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Remote Unity Game Developer Jobs in Cambridge, MA

Video Game Design Tutor

Boston, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Lowell, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Lynn, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Waltham, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Newton, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Cambridge, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Quincy, MA · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Lead DevOps Engineer (Remote)

Boston, MA · Remote

$57.25 - $78.50/hr

... gaming companies. Our platform combines true native apps on both the App Store and Google Play, AI ... As our Lead DevOps Engineer , you will design and build the infrastructure powering our platform ...

Data Engineer with AI - Remote

Boston, MA · On-site +1

$124K - $149K/yr

CI/CD (GitHub/GitLab/Azure DevOps), testing (pytest), and observability (logs/metrics). Nice to have * Databricks Delta Live Tables , Unity Catalog automation, Model Serving. * Orchestration (Airflow ...

Technical Product Manager

Needham, MA · Remote

$160K - $170K/yr

Hybrid/Remote (Needham, MA preferred) Start Date Is: Within 2 weeks of offer Duration: Permanent ... Partner with marketing, analytics, engineering, and game teams to support GTM execution and ...

Staff Fullstack Engineer

Somerville, MA · On-site +1

$170K - $200K/yr

Experience in developer-facing API products, gaming, or trust & safety. Benefits At Modulate, we ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Staff Fullstack Engineer

Somerville, MA · On-site +1

$170K - $200K/yr

Experience in developer-facing API products, gaming, or trust & safety. Benefits At Modulate, we ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Product Solution Manager

Boston, MA · On-site +1

$110K - $204K/yr

... Engineering. This role is pivotal in driving our mission forward and ensuring that our powerful ... outstanding gaming experiences This role is remote to start, but will transition to a hybrid ...

Backend Engineer

Somerville, MA · On-site +1

$140K - $170K/yr

... Developer and Enterprise APIs. Your Impact You will play a critical role in bringing our world ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

Backend Engineer

Somerville, MA · On-site +1

$140K/yr

... Developer and Enterprise APIs. Your Impact You will play a critical role in bringing our world ... Hybrid work: core in-office days with flexible remote options * Regular leadership and industry ...

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Showing results 1-20

Remote Unity Game Developer information

See Cambridge, MA salary details

$35.5K

$118.6K

$196.7K

How much do remote unity game developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote unity game developer in Cambridge, MA is $118,556.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,100.00 and $135,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote Unity game developer?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

Can you work remotely as a remote unity game developer?

Yes, many Unity game developers work remotely, especially as the industry increasingly adopts flexible work arrangements. Remote positions often require strong communication skills, proficiency with Unity and related tools, and the ability to collaborate virtually with teams. Opportunities are available across various companies and freelance platforms, making remote work a common option for Unity developers.

What are the typical daily responsibilities of a remote Unity game developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

Are remote Unity game developer jobs in demand?

Remote Unity game developer jobs are in high demand due to the growth of the gaming industry and increasing adoption of remote work. Employers seek developers skilled in Unity, C#, and 3D modeling, with many opportunities available across various platforms including mobile, PC, and consoles. The demand is expected to continue as virtual and augmented reality projects expand.

What is a remote Unity game developer?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

How much do remote Unity game developers make?

Remote Unity game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Senior developers with specialized skills in C# and 3D modeling may earn higher salaries, especially if working on large or complex projects. Compensation can also vary based on whether the role is freelance, contract, or full-time employment.
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Game Developer (Java / libGDX) - Remote

micro1 AI

Boston, MA • Remote

$20 - $120/hr

Part-time

Re-posted 19 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.