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Robotics Research Internship Jobs in Kentucky (NOW HIRING)

$108 - $178/hr

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ... internships, academic research, open-source work, or substantial projects. Strong Python and ...

New

$90 - $130/hr

Today, we are building robotic systems that locally produce the essential commodities a lunar ... materials (internship and academic research applicable) * Working knowledge of materials ...

$141 - $282/hr

... R&D, product application, and business expansion. We believe integrating AD technology into a ... PhD or internship experience related to robotics planning system designs. * Knowledge of vehicle ...

$110 - $170/hr

Experience in microelectronics device research or manufacturing. PREFERRED SKILLS AND EXPERIENCE: * Internship, co-op, or early-career experience in hardware, robotics, automation, or manufacturing ...

$88 - $123/hr

... robotic applications.* Strong software and model development skills, particularly in MATLAB ... When you apply, include your internship, co-curricular and research experience in your resume.

$75 - $110/hr

Internship, capstone, undergraduate research, Formula SAE, robotics, UAV, or other hands‑on engineering project experience. * Familiarity with LabVIEW, MATLAB, Python, Git, or automated test ...

Robotics Research Internship information

What is a robotics research internship?

A Robotics Research Internship is a temporary position, usually for students or recent graduates, where individuals work with a team to contribute to research projects in the field of robotics. Interns may assist with designing, building, and programming robots, conducting experiments, analyzing data, and writing reports or papers. The internship provides hands-on experience with the latest robotics technologies and research methodologies, often in academic, industrial, or laboratory settings. It is a valuable opportunity to gain practical skills, learn from professionals, and explore career paths in robotics and related fields.

What types of projects and collaboration opportunities can I expect during a robotics research internship?

As a Robotics Research Intern, you’ll typically work on cutting-edge projects such as developing algorithms, building prototypes, or testing robotic systems. Interns often collaborate closely with experienced engineers, researchers, and sometimes other interns, gaining exposure to multidisciplinary teams that may include software, hardware, and AI experts. You’ll participate in regular team meetings, report on your progress, and may have opportunities to contribute to academic papers or presentations. This collaborative environment helps interns build technical skills, learn about recent advancements in robotics, and expand their professional network.

What are the key skills and qualifications needed to thrive as a robotics research intern, and why are they important?

To thrive as a Robotics Research Intern, you typically need a solid background in robotics, computer science, or engineering, with coursework or experience in areas like control systems, AI, and mechanical design. Familiarity with programming languages (such as Python, C++, or ROS), simulation software, and robotics hardware platforms is highly valued. Strong analytical thinking, problem-solving skills, and effective communication help interns collaborate on research projects and present findings clearly. These skills and qualities are crucial for contributing to innovative robotics research and successfully supporting complex project goals.

What are the most commonly searched types of Robotics Research jobs in Kentucky?

The most popular types of Robotics Research jobs in Kentucky are:

What are popular job titles related to Robotics Research Internship jobs in Kentucky?

For Robotics Research Internship jobs in Kentucky, the most frequently searched job titles are:

What cities in Kentucky are hiring for Robotics Research Internship jobs?

Cities in Kentucky with the most Robotics Research Internship job openings:

Research Engineer, Interactive World Models - New College Grad 2026

On-site


NVIDIA Corporation
Computer and Electronic Product Manufacturing • 10K+ employees

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies

Great coworkers

People enjoy working here

Good employer


$108 - $178/hr

Other

Posted yesterday

New


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology—and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

FlashDreams and FastGen are NVIDIA's core technologies for turning video models into real-time world simulations.

The stack spans model adaptation for faster generation and richer control, plus the execution layer that runs those models as responsive experiences. We develop and ship this technology in pursuit of generative worlds that people can explore and direct. The work can enable autonomous-driving simulation, robot policy development and testing, game worlds, medical simulation, and virtual training.

As a Research Engineer, you will chip in across model development and runtime systems, building capabilities and helping turn research into systems that work in real applications. We work across the world-model ecosystem, from emerging startups to established model labs. If you want to collaborate with leading researchers, help shape a new computing platform, and ship AI capabilities with real-world impact, we would love to hear from you.

What you'll be doing:

Contribute to building and optimizing the continuous autoregressive serving loop, including per-step control inputs, model and KV-cache state management, GPU inference, frame streaming, and model integrations to speed-of-light. Help advance the production-ready world model frontier by working with researchers on few-step distillation, causal or autoregressive generation, reward fine-tuning, action conditioning, and long-horizon spatiotemporal memory and consistency. Deliver capabilities such as multi-user experiences and simulation workflows from prototype through evaluation, integration, and release. Strengthen the open-source platform through testing, CI/CD, observability, documentation, and developer workflows, and partner with researchers and users to improve reliability and adoption.

What we need to see:

Experience or coursework in one or more areas such as video or world models, diffusion and generative modeling, model distillation and adaptation, simulation, robotics, computer vision, or real-time, stateful ML systems. Pursuing or recently completed a BS, MS or PhD in Computer Science, Computer Engineering, Electrical Engineering, or a related field or equivalent experience. Hands-on experience building, evaluating, integrating, optimizing, or serving machine-learning systems through internships, academic research, open-source work, or substantial projects. Strong Python and PyTorch skills, supported by software-engineering fundamentals in design, testing, debugging, version control, performance analysis, and Linux development. Ability to turn an open-ended technical problem into a working implementation, measure its quality and performance, and communicate the results clearly.

Ways to stand out from the crowd:

Experience with post-training generative video models, including distillation, self-forcing, action conditioning, or long-horizon memory. Experience profiling or optimizing ML workloads using CUDA, Triton, TensorRT, torch.compile, or similar tools, including work on latency, throughput, quantization, streaming, state or cache management, or multi-GPU execution. Contributions to an open-source ML project or developer platform, such as implementing model support, improving performance, building tests and benchmarks, fixing difficult issues, writing documentation, or helping users adopt the technology.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 108,000 USD - 178,250 USD for Level 1, and 124,000 USD - 195,500 USD for Level 2. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 25, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law. NVIDIA pioneered accelerated computing. Today, our AI infrastructure powers global intelligence, transforming every industry.

Learn more about NVIDIA.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

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