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Remote Unity Developer Jobs in Florham Park, NJ (NOW HIRING)

Remote Rust Developer

New York, NY ยท Remote

$200 - $300/hr

As a Software Engineering evaluator, you will create cutting-edge datasets for training, benchmarking, and advancing large language models, collaborating closely with researchers. This includes ...

Software Developer

Manhattan, NY ยท Remote

$61 - $66/hr

Software Developer Location ... Remote (EST or CST only - starting at 7am EST) Start Date: ASAP Duration: 6-month contract to ...

Software Developer

Manhattan, NY ยท Remote

$61 - $66/hr

Software Developer Location ... Remote (EST or CST only - starting at 7am EST) Start Date: ASAP Duration: 6-month contract to ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Nextthink Engineer (Remote)

Newark, NJ ยท Remote

$100K - $120K/yr

NextThink Engineer Location: Newark, NJ (On-site) Experience: 6-8 Years Employment Type: Full-Time ... Develop and manage Remote Actions (Act Engine) for automated endpoint remediation. * Monitor ...

AI/ML Software Engineer - Remote

New York, NY ยท Remote

$134K - $176K/yr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Showing results 41-60

Remote Unity Developer information

See Florham Park, NJ salary details

$34K

$113.5K

$188.4K

How much do remote unity developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for remote unity developer in Florham Park, NJ is $113,509.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,300.00 and $129,800.00 per year, depending on experience, location, and employer.

What is a remote Unity developer?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What does a remote Unity developer do?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What skills and qualifications are needed to be a remote Unity developer?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What job categories do people searching Remote Unity Developer jobs in Florham Park, NJ look for?

The top searched job categories for Remote Unity Developer jobs in Florham Park, NJ are:

What cities near Florham Park, NJ are hiring for Remote Unity Developer jobs?

Cities near Florham Park, NJ with the most Remote Unity Developer job openings:

Infographic showing various Remote Unity Developer job openings in Florham Park, NJ as of August 2026, with employment types broken down into 80% Full Time, 8% Part Time, and 12% Contract. Highlights an 100% Remote job distribution, with an average salary of $113,509 per year, or $54.6 per hour.

Remote Rust Developer

New York, NY โ€ข Remote

Turing
IT Servicesย โ€ขย 51 - 200 employees

$200 - $300/hr

Contractor

Medical, PTO

Posted 16 days ago


Job description

About Us:
Based in San Francisco, California, Turing is the world's leading research accelerator for frontier AI labs and a trusted partner for global enterprises deploying advanced AI systems. Turing supports customers in two ways: first, by accelerating frontier research with high-quality data, advanced training pipelines, plus top AI researchers who specialize in software engineering, logical reasoning, STEM, multilinguality, multimodality, and agents; and second, by applying that expertise to help enterprises transform AI from proof of concept into proprietary intelligence with systems that perform reliably, deliver measurable impact, and drive lasting results on the P&L.

Project Overview:
As a Software Engineering evaluator, you will create cutting-edge datasets for training, benchmarking, and advancing large language models, collaborating closely with researchers. This includes curating code examples, providing precise solutions, and making corrections primarily in Rust, as well as in Python, JavaScript (including ReactJS), C/C++, Java, and Go; evaluating and refining AI-generated code for efficiency, scalability, and reliability; and working with cross-functional teams to enhance enterprise-level AI-driven coding solutions.

What Does a Typical Day Look Like?
  • Working on AI model training initiatives by curating code examples, building solutions, and correcting code — primarily in Rust, along with Python, JavaScript (including ReactJS), C/C++, Java, and Go.
  • Evaluate and refine AI-generated code to ensure that it is efficient, scalable, and reliable.
  • Collaborate with cross-functional teams to enhance AI-driven coding solutions against industry performance benchmarks.
  • Build agents that can verify the quality of the code and identify error patterns.
  • Hypothesize on steps in the software engineering cycle (prototyping, architecture design, API design, production implementation, launch, experiments, monitoring, operational maintenance) and evaluate model capabilities on them.
  • Design verification mechanisms that can automatically verify a solution to a software engineering task.

Required Skills:
  • Several years of software engineering experience (3 years or more)
  • Strong expertise in building full-stack applications and deploying scalable, production-grade software using modern languages and tools.
  • Deep understanding of software architecture, design, development, debugging, and code quality/review assessment.
  • Excellent oral and written communication skills for clear, structured evaluation rationales.

Engagement Details:
  • Commitment: flexible engagement, minimum 10 hrs/week, up to 40 hrs/week
  • Type: Contractor (no medical/paid leave)
  • Duration: 1 month (potential extensions based on performance and fit)
  • Location: candidates must be based out of US, Canada or WEU countries (Austria, Belgium, France, Germany, ...)

Evaluation Process:
  • The application process takes 15-30 minutes.
  • Completion of an AI video interview is required.