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Remote Unity Engineer Jobs in Laurel, MD (NOW HIRING)

Databricks Engineer (with Validation/Testing experience) Location: 100% remote (east coast hours ... Very strong with Databricks notebooks , Unity Catalog , Python , and PySpark * Ability to test and ...

Senior Applied AI Engineer

Washington, DC · On-site +1

$118K - $162K/yr

The hiring team owns a large data store in Databricks Unity Catalog containing all ITSM data that ... This position's work style is remote from any of the locations listed below. You must reside in ...

Data & Software Engineer

Mclean, VA · Remote

$115K - $139K/yr

... support remote work) and requires a TS/SCI + Polygraph clearance (acceptable to this customer ... Unity Catalog OSS, Apache Polaris * Apache Superset * Terraform or CloudFormation * OpenLineage

Data & Software Engineer

Mclean, VA · On-site +1

$150K - $250K/yr

... support remote work) and requires a TS/SCI + Polygraph clearance (acceptable to this customer ... Unity Catalog OSS, Apache Polaris * Apache Superset * Terraform or CloudFormation * OpenLineage

Senior Data Architect

Reston, VA · Remote

$68.75 - $92/hr

United States (Hybrid/Remote as per project requirements) Experience: 10+ Years Employment Type ... Collaborate with engineering teams on CI/CD and Infrastructure as Code * Mentor junior and mid ...

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Remote Unity Engineer information

See Laurel, MD salary details

$37.7K

$114.9K

$189.9K

How much do remote unity engineer jobs pay per year?

As of Aug 5, 2026, the average yearly pay for remote unity engineer in Laurel, MD is $114,876.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,300.00 and $150,200.00 per year, depending on experience, location, and employer.

What is a remote Unity engineer?

Remote Unity Engineers are software developers who specialize in creating interactive applications, games, and experiences using the Unity game engine, while working remotely from any location. They design, develop, and optimize 2D or 3D content, focusing on gameplay mechanics, graphics, and user interfaces. Their responsibilities often include coding in C#, troubleshooting performance issues, and collaborating with teams through remote tools. Remote Unity Engineers are employed by game studios, AR/VR companies, and other industries seeking immersive digital experiences.

How does a remote Unity engineer typically collaborate with team members during game development projects?

As a Remote Unity Engineer, you will frequently collaborate with designers, artists, and other developers using digital communication and project management tools. Daily stand-up meetings, code reviews, and version control platforms like Git are commonly used to keep everyone aligned and ensure smooth integration of your work into the larger project. Effective communication and proactive documentation are essential, as you’ll often resolve challenges and iterate on features asynchronously. You may also participate in sprint planning and feedback sessions to contribute your technical perspective and help shape the game’s development.

What is the difference between Remote Unity Engineer vs Remote Game Developer?

AspectRemote Unity EngineerRemote Game Developer
Required SkillsUnity, C#, 3D modeling, scriptingGame design, Unity or Unreal, C++, scripting
Work EnvironmentGame studios, tech companies, remote teamsGame studios, entertainment companies, remote teams
CertificationsUnity Certified Developer, C# programmingGame design certifications, Unity or Unreal certifications
Industry UsageDeveloping interactive applications and games using UnityCreating complete games or game prototypes, often using Unity or Unreal

Remote Unity Engineers focus on developing interactive applications and games specifically using Unity, with expertise in scripting and 3D modeling. Remote Game Developers have a broader scope, including designing, coding, and testing entire games, often using Unity or Unreal. While both roles require similar technical skills and certifications, Unity Engineers typically specialize in technical implementation, whereas Game Developers handle overall game design and development.

What skills and qualifications are needed to thrive as a remote Unity engineer?

To thrive as a Remote Unity Engineer, you need strong proficiency in C# programming, experience with Unity game engine, and a solid understanding of computer graphics and game development principles. Familiarity with source control systems like Git, cloud collaboration tools, and possibly certifications in Unity or related technologies are valuable. Excellent communication, problem-solving, and self-motivation are key soft skills for collaborating effectively in a remote environment. These skills ensure the efficient creation and maintenance of high-quality interactive applications while enabling smooth teamwork across distributed teams.
What are popular job titles related to Remote Unity Engineer jobs in Laurel, MD? For Remote Unity Engineer jobs in Laurel, MD, the most frequently searched job titles are:
What job categories do people searching Remote Unity Engineer jobs in Laurel, MD look for? The top searched job categories for Remote Unity Engineer jobs in Laurel, MD are:
What cities near Laurel, MD are hiring for Remote Unity Engineer jobs? Cities near Laurel, MD with the most Remote Unity Engineer job openings:

Databricks Migration Engineer (Remote)

A.C. Coy

Rosslyn, VA • Remote

Other

Re-posted 12 days ago


Job description

Overview
  • Tier One Technologies is seeking a Databricks Migration Engineer to support our US Government client.
  • This remote Contract-to-Hire position will be originated in Rosslyn, VA. Washington DC area and East Coast time zone candidates preferred.
  • Must be a US Citizen.
  • SELECTED CANDIDATES WITHOUT REQUIRED CLEARANCE WILL BE SUBJECT TO A FEDERAL GOVERNMENT BACKGROUND INVESTIGATION TO RECEIVE IT.
Responsibilities
  • Lead the technical migration from legacy SQL Server stored procedures and ADF pipelines to Databricks Lakehouse (Delta Lake), ensuring best practice Lakehouse design.
  • Translate traditional relational data warehousing paradigms into scalable, distributed Lakehouse frameworks (Bronze, Silver, Gold).
  • Design robust, reusable ETL/ELT frameworks using PySpark, Delta Live Tables (DLT), and Databricks Workflows.
  • Architect and refine the Gold Layer (dimensional models, star schemas) specifically to maximize Power BI performance.
  • Optimize Databricks SQL Warehouses to support high-concurrency, low-latency Power BI queries (DirectQuery and Import modes).
  • Implement advanced optimization techniques, including Z-Ordering, data skipping, liquid clustering, and materialized views.
  • Define and enforce governance standards for cluster sizing, auto-scaling policies, and serverless SQL compute to balance performance with cost.
  • Implement proactive monitoring dashboards to track Databricks Unit (DBU) consumption and identify cost-saving opportunities.
  • Establish best practices for partition strategies and file size management within Delta Lake.
  • Design and implement a robust data security model using Unity Catalog for centralized governance.
  • Enforce row-level and column-level security policies to ensure compliant data access for Power BI consumers and internal analysts.
  • Align the Lakehouse security architecture with existing enterprise Azure Active Directory (Microsoft Entra ID) and RBAC standards.
  • Act as the primary technical lead, conducting dedicated pair-programming sessions, workshops, and code reviews to transition the team from SQL-centric to Spark-centric thinking.
  • Create comprehensive technical documentation, including architecture diagrams, design patterns, and optimization playbooks.
  • Build a foundational knowledge transfer framework to ensure the internal team is fully self-sufficient post-migration.
  • Communicate effectively verbally and in written form to both technical and non-technical audience
  • Work in an organized fashion, completing tasks timely while paying close attention to details
Qualifications
  • Bachelor's degree or higher from an accredited college or university in Computer Science, Engineering, or a related technical field.
  • 5+ years of experience in Data Engineering, Data System Development or related roles.
  • 5+ years of experience with Cloud platforms (e.g. Azure, AWS, GCP).
  • 1+ year leading complex, cross-functional data projects and technical teams.
  • Experience with Databricks Lakehouse, Apache Spark, Delta Lake, cloud-native databases, storage solutions, and distributed compute platforms.
  • Experience with data warehousing, dimensional modeling, enterprise data lakes, incremental data loads, and metadata-driven ingestion and data quality frameworks using PySpark.
  • Excellent communication skills.
  • Must be a US Citizen and be able to obtain a Position of Public Trust Clearance.
  • Must have resided in the US for the last 5 years and not have traveled outside the US for a combined total of 6 months or more in last 5 years.
Employment Type: OTHER

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About A.C. Coy Company- Staffing & Consulting Services

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Since 1986, our mission is to be the “Always on Target” staffing and consulting provider by helping people and companies achieve their hiring goals. The team is dedicated to achieving these goals by attracting and retaining top talent that meets our clients’ culture and environment. We are fully engaged with our people and companies through ongoing communication to ensure expectations are met.

Industry

Recruiting and staffing services

Company size

51 - 200 Employees

Headquarters location

Canonsburg, PA, US

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