... remote graphics engine. This is a "back of the front-end" role, where your efforts will be ... Experience with WebGL or web graphics * A background in geometry and/or experience with design ...
... remote graphics engine. This is a "back of the front-end" role, where your efforts will be ... Experience with WebGL or web graphics * A background in geometry and/or experience with design ...
Santa Monica,CA or USA Remote Company: Forge, A Tech-Powered Creative Agency About Us: At Helios ... Bonus if you have experience with real-time rendering tools, Unity/Unreal Engine, or WebGL ...
Santa Monica,CA or USA Remote Company: Forge, A Tech-Powered Creative Agency About Us: At Helios ... Bonus if you have experience with real-time rendering tools, Unity/Unreal Engine, or WebGL ...
Santa Monica,CA or USA Remote Company: Forge, A Tech-Powered Creative Agency About Us: At Helios ... Bonus if you have experience with real-time rendering tools, Unity/Unreal Engine, or WebGL ...
Quick apply
Santa Monica,CA or USA Remote Company: Forge, A Tech-Powered Creative Agency About Us: At Helios ... Bonus if you have experience with real-time rendering tools, Unity/Unreal Engine, or WebGL ...
Senior Software Engineer, Frontend
Los Angeles, CA · On-site +1
$145K - $195K/yr
We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... Experience with WebGL or web graphics * A background in geometry and/or experience with design ...
Senior Software Engineer, Frontend
Los Angeles, CA · On-site +1
$145K - $195K/yr
We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... Experience with WebGL or web graphics * A background in geometry and/or experience with design ...
Remote Webgl information
What are some typical challenges faced by Remote WebGL Developers, and how can they be addressed?
What is the difference between Remote Webgl vs Remote 3D Artist?
| Aspect | Remote Webgl | Remote 3D Artist |
|---|---|---|
| Required Skills | WebGL programming, JavaScript, 3D rendering | 3D modeling, animation, texturing |
| Work Environment | Web development teams, tech companies | Design studios, multimedia agencies |
| Industry Usage | Web applications, interactive websites | Games, visualizations, media projects |
Remote Webgl focuses on programming and integrating 3D graphics into web environments, requiring coding skills. Remote 3D Artists create visual assets and animations, often working in design or media industries. While both roles involve 3D work, Webgl emphasizes technical implementation within web platforms, whereas 3D Artists focus on artistic creation.
What are the key skills and qualifications needed to thrive as a Remote WebGL Developer, and why are they important?
What is a Remote WebGL Developer?
Other
Re-posted 15 days ago
Job description
As a Senior Frontend Engineer at Zoo, you'll play a crucial role in the development and enhancement of our novel open-source CAD modeling app, Zoo Design Studio. This unique, DSL-driven application leverages traditional CAD UI for code generation/editing while streaming a 3D scene from our remote graphics engine. This is a "back of the front-end" role, where your efforts will be instrumental in creating and gluing features together from our UI that drives DSL code-mods, triggering executions with our Rust/Wasm DSL, or interfacing with our backend's WebSocket API and doing so in an extensible way. We're looking for a seasoned Engineer with substantial experience building highly performant, scalable web applications with a deep understanding of performance optimization techniques. This is an awesome opportunity to significantly impact one of our core products during this critical phase of growth for our team.
What You'll Do- Develop and optimize the frontend of our modeling app, focusing on performance and user experience
- Collaborate with backend teams to design and implement robust APIs that support the app's code-driven design functionality
- Enhance the app's UI/UX by leveraging Typescript, React, and XState, ensuring that the interface is both powerful and easy to use
- Develop delightful CodeMirror extensions that bridge the gap between the user's code and the 3d-model
- Implement advanced AST/code-mods, CodeMirror enhancements, and deep integration with WebAssembly (Wasm) for performance improvements
- Utilize Xstate for state management to maintain app consistency and reliability across various user interactions
- Apply a deep understanding of JavaScript and browser internals to improve app functionality and performance
- B.S. in Computer Science or a related field, or equivalent professional experience
- Substantial experience in frontend software development building complex, highly performant and scalable applications
- Strong proficiency in Typescript and React, with a portfolio or examples of complex applications built using these technologies
- Deep knowledge of JavaScript and its internal workings and performance optimization techniques
- Familiarity with WebAssembly (Wasm) and its use in web applications for performance enhancements
- Understanding of browser internals across major browsers (Chrome, Firefox, Chromium, Brave, etc.) and their impact on application performance and compatibility
- Knowledge of Xstate or similar state management libraries
- Proficiency with Rust
- Experience with CodeMirror6
- Experience with ASTs even if custom ESLint rules
- Experience with WebGL or web graphics
- A background in geometry and/or experience with design-based software