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Remote Unity Game Developer Jobs in Saint Louis, MO

OnBase Developer Location: Remote - U.S. About Us : Known for "Delighting the Client" through ... Unity Scripting / Unity APIs * OnBase Configuration Studio * Implement document capture, indexing ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

ENGR SR SOFTWARE DEVT

Saint Louis, MO · Remote

$119K - $157K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

ENGR SR SOFTWARE DEVT

Saint Louis, MO · Remote

$119K - $157K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

Project Manager

Fenton, MO · On-site +1

$84K - $111K/yr

... be remote with in the U.S. About ProKey Facilities ProKey Facilities delivers an innovative ... Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ...

Market Development Manager

Saint Louis, MO · On-site +1

$85K - $110K/yr

Market Development Manager (Remote, US Based role) Drive Growth Beyond the Expected We're looking ... Bachelor's degree in Business, Marketing, Engineering, or related field * Proven success in ...

Remote Unity Game Developer information

See Saint Louis, MO salary details

$31.6K

$105.5K

$175K

How much do remote unity game developer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for remote unity game developer in Saint Louis, MO is $105,458.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,200.00 and $120,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote Unity game developer?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

Can you work remotely as a remote unity game developer?

Yes, many Unity game developers work remotely, especially as the industry increasingly adopts flexible work arrangements. Remote positions often require strong communication skills, proficiency with Unity and related tools, and the ability to collaborate virtually with teams. Opportunities are available across various companies and freelance platforms, making remote work a common option for Unity developers.

What are the typical daily responsibilities of a remote Unity game developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

Are remote Unity game developer jobs in demand?

Remote Unity game developer jobs are in high demand due to the growth of the gaming industry and increasing adoption of remote work. Employers seek developers skilled in Unity, C#, and 3D modeling, with many opportunities available across various platforms including mobile, PC, and consoles. The demand is expected to continue as virtual and augmented reality projects expand.

What is a remote Unity game developer?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

How much do remote Unity game developers make?

Remote Unity game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Senior developers with specialized skills in C# and 3D modeling may earn higher salaries, especially if working on large or complex projects. Compensation can also vary based on whether the role is freelance, contract, or full-time employment.
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Infographic showing various Remote Unity Game Developer job openings in Saint Louis, MO as of August 2026, with employment types broken down into 68% Full Time, 21% Part Time, 2% Temporary, and 9% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $105,458 per year, or $50.7 per hour.

OnBase Developer (Remote)

S2Tech

Chesterfield, MO • Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted yesterday


Job description

OnBase Developer

Location: Remote – U.S.

About Us:

Known for “Delighting the Client” through performance, innovation, and an employee-centric culture, S2Tech is a fast-growing IT consulting company serving clients in over a quarter of the United States. We are widely recognized as a leading provider of both technical and business services in support of Health and Human Services-related projects. Feel free to learn more at www.s2tech.com.

Why S2Tech?:

  • Stable, privately-owned company with a strong reputation for building long-term client relationships through the delivery of consistent value-based service
  • 25+ years providing IT and Business services to private customers and government programs throughout the United States
  • Expansive client portfolio and active projects – employees benefit from innovative project exposure and in-house skill development training/courses  
  • Corporate culture that emphasizes the importance of family and promotes a healthy work-life balance
  • Offer competitive pay and a range of benefits, including:
    • Medical / Dental / Vision Insurance – insurance premium assistance provided
    • Additional Insurance (Life, Disability, etc.)
    • Paid Time Off
    • 401(k) Retirement Savings Plan & Health Savings Account
    • Various training courses to promote continuous learning
    • Corporate Wellness Program
  • Be part of a company that gives back through its non-profit organization, Fortune Fund, which was launched in 2001. The goal of the Fortune Fund is to close the rural/urban divide by ensuring children in rural communities in India and the United States understand the importance of education & are aware of professional career opportunities, allowing them to link their professional & educational goals

Job Overview:

We are seeking an experienced OnBase Developer to support a large-scale Medicaid Management Information System (MMIS) program. This role will be responsible for designing, configuring, and supporting Hyland OnBase solutions that enable document management, workflow automation, and system integrations across Medicaid operations. The ideal candidate brings strong OnBase technical expertise, experience working within state Medicaid or public-sector environments, and the ability to collaborate closely with business analysts, system integrators, and state stakeholders.

Responsibilities:

OnBase Development & Configuration

  • Design, configure, and maintain OnBase solutions, including:
    • Workflows
    • Document types, life cycles, and queues
    • User groups, security, and permissions
  • Develop and customize OnBase components using:
    • Workflow Designer
    • Unity Scripting / Unity APIs
    • OnBase Configuration Studio
  • Implement document capture, indexing, and storage solutions to support MMIS business processes

Integration & Technical Support

  • Support integrations between OnBase and MMIS components (e.g., eligibility, provider management, claims, finance)
  • Collaborate with technical teams on data exchange, interface troubleshooting, and performance optimization
  • Assist with upgrades, patches, and environment migrations (Dev/Test/UAT/Prod)

Testing & Quality Support

  • Support system and user acceptance testing (SIT/UAT), including defect analysis and resolution
  • Participate in release planning and deployment activities
  • Ensure solutions comply with state security, audit, and documentation standards

Collaboration & Documentation

  • Work closely with business analysts to translate Medicaid business requirements into technical OnBase solutions
  • Produce and maintain technical documentation, configuration artifacts, and support guides
  • Participate in design reviews, sprint planning, and status reporting

Required / Preferred Experience:

  • 5+ years of hands-on Hyland OnBase development and configuration experience
  • Strong experience with:
    • OnBase Workflow
    • Unity Client / Unity Scripting
    • OnBase Configuration & Administration
  • Experience supporting Medicaid MMIS/MES, healthcare systems, or large public-sector IT programs
  • Solid understanding of document management, workflow automation, and enterprise content management (ECM)
  • Experience working in Agile or hybrid Agile/Waterfall environments
  • Strong communication skills and ability to work with both technical and non-technical stakeholders

Preferred:

  • Prior experience in a state Medicaid or HHS system
  • Familiarity with CMS guidance and Medicaid operational processes
  • Experience supporting system modernization or system replacement initiatives
  • Hyland OnBase certifications (Administrator, Workflow, or Developer)
  • Experience working with system integrators or as part of a multi-vendor team

S2Tech is committed to hiring and retaining a diverse workforce. We are an equal opportunity employer making decisions without regard to age, race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or any other protected class.