpg Programmer focuses more on coding within RPG environments, whereas the Game Developer combines programming with design and project management skills.

How much do RPG programmers make?

RPG programmers typically earn between $60,000 and $100,000 annually, depending on experience, location, and the complexity of projects. Skilled programmers with knowledge of game engines and scripting languages may earn higher salaries, especially in competitive markets or with specialized certifications.
What are the most commonly searched types of Rpg Programmer jobs in Appleton, WI? The most popular types of Rpg Programmer jobs in Appleton, WI are:
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What cities near Appleton, WI are hiring for Rpg Programmer jobs? Cities near Appleton, WI with the most Rpg Programmer job openings:
Infographic showing various Rpg Programmer job openings in Appleton, WI as of June 2026, with employment types broken down into 50% Full Time, 20% Part Time, and 30% Contract. Highlights an 80% In-person, 10% Hybrid, and 10% Remote job distribution, with an average salary of $91,100 per year, or $43.8 per hour.
Senior React Native Developer

Senior React Native Developer

Headway LLC

Green Bay, WI • On-site

$130K - $200K/yr

Contractor

Posted 22 days ago


Job description

About Headway
Founded in 2015, Headway was born out of a passion to bring entrepreneurial ideas to market and keep them there. We work holistically with our client partners as a true extension of their product team, not just as an execution arm of their business. If we see something broken, whether that's a workflow, a marketing or messaging strategy, or a needless feature, we speak up, and our clients trust us to help them fix it.
Because we're more than just designers, developers, and product strategists, we achieve results that bring successful long-term partnerships and trusted referrals. We help entrepreneurs and corporate innovators build a business - not just an app. Our approach to validating ideas and building sustainable business models has been a catalyst for our growth. This approach, coupled with realistic and incremental software releases, results in a friendly, fun, and collaborative atmosphere where our colleagues and clients both have room to learn and grow.
View our case studies and see how our clients talk about our approach.
We're actively engaged with our community through various live streams and videos to help startups and product teams reach their goals. We're excited about what we've achieved in the last 10 years, but we're just getting started. We need your help to take us to the next level!
Position Description
As a Senior Developer at Headway, you are client and user-focused while executing on the details of each project. You diligently develop features and functionality, guided by Headway's process to ensure each release is successful. This role requires constant learning and a growth mindset.
This is a remote role embedded with an existing enterprise client as part of an integrated Headway + client delivery team. This engagement is expected to be medium to long-term, with the potential to stay on this client for a year or more.
Responsibilities
As a Senior Developer at Headway, you are responsible for communicating with clients during sprint planning, retros, and release demos, you help monitor features as project requirements change, and direct emergent requirement discussions back to the core focus of the product. In doing so, you help manage client expectations and project scope, ensuring we build the most valuable features first.
In addition, you:
  1. Set and communicate technical direction for the mobile codebase (patterns, standards, and tradeoffs).
  2. Own architecture and technical planning for features end-to-end (mobile + API integration), documenting decisions as needed.
  3. Proactively manage technical debt through refactoring proposals and incremental improvements.
  4. Mentor via pair programming, raising quality and consistency across the team.
  5. Work effectively within enterprise constraints (security/compliance, access controls, release gates, device/testing requirements).
  6. Collaborate with client stakeholders across product, QA, backend, and platform teams to drive alignment and delivery.
  7. Make pragmatic technical decisions optimized for long-term maintainability, reliability, and incremental delivery.
  8. Practicing "craft within context" and working with teammates to receive advice and guidance to grow your knowledge.
  9. Assisting with development critiques through QA and pull request (PR) reviews.

Help us make a difference, make waves, and make Headway!
Expectations
  • You live by our Guiding Manifesto and embody the core values of Headway.
  • You are open to criticism from your team and are always eager to learn and to share knowledge.
  • You have the ability to think big while being detail-oriented and delivery-focused.
  • You are self-motivated and able to deal with pressure and work well in a fast-paced environment.
  • You have an outgoing, personable, and sociable attitude.
  • You have the initiative to solve challenges, meet goals, and set new directions based on data.
  • You are capable of inspiring colleagues and clients.
  • You have a passion to create useful and valuable solutions.
  • You prioritize and attend our team weeks in Wisconsin, or at an awesome TBD destination.

What Does Success Look Like?
In the first 30 days:
  • Ramp into the codebase, tooling, environments, and release process.
  • Build relationships across the embedded Headway team and client stakeholders.
  • Ship several small improvements in the mobile codebase.

By 60-90 days:
  • Independently own a meaningful feature area and drive delivery with clear tradeoffs.
  • Improve quality and reliability through tests, code review standards, and pragmatic refactors.
  • Strengthen the feedback loop between product intent, implementation, QA, and release readiness.

Requirements
  • 3+ years of paid, professional mobile development experience, including 1-2+ years with React Native.
  • Experience with or willingness to learn native iOS and Android.
  • Experience submitting and deploying apps to the App Store and Play Store.
  • Experience with full-stack technologies like Ruby on Rails, Phoenix/Elixir, or Node, a big plus.
  • Experience building using an atomic design system toolkit/set of well-organized and documented components.
  • Excellent communication skills (verbal and written).
  • The ability to present your work and stand firm for the right reasons.

AI-native development at Headway
  • You actively use AI to plan, build, and test software - and can explain what you delegated, what you verified, and why.
  • You can work effectively with AI pair-programming tools such as Claude Code, Codex, Tidewave, and similar agentic/code-assisted workflows.
  • You can turn product intent into high-signal prompts/artifacts (user stories, acceptance criteria, edge cases, architecture notes) that an AI-assisted workflow can execute against - including reviewing existing docs/code before kicking off the work.
  • You are comfortable planning/chatting in Claude Code (or equivalent) as a starting point for feature work; you may also use project management tooling if helpful.
  • You treat AI outputs as drafts: you validate correctness (tests, types, runtime checks), security/privacy implications, accessibility, and performance.
  • You can set up and maintain an AI-assisted feedback loop:
    • Scaffolding changes rapidly
    • Generating test cases (unit, integration, E2E) and translating them into real tests
    • Running CI locally
    • Debugging with logs/traces
    • Feeding errors/logs/plans back into AI to continue the loop
    • Iterating with small diffs and frequent commits
  • You have good judgment about where AI helps vs. hurts (e.g., critical logic, security boundaries, unfamiliar codepaths) and can articulate tradeoffs.
  • You can operate within real client constraints: IP/privacy boundaries, regulated data, and "bring your own model/tooling" limitations.

The Hiring Process
If after we review your application and we choose to move forward, the following interviews will typically take place over the course of 1-3 weeks (depending on scheduling):
  • Work history and aspirations chat with our People and Team Strategist (30 min).
  • AI-native skills screen with a Development Lead (30 min).
  • Live AI-assisted interview (60-90 min).
  • Group interview with several members of the Headway team (45 min).
  • Assessment exercise (1-2 hr).

AI-native skills screen
A practical conversation about how you use AI in real delivery work.
  • Walk through a recent feature where you used tools like Claude Code/Codex/Tidewave (or equivalents): what you prompted, what you changed by hand, how you verified correctness.
  • How you prevent "AI-assisted" regressions: tests, types, linters, CI, release discipline.
  • How you keep client/workspace data safe while using AI tools.

Live AI-assisted interview
You'll drive on your own machine/setup/config while pairing with an agent/harness of your choice and an observing Headway dev, who is also available for collaboration.
  • Use AI freely (Claude Code/Codex/Tidewave/etc.) to plan and execute.
  • Build a small feature in a minimal repo with:
    • Clear acceptance criteria
    • At least one meaningful unit test
    • A manual QA script and an accessibility checklist for the feature
  • We'll look for:
    • How you review docs/code before starting
    • How you turn plans + errors/logs into the next AI prompt
    • How you validate correctness and avoid regressions
    • How you communicate tradeoffs and scope in real time

Next Steps
If this sounds like you, we'd love to have you apply!