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Roblox Architect Jobs (NOW HIRING)

Principal Software Engineer

San Mateo, CA ยท On-site

$153K - $206K/yr

You'll set technical direction, own architecture decisions, and stay deeply engaged in the work. Your decisions will shape how safety works across all of Roblox - for over 100+ daily monthly active ...

Principal Software Engineer

San Mateo, CA ยท On-site

$153K - $206K/yr

You'll set technical direction, own architecture decisions, and stay deeply engaged in the work. Your decisions will shape how safety works across all of Roblox - for over 100+ daily monthly active ...

Senior Product Manager, Inference Platform

San Mateo, CA ยท On-site

$144K - $190K/yr

About the Role Inference Platform is Roblox's multi-tier orchestration system for microservices ... Architect intelligent, predictive scaling - advance Multi-Cloud Bursting from reactive to proactive ...

Principal Security Software Engineer, IAM

San Mateo, CA ยท On-site

$153K - $206K/yr

At Roblox, we're building the tools and platform that empower our community to bring any experience ... Lead the architecture for production identity and access. Define and evolve the end-to-end design ...

In this role, you are responsible for Engineering and Architecture of Roblox Backbone and Edge Network. You will ensure that we are making the right investments with our global expansion to provide a ...

Senior Software Engineer, Sharing

San Mateo, CA ยท On-site

$243K - $295K/yr

Design and build engaging, high-performance content creation/sharing and consumption experiences across Roblox Moments * Own projects end to end, from design and architecture to launch and iteration ...

Showing results 41-60

Roblox Architect information

What does a Roblox Architect do?

A Roblox Architect is responsible for designing and building complex structures, environments, and interactive experiences within the Roblox platform. They use Roblox Studio and scripting languages like Lua to create engaging games, worlds, or assets. In addition to technical skills, they often collaborate with designers, artists, and developers to ensure the final product is both visually appealing and functional. Their work helps set the foundation for the overall user experience in Roblox games and virtual spaces.

How does a Roblox Architect typically collaborate with game designers and scripters during project development?

A Roblox Architect works closely with game designers to understand the overall vision and gameplay requirements, then translates those ideas into 3D environments and structures within Roblox Studio. Collaboration with scripters is essential to ensure that architectural elements support interactive features and gameplay mechanics. Communication often involves sharing assets, iterative feedback sessions, and regular meetings to align on project milestones. This teamwork ensures a cohesive player experience and efficient development process.

What are the key skills and qualifications needed to thrive as a Roblox Architect, and why are they important?

To thrive as a Roblox Architect, you need expertise in 3D modeling, scripting with Lua, game design principles, and a solid portfolio of original Roblox experiences. Familiarity with Roblox Studio, version control systems, and possibly certifications in game development or related fields are valuable. Creative problem-solving, attention to detail, and strong collaboration skills help set top performers apart. These abilities are crucial for building engaging, high-quality games that attract and retain players on the Roblox platform.

What is the difference between Roblox Architect vs Roblox Game Designer?

AspectRoblox ArchitectRoblox Game Designer
Primary RoleDesigns and plans the structural layout and environment of Roblox worlds and buildings.Creates gameplay mechanics, levels, and interactive experiences within Roblox games.
Skills & Certifications3D modeling, environment design, knowledge of Roblox Studio, basic scripting.Game design principles, scripting (Lua), user experience, creativity.
Work EnvironmentDesign studios, remote work, collaborative with developers and artists.Game studios, remote or on-site, working closely with developers and artists.

Roblox Architects focus on designing the visual and structural aspects of Roblox worlds, while Roblox Game Designers concentrate on creating engaging gameplay and interactive experiences. Both roles require familiarity with Roblox Studio and scripting, but their core responsibilities differ in scope and focus.

What are popular job titles related to Roblox Architect jobs?

For Roblox Architect jobs, the most frequently searched job titles are:

Infographic showing various Roblox Architect job openings in the United States as of September 2026, with employment types broken down into 94% Full Time, 1% Part Time, and 5% Contract. Highlights an 77% Physical, 6% Hybrid, and 17% Remote job distribution.

Principal Software Engineer

San Mateo, CA โ€ข On-site

Roblox
Software Developmentย โ€ขย 51 - 200 employees

$153K - $206K/yr

Full-time

Re-posted 27 days ago


Job description

Why Safety?

At Roblox, we strive to connect a billion people with optimism and civility, and the Safety organization's mission is to become the leader in civil immersive online communities. We systematically detect, remove, and prevent problematic content and behavior, and we make Roblox accounts secure and free from compromise. We cover a broad area of the tech spectrum, including machine learning, classifiers for 3D models, experimentation, automation, detection workflows, and AI-powered text filters. Aligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. In doing so, we keep Roblox safe, civil, and inclusive, and we foster positive relationships between people around the world.

Why Safety Foundation?

Safety Foundation is the infrastructure backbone that powers safety across Roblox. Every piece of content reviewed, every moderation action taken, every safety workflow running anywhere on the platform flows through systems built by this team. We are the platform that other safety teams build on - and right now, we're in the middle of one of the most significant evolutions in our history.

We're scaling to handle 10x more traffic while keeping cost growth in check. We're rebuilding the platform to be AI-first, natively supporting agentic and ML-driven safety workflows without compromising on security or auditability. And we're radically improving developer velocity - cutting the time it takes any team to integrate safety capabilities from months to hours.

As a Principal Software Engineer on Safety Foundation, you'll be the hands-on tech lead for a group of engineers on the team. You'll set technical direction, own architecture decisions, and stay deeply engaged in the work. Your decisions will shape how safety works across all of Roblox - for over 100+ daily monthly active users.

You Will:

  • Serve as the hands-on tech lead for a group of engineers on the Safety Foundation team - setting technical direction, driving execution, and staying close to the code
  • Lead the design and implementation of a scalable, cost-efficient platform engineered for 10x traffic growth
  • Drive the AI-first transformation of the safety platform: architecting agentic and ML-integrated workflows with the security, auditability, and reliability that production safety systems require
  • Build the developer experience layer that enables product teams across Roblox to integrate safety capabilities in hours, not months
  • Partner closely with Trust & Safety ML, User Safety, Safety Operations, and product teams to translate platform needs into durable infrastructure
  • Define backend standards and patterns across the team; raise the technical bar through code review, architecture guidance, and mentorship
  • Identify and resolve performance bottlenecks across networking, data, and compute - at scale

You Have:

  • 10+ years of experience building large-scale backend/distributed systems and shipping high-quality systems to production. Strong preference for candidates who have experience with building developer platforms.
  • 4+ years acting as a tech lead: setting direction, driving execution, and growing engineers at multiple levels
  • Deep proficiency in Go or a similar compiled language (Go strongly preferred). Experience with CQRS & Event Sourcing is a plus
  • Experience with NoSQL databases at scale (DynamoDB, Cassandra, or similar)
  • Experience with or strong interest in AI/ML platform integration - pipelines, agentic workflows, HITL workflows or similar
  • BA/BS in Computer Science, Engineering, or a related technical field - or equivalent experience

You Are:

  • A hands-on technical leader. You can zoom out to own the architecture and zoom in to write the hard code. You don't choose between leading and building - you do both.
  • A platform thinker. You design for reuse, velocity, and reliability. You understand that your customers are other engineering teams, and you build with them in mind.
  • Comfortable with ambiguity. You thrive on open-ended, gnarly problems. You can break them down, build alignment, and drive them to resolution - without waiting for perfect requirements.
  • A team-player & multiplier. You are collaborative & strive to make everyone around you better - through rigorous code & architecture reviews, clear technical communication, and a genuine investment in the growth of the people you work with.