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Research Developer Jobs in British Columbia (NOW HIRING)

We are seeking an engineer who thrives at the intersection of research, open-source innovation, and production workflows. This role focuses on rapidly transforming novel research ideas, experimental ...

The Role We're looking for Research Scientists to join Wayve Labs and help build the next ... Strong programming skills in Python, with experience using frameworks such as PyTorch * A data ...

The Department of Civil Engineering at the University of British Columbia, Vancouver campus invites applications for a full-time, Research Associate appointment in the BIM TOPiCS Lab led by Dr.

Collaborates with researchers, coordinators, radiologists, programmers, technicians, and other staff to ensure that study-related tasks are completed. Work Performed * Assist in quality control of ...

Research Associate

Vancouver, BC · On-site

CA$6.3K/mo

Proficiency in programming languages such as Python, R, and MATLAB is essential. Experience working ... Experience in healthrelated research or clinical neuroscience is an asset. * Strong problemsolving ...

Postdoctoral Researcher - XLZD experiment

Vancouver, BC

CA$65K - CA$76K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

We are a publicly funded, not-for-profit research lab that is a hub for discovery and innovation ... TRIUMF's diverse community of nearly 600 multidisciplinary researchers, engineers, technicians ...

... Engineering, Molecular Biology, or a related discipline, with a minimum of three years of relevant ... Experience working collaboratively in a multidisciplinary biomedical research environment.

Academic Job Category Faculty Non Bargaining Job Title Research Associate Department Department of ... Engineering, Molecular Biology, or a related discipline, with a minimum of three years of relevant ...

A recent PhD in Computational Biology, Bioinformatics, Genomics, Systems Biology, Computer Science, Biomedical Engineering, Molecular Biology, or a related discipline. Demonstrated research ...

A recent PhD in Computational Biology, Bioinformatics, Genomics, Systems Biology, Computer Science, Biomedical Engineering, Molecular Biology, or a related discipline. Demonstrated research ...

Rail Solutions our end-to-end critical engineering solutions fulfill an essential role in ... Research Chemist I works collaboratively and independently within the consumable products group.

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Showing results 1-20

Research Developer information

See British Columbia salary details

$25K

$88.7K

$162.5K

How much do research developer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for research developer in British Columbia is $88,747.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,000.00 and $135,000.00 per year, depending on experience, location, and employer.
Infographic showing various Research Developer job openings in British Columbia as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 84% Full Time, 12% Part Time, and 2% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $88,747 per year, or $42.7 per hour.

R&D Engineer

Netflix

Vancouver, BC • On-site, Remote

Full-time

Re-posted 4 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

70th of 76 rated media


Job description

Netflix is a global leader in entertainment services, expanding beyond media distribution into cutting-edge content production. Within this ecosystem, Eyeline Labs serves as the research and innovation arm of Netflix Eyeline Studios, developing and deploying advanced technologies that transform how films are made.

Our mission is to tackle the challenges of tomorrow, making the seemingly impossible achievable, delivering photorealistic quality with exceptional speed and efficiency, and supporting creators in bringing their boldest creative visions to life.

We want to provide you with a solid foundation where you can be a part of an innovative team of brilliant researchers, developers and virtual storytellers. Learn more.

We are seeking an engineer who thrives at the intersection of research, open-source innovation, and production workflows. This role focuses on rapidly transforming novel research ideas, experimental algorithms, and emerging open-source technologies into practical tools, plugins, and prototypes that can be used in real-world creative and production environments.

The ideal candidate is a builder and problem-solver and someone comfortable navigating ambiguity, quickly validating technical feasibility, and creating functional prototypes that help teams decide what should evolve into scalable products.

This role acts as a bridge between research teams, applied innovation groups, artists, and pipeline engineering accelerating the path from concept to production-ready solutions.

Key Responsibilities

  • Translate novel research, experimental techniques, and open-source tools into functional prototypes and working demonstrations

  • Rapidly develop plugins, scripts, and lightweight tools for evaluation within production environments and creative software

  • Integrate experimental solutions into existing pipelines through wrappers, connectors, or proof-of-concept implementations

  • Evaluate emerging technologies by building targeted prototypes that validate feasibility, performance, and usability

  • Collaborate with research, engineering, and artist teams to interpret requirements and refine technical solutions

  • Design and implement structured testing workflows to assess new tools against real production scenarios

  • Gather feedback from artists and stakeholders to iterate quickly on prototypes

  • Maintain awareness of relevant research publications, open-source developments, and emerging industry tools

  • Document prototypes, workflows, and evaluation outcomes to support decision-making and future productization

  • Help implement data preparation and validation pipelines for multi-view and video datasets, including synchronization, metadata handling, and quality checks

Qualifications

  • Strong software engineering background with experience in rapid prototyping

  • Proficiency in Python and C++

  • Strong experience with computer vision and machine learning architectures

  • Experience with 3D Gaussian Splatting, NeRFs, or other radiance-field-based methods, including training and evaluation

  • Practical experience training or fine-tuning video diffusion or related generative models on custom datasets

  • Hands-on experience with multi-view camera calibration

  • Ability to quickly understand and implement research concepts

  • Familiarity with open-source ecosystems and collaborative development practices

  • Strong debugging and problem-solving skills

  • Ability to make pragmatic trade-offs between cutting-edge research and what's feasible on production timelines

  • Passion for movies, TV, and storytelling (Preferred)

  • Familiarity with VFX/animation data formats and pipeline technologies (USD, OpenEXR, OCIO, etc.)(Preferred)

  • Experience building plugins or extensions for creative VFX software including real-time engines (e.g., Houdini, Nuke, Unreal Engine) (Preferred)

130 000-200 000$ CAD a year

This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.

About Us

Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.

At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.

Netflix Investment- Eyeline

With the support of Netflix's investment in our pipeline, infrastructure, and workforce, we're pushing the boundaries of what's possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.

Come as you are

We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.


What Netflix employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997