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Remote Unity Developer Jobs in Oklahoma City, OK

Software Developer

Oklahoma City, OK · Remote

$90K - $95K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Hybrid - onsite and remote Hours: 40.0 Security Clearance: (not specified) Overview System One has ... Programming languages - C#, T-SQL, PHP, JavaScript required. * Frameworks: Laravel, DotNetCore ...

Software Developer

Oklahoma City, OK · Remote

$90K - $95K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Hybrid - onsite and remote Hours: 40.0 Security Clearance: (not specified) Overview System One has ... Programming languages - C#, T-SQL, PHP, JavaScript required. * Frameworks: Laravel, DotNetCore ...

Software Developer

Oklahoma City, OK · Remote

$90K - $95K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Hybrid - onsite and remote Hours: 40.0 Security Clearance: (not specified) Overview System One has ... Programming languages - C#, T-SQL, PHP, JavaScript required. * Frameworks: Laravel, DotNetCore ...

.NET Full-Stack Developer

Oklahoma City, OK · Remote

$60 - $65/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Remote (Oklahoma residents only; occasional in-person meetings may be required) Assignment Type ... NET Full-Stack Developer to join a small, highly collaborative development team. This individual ...

Remote Unity Developer information

See Oklahoma City, OK salary details

$30.2K

$100.8K

$167.2K

How much do remote unity developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote unity developer in Oklahoma City, OK is $100,764.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,700.00 and $115,200.00 per year, depending on experience, location, and employer.

What is a remote Unity developer?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What skills and qualifications are needed to be a remote Unity developer?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What does a remote Unity developer do?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What are popular job titles related to Remote Unity Developer jobs in Oklahoma City, OK? For Remote Unity Developer jobs in Oklahoma City, OK, the most frequently searched job titles are:
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What cities near Oklahoma City, OK are hiring for Remote Unity Developer jobs? Cities near Oklahoma City, OK with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in Oklahoma City, OK as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $100,764 per year, or $48.4 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Oklahoma City, OK • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.