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Remote Web Game Developer Jobs in Palmdale, CA (NOW HIRING)

Lead Game Engineer

Los Angeles, CA ยท Remote

$198K - $219K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to ... As our Lead Game Engineer, you will... Team Leadership * Manage, mentor, and grow a team of game ...

Gameplay Engineer

Los Angeles, CA ยท Remote

$105K - $133K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the ...

Producer II

Glendale, CA ยท Remote

$105K - $140K/yr

  • Medical

  • Life

Working with top-class industry talent, this role is perfect for the seasoned game developer ... This is a remote opportunity reporting to our Sr. Manager, Production. What You Will Do: * Manage ...

Senior Game Recruiter

Los Angeles, CA ยท On-site +1

  • Medical

  • Life

  • Retirement

  • PTO

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

Senior Gameplay Programmer AI [USA]

Los Angeles, CA ยท On-site +1

  • Medical

  • Life

  • Retirement

  • PTO

In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai ... We are searching for a candidate who is passionate about enhancing developer productivity through ...

Senior Gameplay Programmer AI [USA]

Los Angeles, CA ยท Remote

  • Medical

  • Life

  • Retirement

  • PTO

In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai ... We are searching for a candidate who is passionate about enhancing developer productivity through ...

Technical Game Designer

Los Angeles, CA ยท Remote

$80K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer ...

Senior/Principal Graphics Engineer

Los Angeles, CA ยท Remote

$150K - $220K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Remote: US and Canada Only We are looking for an exceptional Senior Graphics Engineer to join our engine team and help us continue to grow the most advanced social game on earth. You'll collaborate ...

Salesforce Developer

Los Angeles, CA ยท Remote

$90K - $150K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Remote Pay: $90k - $150k Core duties and responsibilities include the following. Other duties may ... Creating and maintaining integrations with other applications and systems using web services and ...

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Remote Web Game Developer information

See Palmdale, CA salary details

$17

$48

$77

How much do remote web game developer jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for remote web game developer in Palmdale, CA is $48.23, according to ZipRecruiter salary data. Most workers in this role earn between $37.02 and $58.32 per hour, depending on experience, location, and employer.

What is a remote web game developer?

A Remote Web Game Developer is a professional who designs, develops, and maintains online games that are played through web browsers, all while working from a location outside of a traditional office setting. They use web technologies such as HTML5, JavaScript, and WebGL to create interactive and engaging gaming experiences. By working remotely, these developers often collaborate with teams and clients virtually, utilizing project management tools and communication platforms. This role requires strong programming skills, creativity, and the ability to troubleshoot and optimize games for various devices and browsers.

What are the key skills and qualifications needed to thrive as a remote web game developer?

To thrive as a Remote Web Game Developer, you need strong programming skills in languages like JavaScript, HTML5, and CSS, along with experience in game design principles and a relevant degree or portfolio. Familiarity with game engines such as Phaser, Unity (WebGL), or Three.js, as well as version control systems like Git, is commonly required. Excellent communication, self-motivation, and time management are crucial soft skills for collaborating remotely and meeting project deadlines. These abilities enable developers to produce high-quality, engaging games while effectively contributing to distributed teams.

How do remote web game developers typically collaborate with artists and designers in a distributed team environment?

Remote Web Game Developers often work closely with artists and designers using collaborative tools such as version control systems, project management platforms, and real-time communication apps. Regular virtual meetings and clear documentation help ensure that game features and visual assets are integrated smoothly. Developers frequently participate in code reviews and design feedback sessions to align technical implementation with creative vision, making strong communication and proactive problem-solving essential in remote settings.

What is the difference between Remote Web Game Developer vs Remote Mobile Game Developer?

AspectRemote Web Game DeveloperRemote Mobile Game Developer
Required SkillsHTML5, JavaScript, WebGL, CSSJava, Swift, Kotlin, Unity
Work EnvironmentWeb browsers, cloud platformsMobile devices, app stores
Industry UsageOnline gaming websites, social mediaApp stores, mobile gaming platforms
Common Search IntentWeb-based game development, browser gamesMobile game development, app deployment

The main difference between a Remote Web Game Developer and a Remote Mobile Game Developer lies in the platforms and technologies used. Web game developers focus on creating games for browsers using HTML5 and JavaScript, while mobile game developers build games for smartphones and tablets using languages like Java, Swift, or game engines like Unity. Both roles require programming skills and understanding of game design, but they target different user experiences and distribution channels.

What are popular job titles related to Remote Web Game Developer jobs in Palmdale, CA?

For Remote Web Game Developer jobs in Palmdale, CA, the most frequently searched job titles are:

What job categories do people searching Remote Web Game Developer jobs in Palmdale, CA look for?

The top searched job categories for Remote Web Game Developer jobs in Palmdale, CA are:

What cities near Palmdale, CA are hiring for Remote Web Game Developer jobs?

Cities near Palmdale, CA with the most Remote Web Game Developer job openings:

Infographic showing various Remote Web Game Developer job openings in Palmdale, CA as of August 2026, with employment types broken down into 69% Full Time, 14% Part Time, 6% Temporary, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $100,313 per year, or $48.2 per hour.

Lead Game Engineer

Gardens Interactive

Los Angeles, CA โ€ข Remote

$198K - $219K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Posted 15 days ago


Job description

At Gardens Interactive, we're building games centered on connection, collective adventure, and emergent stories. We believe the spirit with which we build games is reflected in the experiences our players have. The way we collaborate, solve problems, navigate uncertainty, and care for one another ultimately shapes the worlds we create. We're creating magical, shared experiences that bring players together, and we know those experiences come from teams that are curious, resilient, ambitious, and deeply committed to one another.

We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to explore new ideas. If you enjoy solving difficult problems with kind, talented teammates and want to help build worlds where friendships flourish, we'd love to meet you.

As our Lead Game Engineer, you will...

Team Leadership

  • Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development.

  • Plan, recruit, and interview technical roles within the Gameplay Engineering team.

  • Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.

  • Create a healthy, high-trust engineering culture at a small-studio scale.

Hands-on Development

  • Review pull requests and unblock engineers on hard technical problems.

  • Debug and resolve complex cross-system issues, especially around multiplayer sync, performance, and stability.

  • Prototype or build out gameplay systems directly when the team needs an extra pair of hands.

Cross-functional Collaboration

  • Partner closely with game design, art, and production to scope features and keep engineering aligned with the creative vision.

  • Partner with the Technical Director to create a realistic technical roadmap.

  • Communicate engineering status, risks, and trade-offs clearly to studio leadership.

What You'll Bring

  • 6+ years of professional game development experience, with shipped title(s) built in Unreal Engine.

  • 2+ years of experience directly managing or leading engineers (formal management, tech lead, or team lead experience).

  • Strong C++ skills and deep familiarity with Blueprint workflows.

  • Hands-on experience with online multiplayer systems, including replication, client-server architecture, netcode, and the performance/debugging challenges that come with them.

  • Solid grasp of software architecture and design patterns, and the judgment to know when to apply them versus keep things simple.

  • Experience working cross-functionally with design, art, and production in a real production environment.

  • Comfortable operating with high ownership in a lean team where you wear multiple hats.

  • Strong communication skills: able to explain technical trade-offs to non-engineers and rally a small team around a plan.

Nice to Have

  • Experience shipping a live-service or online multiplayer game post-launch (patching, live ops, backend services).

  • Experience at an independent or mid-size studio.

  • Experience with performance profiling and optimization.

The Team

  • Reports to the Technical Director.

  • Leads the Gameplay Engineering team.

  • Partners closely with the Backend Lead, Technical Director, Production, Design, Art, QA, and the broader engineering organization

How We Work

We believe great games are built by people who care deeply about both the work and one another. Our values guide how we collaborate, solve problems, make decisions, and grow together. They're practical behaviors, not slogans, and they're part of how we hire, give feedback, and support one another every day.

We're looking for teammates who are excited to:

  • Stay curious and ask thoughtful questions.

  • Adapt when plans change.

  • Exercise good judgment rather than chase perfection.

  • Care for the success of the whole team, not just their own work.

  • Pursue ambitious goals while remaining humble enough to keep learning.

  • Commit fully to the shared adventure we're building together.

You'll Thrive Here If...

  • You enjoy asking questions before jumping to conclusions.

  • You adapt comfortably when priorities evolve.

  • You balance ambition with pragmatism.

  • You communicate thoughtfully and seek feedback.

  • You care about helping your teammates succeed.

  • You embrace uncertainty as part of creating something new.

Please Note: Applicants must be legally authorized to work in the United States or Canada. Gardens cannot assist with work authorizations or work visas. Applicants must also be willing to work within North American time zones (EST–PST).

Our Interview Process

(all interviews are 1 hour video calls on Google Meet unless otherwise noted)

  • Step 1: People Operations Introduction

  • Step 2: Hiring Manager Interview

  • Step 3: Panel Interview (3 - 1 Hour Sections)

  • Step 4: Gardeners Debrief

  • Step 5: Offer

Life at Gardens

Gardens is a fully distributed game studio founded by creators behind titles including Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Baldur’s Gate 3, and more.

We're developing our flagship project: a multiplayer fantasy adventure inspired by the friendships, discoveries, and unforgettable stories that emerge when people explore together.

We believe the best ideas come from teams with diverse experiences, perspectives, backgrounds, and ways of thinking. Every Gardener helps shape not only what we build, but how we build it.

Each of us arrives by a different path, bringing unique experiences, perspectives, and ways of seeing the world. That range is part of what makes our games and our studio better than any one of us could build alone.

Gardens Offers:

  • Competitive salaries and pay transparency

  • Stock options

  • Medical, dental, and vision coverage (100% for individuals, 90% for dependents)

  • Life insurance, short-term and long-term disability, and additional benefits

  • 401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada)

  • Paid parental leave

  • A fully distributed remote studio across North American time zones

Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.

Physical Requirements: This is a primarily sedentary, remote role requiring the ability to remain stationary and perform computer-based work for extended periods, including sustained use of monitors, keyboards, mice, and game controllers for a minimum of six hours per day. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions of the role. Gardens is committed to providing reasonable accommodations for qualified individuals with disabilities.

Encouragement: We believe that diverse perspectives make our team stronger and our games better. If you're excited about this role but don't meet every single qualification, we encourage you to apply anyway.

Research consistently shows that talented people, particularly women, people of color, and those from historically underrepresented communities are less likely to apply unless they meet every listed requirement. We care far more about curiosity, growth, and a willingness to learn than checking every box.

Scam Note: Unfortunately, scammers have impersonated Gardens Interactive by offering fake employment opportunities intended to collect financial information.

Official communication from our team will always come from a @gardens.dev email address. We will never ask for financial information during the hiring process.

If you're ever unsure whether a message is legitimate, please contact us directly through LinkedIn or careers@gardens.dev

Compensation Range: $198K - $219K