You may find yourself putting the finishing touches on a custom game scene, integrating a computer ... Remote (Milwaukee, WI area preferred for occasional in-office collaboration) What You'll Do
You may find yourself putting the finishing touches on a custom game scene, integrating a computer ... Remote (Milwaukee, WI area preferred for occasional in-office collaboration) What You'll Do
Functional Configurator Consultant Responsible for the implementation of the new Gaming Product ... Designed and Re-engineered the new product platform from its previous product framework called ...
Functional Configurator Consultant Responsible for the implementation of the new Gaming Product ... Designed and Re-engineered the new product platform from its previous product framework called ...
Senior Product Lead, Discovery and Value - IntelliScript (Remote)
Brookfield, WI · On-site +1
$118K - $156K/yr
... game-changing products from the business case creation to product launch. What you will be doing ... Collaborate with engineering to clarify requirements, answer questions, and ensure development ...
Senior Product Lead, Discovery and Value - IntelliScript (Remote)
Brookfield, WI · On-site +1
$118K - $156K/yr
... game-changing products from the business case creation to product launch. What you will be doing ... Collaborate with engineering to clarify requirements, answer questions, and ensure development ...
Remote Unity Game Developer information
See Waukesha, WI salary details
$32.5K - $46K
3% of jobs
$46K - $59.4K
10% of jobs
$59.4K - $72.8K
8% of jobs
$79.1K is the 25th percentile. Wages below this are outliers.
$72.8K - $86.2K
10% of jobs
$86.2K - $99.6K
16% of jobs
The median wage is $102.1K / yr.
$99.6K - $113.1K
20% of jobs
$120K is the 75th percentile. Wages above this are outliers.
$113.1K - $126.5K
16% of jobs
$126.5K - $139.9K
0% of jobs
$139.9K - $153.3K
1% of jobs
$153.3K - $166.7K
5% of jobs
$166.7K - $180.2K
11% of jobs
$32.5K
$108.6K
$180.2K
How much do remote unity game developer jobs pay per year?
What are the key skills and qualifications needed to thrive in the Remote Unity Game Developer position, and why are they important?
To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.
What are typical daily responsibilities for a Remote Unity Game Developer?
As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.
Can you work remotely as a game developer?
Will AI replace Unity developers?
What is a Remote Unity Game Developer job?
A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.
Are Unity developers in demand?
Is Unity still good in 2026?
Full-time
Re-posted yesterday
Job description
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
- Develop and maintain interactive applications using Unity and C#.
- Integrate third-party SDKs, APIs, and external hardware into Unity applications.
- Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
- Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
- Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
- Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
- Research and evaluate new software platforms, frameworks, and technologies for future projects.
- Assist with hardware selection, system setup, deployment, and technical documentation.
- Create technical diagrams, deployment plans, and installation documentation.
- Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
- Support deployed experiences during installation, testing, and live events as needed.
What We're Looking For
- Strong proficiency in C# and object-oriented programming principles.
- Professional experience developing applications in Unity.
- Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
- Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
- Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
- Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
- Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
- Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
- Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
- Experience working in collaborative development environments and managing multiple priorities simultaneously.
- Strong written and verbal communication skills.
- Ability to work independently while contributing effectively as part of a multidisciplinary team.
Bonus Experience
Experience with any of the following is a plus:
- Computer vision frameworks (MediaPipe, OpenCV, etc.)
- Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
- AI service integrations
- Interactive exhibit, museum, trade show, or experiential technology projects
- V systems and show control technologies
- TouchDesigner, or other real-time platforms
- Linux, scripting, or server administration
- Cloud platforms and deployment workflows
Why Stamm Media
- Work with a collaborative, high-performing team that genuinely enjoys working together.
- Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
- Collaborate on innovative, high-impact projects for major brands.
- Help create immersive experiences seen by audiences nationwide.
- Be part of a respected event technology company with a national footprint.
- Work on projects where creativity, experimentation, and technical innovation are encouraged.
If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.