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Remote Video Game Sound Designer Coordinator Jobs

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build ...

Game Designer

$158K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Vora is Hiring a Remote Video Editor (Instagram)! Location: Fully Remote Schedule: Full-Time ... Edit and refine videos designed for viral performance * Brainstorm new content ideas for Instagram ...

We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above ... Work directly with engineers and designers to get problems actually solved, not just filed * Verify ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Provo, UT · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

MS · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

SD · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Austin, TX · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

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Remote Video Game Sound Designer Coordinator information

See salary details

$35.5K

$53K

$71K

How much do remote video game sound designer coordinator jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote video game sound designer coordinator in the United States is $53,043.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,000.00 and $58,000.00 per year, depending on experience, location, and employer.

What cities are hiring for Remote Video Game Sound Designer Coordinator jobs?

Cities with the most Remote Video Game Sound Designer Coordinator job openings:

What are the most commonly searched types of Remote Video Game Sound Designer jobs?

The most popular types of Remote Video Game Sound Designer jobs are:

What states have the most Remote Video Game Sound Designer Coordinator jobs?

States with the most job openings for Remote Video Game Sound Designer Coordinator jobs include:

Infographic showing various Remote Video Game Sound Designer Coordinator job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, 1% Temporary, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $53,043 per year, or $25.5 per hour.

Sound Designer

Prisms VR

San Francisco, CA • On-site, Remote

Full-time

Re-posted 24 days ago


Key responsibilities

  • Design and produce original sound assets that align with educational objectives and enhance the immersive VR experience.

  • Implement and integrate sound assets into the Unity game engine to ensure seamless audio-visual interaction.

  • Create spatial audio soundscapes and dynamic audio assets to support pedagogical goals and improve learning in virtual reality environments.


Job description

OUR MISSION
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.
THE JOB
Interactive Sound Designer
JOB DESCRIPTION
Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.
KEY RESPONSIBILITIES
  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience.
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments.
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals.
  • Create dynamic audio assets that enhance learning in interactive experiences.
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context.
  • Innovate and adapt sound design techniques to suit evolving VR technologies and educational methodologies.
  • Maintain a comprehensive asset library for use in current and future projects.
  • Provide audio support for ongoing development and maintenance of VR applications.

REQUIREMENTS
  • Proven experience in sound design, preferably within interactive or gaming environments.
  • Strong understanding of Unity and its audio implementation processes.
  • Familiarity with educational sound design principles and the importance of sound in learning environments.
  • Ability to create a wide range of audio from ambient soundscapes to dynamic interactive audio assets.
  • Experience with audio recording, editing, and mixing tools.
  • Basic knowledge of C# programming is a plus but not mandatory.
  • A strong portfolio showcasing relevant sound design work.
  • Excellent collaboration and communication skills.
  • Passion for transforming education through innovative technology and immersive experiences.

EQUAL OPPORTUNITY WORKPLACE
Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.