2

Remote Unity Engineer Jobs in Kansas (NOW HIRING)

$105K - $138K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... This role requires a balance of deep backend expertise, Unity development knowledge, and strong ...

Remote Unity Engineer information

See Kansas salary details

$32.7K

$102K

$149.2K

How much do remote unity engineer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for remote unity engineer in Kansas is $102,047.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,646.00 and $119,199.00 per year, depending on experience, location, and employer.

What are Remote Unity Engineers?

Remote Unity Engineers are software developers who specialize in creating interactive applications, games, and experiences using the Unity game engine, while working remotely from any location. They design, develop, and optimize 2D or 3D content, focusing on gameplay mechanics, graphics, and user interfaces. Their responsibilities often include coding in C#, troubleshooting performance issues, and collaborating with teams through remote tools. Remote Unity Engineers are employed by game studios, AR/VR companies, and other industries seeking immersive digital experiences.

How does a Remote Unity Engineer typically collaborate with team members during game development projects?

As a Remote Unity Engineer, you will frequently collaborate with designers, artists, and other developers using digital communication and project management tools. Daily stand-up meetings, code reviews, and version control platforms like Git are commonly used to keep everyone aligned and ensure smooth integration of your work into the larger project. Effective communication and proactive documentation are essential, as you’ll often resolve challenges and iterate on features asynchronously. You may also participate in sprint planning and feedback sessions to contribute your technical perspective and help shape the game’s development.

What is the difference between Remote Unity Engineer vs Remote Game Developer?

AspectRemote Unity EngineerRemote Game Developer
Required SkillsUnity, C#, 3D modeling, scriptingGame design, Unity or Unreal, C++, scripting
Work EnvironmentGame studios, tech companies, remote teamsGame studios, entertainment companies, remote teams
CertificationsUnity Certified Developer, C# programmingGame design certifications, Unity or Unreal certifications
Industry UsageDeveloping interactive applications and games using UnityCreating complete games or game prototypes, often using Unity or Unreal

Remote Unity Engineers focus on developing interactive applications and games specifically using Unity, with expertise in scripting and 3D modeling. Remote Game Developers have a broader scope, including designing, coding, and testing entire games, often using Unity or Unreal. While both roles require similar technical skills and certifications, Unity Engineers typically specialize in technical implementation, whereas Game Developers handle overall game design and development.

What are the key skills and qualifications needed to thrive as a Remote Unity Engineer, and why are they important?

To thrive as a Remote Unity Engineer, you need strong proficiency in C# programming, experience with Unity game engine, and a solid understanding of computer graphics and game development principles. Familiarity with source control systems like Git, cloud collaboration tools, and possibly certifications in Unity or related technologies are valuable. Excellent communication, problem-solving, and self-motivation are key soft skills for collaborating effectively in a remote environment. These skills ensure the efficient creation and maintenance of high-quality interactive applications while enabling smooth teamwork across distributed teams.
What are popular job titles related to Remote Unity Engineer jobs in Kansas? For Remote Unity Engineer jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Remote Unity Engineer jobs in Kansas look for? The top searched job categories for Remote Unity Engineer jobs in Kansas are:
What cities in Kansas are hiring for Remote Unity Engineer jobs? Cities in Kansas with the most Remote Unity Engineer job openings:

Senior Software Engineer (Gaming Fullstack) - WWE Champions

Scopely

Remote

$105K - $138K/yr

Other

Posted 15 days ago


Job description

Scopely is looking for a Senior Software Engineer (Gaming Fullstack) to join our WWE Champions team in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated? 

What You Will Do

As a Senior Software Engineer, you will lead high-impact initiatives for our games, bridging the gap between backend services and Unity client systems. You will take ownership of the technical roadmap, drive live-ops excellence, and enable cross-functional teams to deliver high-quality player experiences. This role requires a balance of deep backend expertise, Unity development knowledge, and strong leadership to unblock complex technical challenges.

  • Drive the technical roadmap for our fullstack gaming initiatives, ensuring scalable, high-performance architecture
  • Take primary responsibility for live-ops, including incident management, reliability improvements, and service maintenance
  • Lead the design and delivery of features by bridging backend (Python/Django) systems with Unity game client requirements
  • Act as a technical multiplier by unblocking cross-functional teams (Product, Design, QA, Analytics), facilitating design discussions, and providing mentorship
  • Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
  • Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity

What We're Looking For

Experience & Technical Skills

  • 6+ years of professional software development experience in gaming or large-scale live-service applications
  • Deep expertise in backend engineering with Python and Django
  • Strong hands-on experience with Unity (C#) development in production environments
  • Proven track record of designing scalable systems and managing live-service operations
  • Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)
  • Experience working with data-driven content pipelines, performance optimization, and serialization workflows (e.g., FlatBuffers/JSON)

Cross-Functional & Domain Knowledge

  • Experience building and supporting player-facing features (progression, social, live events, monetization)
  • Strong understanding of the interplay between backend services and Unity clients
  • Proven ability to lead technical planning and execution in complex, cross-functional environments
  • Experience managing technical roadmaps and balancing feature delivery with system health

Soft Skills & Education

  • Bachelor's degree in Computer Science or related field, or equivalent practical experience
  • Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
  • Collaborative and proactive mindset, focused on team success and mentorship
  • High ownership of technical outcomes and a pragmatic approach to problem-solving

Please ensure that the resume/CV you attach is written in English.