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Remote Unity Game Developer Jobs in Federal Way, WA

Staff GTM Engineer

Pacific, WA · Remote

$220K - $240K/yr

You've worked in developer tools or technical GTM motions where trust is the whole game Benefits * Work from anywhere in the world for up to 6 weeks a year, on top of a fully remote setup - great ...

Senior Product Manager (CAN)

Seattle, WA · Remote

CA$155K - CA$195K/yr

GG experience, spanning onboarding, games, economics, retention, and live operations. You'll work ... engineering organization. * Location: Remote (North America) * Travel: Occasional U.S. travel is ...

Senior Product Manager (US)

Seattle, WA · Remote

$150K - $200K/yr

GG experience, spanning onboarding, games, economics, retention, and live operations. You'll work ... engineering organization. * Location: Remote (North America) * Travel: Occasional U.S. travel is ...

Software Engineer, Cloud OS

Seattle, WA · Remote

$68.25 - $88.75/hr

... remote corners of the world. * Create a platform that lets everyday users run web apps without ... You've built or invented something: an app, a website, game, startup * Previous experience working ...

Senior Backend Engineer (US)

Seattle, WA · Remote

$135K - $200K/yr

Role Overview We're hiring a Senior Backend Engineer to design and scale the systems behind our ... gaming, or creator platforms Working Hours & Compensation Loot Labs is a remote-first company, and ...

Role Overview We're hiring a Senior Backend Engineer to design and scale the systems behind our ... gaming, or creator platforms Working Hours & Compensation Loot Labs is a remote-first company, and ...

Java Full Stack (Remote)

Lacey, WA · On-site +1

$57.25 - $73.75/hr

The product engineering adheres to the Agile principals. As a Lead Product Engineer, you will ... If you are hired, you will soon learn about outings to painted plates, baseball games, running ...

Lead Product Manager, Token

Seattle, WA · Remote

$172K - $225K/yr

Enterprises, financial institutions, and developers use Circle to power trusted, internet-scale ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Software Development Manager, Amazon S3

Seattle, WA · Remote

$140K - $185K/yr

... your remote working experience, allows you to plan travel to exotic places or simply get stuff ... As a Software Development Engineer in S3, you get to deliver these capabilities and delight our ...

Software Development Manager, Amazon S3

Seattle, WA · Remote

$140K - $185K/yr

... your remote working experience, allows you to plan travel to exotic places or simply get stuff ... As a Software Development Engineer in S3, you get to deliver these capabilities and delight our ...

... game that suits their context. Personalization is a long-standing strategy to bring great ... In order to be successful in this position, you need to be able to work with world-class engineers ...

Showing results 21-40

Remote Unity Game Developer information

See Federal Way, WA salary details

$36.3K

$121.1K

$201K

How much do remote unity game developer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for remote unity game developer in Federal Way, WA is $121,133.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,000.00 and $138,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote Unity game developer?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

Can you work remotely as a remote unity game developer?

Yes, many Unity game developers work remotely, especially as the industry increasingly adopts flexible work arrangements. Remote positions often require strong communication skills, proficiency with Unity and related tools, and the ability to collaborate virtually with teams. Opportunities are available across various companies and freelance platforms, making remote work a common option for Unity developers.

What are the typical daily responsibilities of a remote Unity game developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

Are remote Unity game developer jobs in demand?

Remote Unity game developer jobs are in high demand due to the growth of the gaming industry and increasing adoption of remote work. Employers seek developers skilled in Unity, C#, and 3D modeling, with many opportunities available across various platforms including mobile, PC, and consoles. The demand is expected to continue as virtual and augmented reality projects expand.

What is a remote Unity game developer?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

How much do remote Unity game developers make?

Remote Unity game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Senior developers with specialized skills in C# and 3D modeling may earn higher salaries, especially if working on large or complex projects. Compensation can also vary based on whether the role is freelance, contract, or full-time employment.
What cities near Federal Way, WA are hiring for Remote Unity Game Developer jobs? Cities near Federal Way, WA with the most Remote Unity Game Developer job openings:
Infographic showing various Remote Unity Game Developer job openings in Federal Way, WA as of August 2026, with employment types broken down into 71% Full Time, 19% Part Time, 2% Temporary, and 8% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $121,133 per year, or $58.2 per hour.

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site

Studio Wildcard

Seattle, WA • On-site, Remote

$70K - $90K/yr

Contractor

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
  • Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
  • Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
  • Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
  • Work closely with cross-functional teams to improve current solutions and create new ones
  • Create documentation and provide pipeline improvements
  • Optimize animation systems for performance, LODs, and large-scale creature ecosystems

Requirements:
  • Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
  • Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
  • Strong self-motivation and willingness to participate in many areas of game development
  • Experience using Unreal Engine 5

Pluses:
  • C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
  • Experience with character/creature rigging and skinning in Maya, or Control Rig
  • Degree in computer science or a related field
  • Experience with Rigging and Animation
  • Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
  • Tool Programming, MEL, PyMel Python
  • Houdini experience

Required Application Materials:
  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing
  • Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work

About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options