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Remote Video Game Sound Designer Jobs in Toronto, ON

Game Developer Job Type: Contract Location: Remote Job Summary: Our customer's team is seeking a ... Collaborate with designers, artists, and engineers to deliver high-quality experiences. * Debug ...

Remote Role Summary We are seeking experienced Graphic Designers specializing in editorial, poster ... Annotate editorial, poster, marketing, and short video assets using precise design terminology.

New

Remote Duration: Up to 6 months Commitment: 10+ hours/week Role Responsibilities * Evaluate AI ... Qualifications Must-Have * 3+ years of experience as a music producer, audio engineer, and/or sound ...

Remote Duration: Up to 6 months Commitment: 10+ hours/week Role Responsibilities * Evaluate AI ... Qualifications Must-Have * 3+ years of experience as a music producer, audio engineer, and/or sound ...

Remote (with hybrid options in Toronto) Compensation: Hourly ($32) The Vosyn internship is unique ... At Vosyn, we embrace the exciting, game-changing world of Artificial Intelligence, driving ...

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Showing results 1-20

Remote Video Game Sound Designer information

See Toronto, ON salary details

$16.7K

$63.3K

$132.2K

How much do remote video game sound designer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for remote video game sound designer in Toronto, ON is $63,328.00, according to ZipRecruiter salary data. Most workers in this role earn between $34,833.00 and $81,118.00 per year, depending on experience, location, and employer.

What is a remote video game sound designer?

A Remote Video Game Sound Designer creates and implements audio elements for video games while working from a remote location. This includes sound effects, background music, and character voices to enhance the gaming experience. They collaborate with developers, artists, and other audio professionals to ensure high-quality sound design that matches the game's vision. The role requires proficiency in audio software, field recording, and sometimes coding for integration into game engines. Working remotely means strong communication and time management skills are essential.

What are the key skills and qualifications needed to thrive as a remote video game sound designer?

To thrive as a Remote Video Game Sound Designer, you need strong audio engineering skills, creativity in sound design, and a solid understanding of game audio implementation, typically backed by experience or a relevant degree in audio production or a related field. Expertise in industry-standard audio software such as Pro Tools, FMOD, Wwise, and DAWs, as well as familiarity with version control systems, is often required. Communication, collaboration, and time management are vital soft skills for working with distributed teams and meeting project deadlines. These abilities enable you to create immersive soundscapes that enhance gameplay while efficiently coordinating with developers and artists in a remote environment.

What are some common challenges faced by remote video game sound designers?

Remote video game sound designers often face challenges like keeping clear communication with development teams across different time zones, syncing sound elements with gameplay without being physically present, and managing feedback remotely. Collaborative tools such as video conferencing, cloud-based project management, and file-sharing platforms help overcome these hurdles, but adaptability and proactive communication are essential. Additionally, working remotely requires strong self-motivation and organizational skills to stay on top of project milestones and deliverables. Despite these challenges, remote sound designers gain the flexibility to work with international teams and contribute to a wide variety of projects.

Can remote video game sound designers work remotely?

Yes, remote video game sound designers can work remotely, as the role primarily involves using digital audio tools and software that can be accessed from any location. Many companies hire remote sound designers to collaborate with development teams through online communication platforms, and a strong understanding of audio editing software and project management tools is essential for success in a remote setting.

How much do remote video game sound designers make?

Remote video game sound designers typically earn between $40,000 and $80,000 annually, depending on experience, project scope, and the complexity of the sound design. Senior or specialized sound designers with industry experience can earn higher salaries, especially when working on major titles or for established studios. Freelance sound designers may have variable income based on project rates and workload.

How to get into remote video game sound design?

To get into remote video game sound design, develop a strong portfolio showcasing your audio work, gain proficiency in digital audio workstations like Pro Tools or Ableton, and learn game development tools such as Unity or Unreal Engine. Building experience through internships, freelance projects, or online courses can also help establish your skills for remote work opportunities.

What are popular job titles related to Remote Video Game Sound Designer jobs in Toronto, ON?

For Remote Video Game Sound Designer jobs in Toronto, ON, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Sound Designer jobs in Toronto, ON look for?

The top searched job categories for Remote Video Game Sound Designer jobs in Toronto, ON are:

Infographic showing various Remote Video Game Sound Designer job openings in Toronto, ON as of August 2026, with employment types broken down into 3% Internship, 71% Full Time, 16% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $63,328 per year, or $30.4 per hour.

Senior Product Manager, Games (Remote)

Toronto, ON โ€ข On-site, Remote

Full-time

PTO

Re-posted 26 days ago


Job description

Description
Reporting to: Senior Manager, Product
Seniority: Senior

TL/DR:
As a Senior Product Manager you will guide and drive strategies for our growing Games team. You will work closely with our cross-functional team of programmers, artists, and designers to realize innovative new casino game prototypes as a part of our Rushlane universe. Coordinating with other product departments and stakeholders you will then help bring validated new games to market. 

The nitty-gritty:
  • Planning and oversight of the product roadmap for game initiatives.
  • Collaborate to understand game concepts and support the Games team with lean and rapid prototyping as well as testing of concepts for market validation.
  • Work with stakeholders and Games team to link product strategy, business objectives with games team initiatives.
  • Ongoing establishment of hypotheses and validation for every game and enhancement.
  • Use playtests, player feedback, and metrics to gain insights and guide the team's work.
  • Lead cross-department productization efforts for games initiatives including marketing, sportsbook, and compliance.
  • Manage day-to-day workflow and organization for the Games team with JIRA, prioritizing and tracking tasks to ensure milestones are being met.
  • Engage with stakeholders to understand and create alignment on project scope, objectives, approach, task ownership and deliverables.
  • Communicate status, project milestones, and risks to key stakeholders and communicate decisions back to the team effectively.
  • Plan resourcing, project timelines, and budget in collaboration with other departments and product groups.
  • Ongoing documentation of process, workflows, and requirements.

Your stats:
  • 5+ year of product management experience
  • Bachelor’s Degree or equivalent professional experience
  • Experience working with Senior Management to understand business objectives and priorities
  • Experience working cross-functionally with different stakeholders such as Senior Management and department stakeholders (Marketing, Product, Customer Support etc.)
  • Experience bringing agile experimentation initiatives to market
  • Experience working with qualitative and quantitative data to inform experiments
  • Proven ability to create operational plans and see them through to execution
  • Proven ability to solve problems creatively 
  • Work well under pressure and can manage multiple priorities and stakeholders
  • Exceptional written and communication skills with a high attention to detail
  • Self-starter motivated to excel, ability to work with minimal supervision and maintain productivity

Bonus points if:
  • You have experience working at a start-up 
  • You have experience working with games
  • A passion or interest in esports and gaming

Our Stats
  • We offer a competitive salary and total rewards package.
  • A chance to work in one of the most exciting and rapidly growing industries
  • Work with an extremely talented team who share a love for video games and esports on truly innovative projects.
  • See your performance in real time, be part of a supportive team with a focus on training, coaching and continual improvement, and benefit from yearly salary reviews
  • Remote and flexible working arrangements.
  • Open Paid Vacation. 
  • Free video games! Every Rivalry employee gets a monthly stipend.
  • + more!