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Remote User Experience Designer Jobs in Andover, MN

Lead UI/UX Designer Are you ready to take the lead as our next UI/UX Designer? In this exciting ... REMOTE ELIGIBILITY: Hybrid to Seaford, DE, Minneapolis, MN or Fort Worth, TX office ESSENTIAL ...

UI/UX Designer

Minneapolis, MN · Remote

$135K - $150K/yr

We are looking for a UI/UX Designer to be the connective tissue between the people who use this ... WORK ENVIRONMENT This role is a remote position. POSITION TYPE/ EXPECTED HOURS OF WORK Full-time ...

Company Description Tech Tammina LLC Job opportunity - Pega UX position - Remote- Work from Home -Contract The Pega UX is a systems analyst that has worked with user experience in Pega ...

Here, we pride ourselves on designing tangible, inspiring, and impactful solutions that serve all ... As a UX Researcher - AI Enablement, you will contribute research that helps Target understand and ...

Fully Remote (U.S. Only) Employment Type: Full-Time Are you an experienced and collaborative ... Trissential is hiring a Product Owner to join our client's End User Services team, where you'll ...

Fully Remote (U.S. Only) Employment Type: Full-Time Are you an experienced and collaborative ... Trissential is hiring a Product Owner to join our client's End User Services team, where you'll ...

Fully Remote (U.S. Only) Employment Type: Full-Time Are you an experienced and collaborative Product Owner who thrives in agile environments and enjoys shaping modern endpoint management experiences?

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Remote User Experience Designer information

See Andover, MN salary details

$55.2K

$109.7K

$177.6K

How much do remote user experience designer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for remote user experience designer in Andover, MN is $109,672.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,000.00 and $129,100.00 per year, depending on experience, location, and employer.

What is a remote user experience designer?

Remote User Experience (UX) Designers are professionals who focus on improving the usability and accessibility of digital products, such as websites and mobile apps, while working from a remote location. They conduct user research, create wireframes and prototypes, and collaborate with other team members online to ensure a seamless user experience. Remote UX Designers use digital tools to communicate, gather feedback, and iterate on design solutions, making it possible to contribute effectively without being physically present in an office.

What are the key skills and qualifications needed to thrive as a remote user experience designer?

To thrive as a Remote User Experience Designer, you need proficiency in user research, information architecture, wireframing, and prototyping, often backed by a degree in design or a related field. Familiarity with tools such as Figma, Sketch, Adobe XD, and usability testing platforms is typically required. Strong communication, collaboration, and self-motivation are essential soft skills for remote teamwork and stakeholder management. These competencies ensure the creation of intuitive, user-centered products while maintaining productivity and alignment across distributed teams.

How do remote user experience designers effectively collaborate with cross-functional teams despite working from different locations?

Remote User Experience Designers often collaborate closely with product managers, developers, and researchers through digital tools such as video conferencing, collaborative whiteboards, and project management platforms. Regular communication, clear documentation, and structured feedback sessions are essential to ensure everyone stays aligned on project goals and design decisions. Building strong relationships virtually and proactively addressing time zone differences help maintain smooth workflows. This remote setup can foster diverse perspectives and flexibility, but it also requires excellent self-motivation and communication skills to overcome potential collaboration challenges.

What are the most commonly searched types of User Experience Designer jobs in Andover, MN?

The most popular types of User Experience Designer jobs in Andover, MN are:

What are popular job titles related to Remote User Experience Designer jobs in Andover, MN?

For Remote User Experience Designer jobs in Andover, MN, the most frequently searched job titles are:

What cities near Andover, MN are hiring for Remote User Experience Designer jobs?

Cities near Andover, MN with the most Remote User Experience Designer job openings:

Infographic showing various Remote User Experience Designer job openings in Andover, MN as of August 2026, with employment types broken down into 1% As Needed, 73% Full Time, 21% Part Time, and 5% Contract. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $109,672 per year, or $52.7 per hour.

User Experience Designer

24 Seven Talent

East Bethel, MN • On-site, Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

User Experience Designer - (9114)

Employment Type: Freelance

Work Arrangement: Remote

Assignment Dates: September 14, 2026 - September 12, 2027

Role Overview

We are seeking an experienced User Experience Designer to help shape and scale a design system supporting digital products across web and mobile platforms. In this role, you will create reusable design foundations, improve component consistency, and enable product teams to deliver accessible, high-quality experiences more efficiently.

You will work closely with product designers, engineers, product leaders, and accessibility partners to translate shared design patterns into practical, well-documented solutions. This opportunity is ideal for a systems-minded designer who has actively contributed to building, evolving, or governing a design system.

Key Responsibilities

  • Design and refine reusable UI components, interaction patterns, and shared assets in Figma.
  • Develop scalable design solutions that improve consistency across product teams and digital channels.
  • Maintain component libraries, variants, auto-layout structures, and shared design resources.
  • Create clear documentation, usage guidance, standards, and best practices for design-system adoption.
  • Partner with engineering teams to align design components with production implementations.
  • Identify and resolve gaps between design artifacts, coded components, and user experience standards.
  • Apply responsive, accessible, and inclusive design principles to reusable patterns and components.
  • Participate in design critiques, contribution reviews, governance activities, and release planning.
  • Collaborate with cross-functional stakeholders to prioritize system improvements and adoption opportunities.
  • Evaluate emerging tools and workflows that improve design efficiency and design-to-development collaboration.

Required Qualifications

  • 5+ years of UX, product design, or digital experience design experience.
  • Demonstrated hands-on experience building, maintaining, or materially evolving a design system.
  • Advanced Figma proficiency, including components, variants, auto-layout, and shared libraries.
  • Experience designing reusable component libraries, shared patterns, and scalable interface foundations.
  • Strong understanding of component architecture, design-system principles, and modern product design practices.
  • Experience creating documentation, standards, and usage guidance that support design-system adoption.
  • Proven ability to collaborate directly with engineers on component implementation and consistency.
  • Working knowledge of accessibility, inclusive design, and responsive design across web and mobile experiences.
  • Experience working in cross-functional environments with design, engineering, product, and accessibility partners.
  • A portfolio demonstrating systems thinking and substantive contributions to reusable design foundations.

Preferred Qualifications

  • Experience supporting design systems across web, iOS, and Android platforms.
  • Knowledge of design tokens, contribution models, governance processes, or release management.
  • Familiarity with modern design-to-code workflows and collaborative product development practices.
  • Experience with AI-assisted design or development workflows, automation, prompt-based tools, or related emerging technologies.

What We're Looking For

  • Systems-oriented: You approach design challenges with an eye toward repeatability, maintainability, and long-term product quality.
  • Collaborative: You build strong working relationships and create alignment across design, engineering, product, and accessibility disciplines.
  • Quality-focused: You recognize that successful systems require documentation, implementation alignment, governance, and adoption-not only polished components.
  • Adaptable: You stay current on evolving tools, workflows, and practices, applying them thoughtfully to improve outcomes.

Candidate Screening Priorities

  • Direct experience building, maintaining, governing, or significantly evolving a design system.
  • Advanced expertise with Figma components, shared libraries, variants, and auto-layout.
  • Strong design-to-development collaboration and experience aligning design assets with coded components.
  • Experience producing design-system documentation, standards, contribution guidance, or governance materials.
  • Practical application of accessibility and responsive design principles.
  • Cross-platform experience spanning web and mobile products.
  • Exposure to AI-assisted or emerging design workflows as an added differentiator. Important Note

Candidates should demonstrate active ownership or meaningful contribution to a design system. Experience solely using an established design system to create product screens is not equivalent to experience building, maintaining, documenting, governing, or improving shared components and patterns.