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Roblox Support Jobs (NOW HIRING)

Senior Software Engineer, Engine Systems

San Mateo, CA ยท Hybrid

$139K - $183K/yr

Execute code that performs well on all the devices Roblox supports-from desktop clients to mobile phone clients to console clients. You have: * Experience developing outstanding systems-level C ...

Principal Software Engineer

San Mateo, CA

$153K - $206K/yr

Execute on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients. You Have: * At least 8+ years experience and expertise with C++ code-generation and ...

Execute code that performs well on all the devices Roblox supports--from desktop clients to mobile phone clients to console clients. You have: * Experience developing outstanding systems-level C ...

Roblox 2D Artist

Los Angeles, CA ยท Remote

$20 - $50/hr

Roblox: Fenty - 2024 Webby winner * Roblox: Alo Sanctuary * Roblox: Beetlejuice Escape the ... Support the creation of accessories, clothing, map visuals, icons, thumbnails, and supporting ...

Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients * Worked on a game engine and understand how a game engine works You Are: * A software ...

Roblox: Fenty - 2024 Webby winner * Roblox: Alo Sanctuary * Roblox: Beetlejuice Escape the ... Support the creation of accessories, clothing, map visuals, icons, thumbnails, and supporting ...

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Roblox Support information

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How much do roblox support jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for roblox support in the United States is $26.05, according to ZipRecruiter salary data. Most workers in this role earn between $19.23 and $28.37 per hour, depending on experience, location, and employer.

What is the difference between Roblox Support vs Roblox Community Manager?

AspectRoblox SupportRoblox Community Manager
Primary RoleAssist users with technical issues, account problems, and platform supportEngage with the community, manage user feedback, and promote platform engagement
Required SkillsCustomer service, technical troubleshooting, communicationCommunity engagement, communication, social media management
Work EnvironmentSupport tickets, chat, email, remoteOnline platforms, social media, events
Common EmployerRoblox CorporationRoblox Corporation

Roblox Support focuses on resolving user issues and technical support, while Roblox Community Managers handle community engagement and content promotion. Both roles require strong communication skills but serve different functions within the platform's ecosystem.

How much do Roblox staff get paid?

Roblox support staff salaries vary depending on location, experience, and role, but entry-level support positions typically start around $15 to $20 per hour. More experienced or specialized roles can pay higher, with some support staff earning up to $25 or more per hour. Compensation may also include benefits such as health insurance and paid time off.

What is rule 63 on Roblox?

Rule 63 on Roblox refers to the internet meme that suggests there is a gender-swapped version of any character or person. In the context of Roblox, it is often used to describe fan-created content or avatars that depict characters as the opposite gender. As a Roblox Support representative, understanding community guidelines helps address user concerns related to content creation and moderation.

Does Roblox do remote jobs?

Roblox offers some remote support roles and other positions that can be performed remotely, depending on the specific job and department. Candidates should review the job listings for remote work options and requirements, which may include familiarity with online communication tools and remote collaboration skills.

Can you get hired by Roblox?

Roblox Support is a customer service role that involves assisting users with platform issues. To be hired, candidates typically need strong communication skills, familiarity with the Roblox platform, and sometimes prior customer service experience. Job openings are posted on Roblox's careers page or job boards, and applicants usually go through an application and interview process.
Infographic showing various Roblox Support job openings in the United States as of June 2026, with employment types broken down into 20% Full Time, 40% Part Time, 30% Temporary, and 10% Contract. Highlights an 70% In-person, and 30% Remote job distribution, with an average salary of $54,179 per year, or $26 per hour.
Senior Software Engineer, Game Engine Systems

Senior Software Engineer, Game Engine Systems

Roblox

San Mateo, CA โ€ข Hybrid

$139K - $183K/yr

Other

Posted 28 days ago


Job description

As a Senior Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. In the Roblox Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays).

Our team owns:

  • The core structures and systems are used to build the DataModel and interact with it.
  • The C++ reflection bindings that form the Engine's Luau API surface and let creators interact with the DataModel. We've built custom codegen tooling to generate the C++ for these reflection bindings and other related structures.
  • DataModel serialization ... and much more!
You will:
  • Develop engine code that performs well for all user-created games on the Roblox platform.
  • Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions.
  • Take ownership of projects throughout their full lifecycles.
  • Execute code that performs well on all the devices Roblox supports-from desktop clients to mobile phone clients to console clients.
You have:
  • Experience developing outstanding systems-level C++ programming.
  • Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw.
  • Have experience working on game engines or other similarly performance-sensitive products.
  • Responsibility for building and maintaining systems that work optimally.
  • Curiosity to learn and stay up-to-date on technology developments.