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Remote Unity Developer Jobs in Elizabeth, NJ (NOW HIRING)

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal ... Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into ...

Nextthink Engineer (Remote)

Newark, NJ ยท Remote

$100K - $120K/yr

NextThink Engineer Location: Newark, NJ (On-site) Experience: 6-8 Years Employment Type: Full-Time ... Develop and manage Remote Actions (Act Engine) for automated endpoint remediation. * Monitor ...

Remote Who We Are: Tuesday Health is a value-based palliative care provider group dedicated to ... NET developer to build secure, scalable, web and mobile experiences across our Azure-based platform.

Design Lead @ Big Human (Full-time, remote)

New York, NY ยท Remote

$11K/mo

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

You'll collaborate closely with Design, Product, Marketing, and Engineering teams to deliver ... Experience with Unreal Engine, Unity, Framer, Webflow, or similar tools * Curiosity about internet ...

Design Lead @ Big Human (Full-time, remote)

New York, NY ยท On-site +1

$11K/mo

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

You'll collaborate closely with Design, Product, Marketing, and Engineering teams to deliver ... Experience with Unreal Engine, Unity, Framer, Webflow, or similar tools * Curiosity about internet ...

Software Developer

Manhattan, NY ยท Remote

$61 - $66/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Software Developer Location ... Remote (EST or CST only - starting at 7am EST) Start Date: ASAP Duration: 6-month contract to ...

Software Developer

Manhattan, NY ยท Remote

$61 - $66/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Software Developer Location ... Remote (EST or CST only - starting at 7am EST) Start Date: ASAP Duration: 6-month contract to ...

Software Engineer Remote (Web3)

New York, NY ยท Remote

$200K - $250K/yr

  • Medical

  • Retirement

  • PTO

Software Engineer Opportunity Our client is on crypto's cutting-edge technology, and we're looking for the right engineers to join them. This is a remote position for any US-based candidate. Our ...

Growth Engineer (Remote)

New York, NY ยท Remote

$120K - $130K/yr

  • Medical

  • Retirement

  • PTO

Marketing or growth in data, developer tools, or infrastructure. * You've grown a technical ... Fully remote (US-based), with our Brooklyn office available if you want one. * All the tokens you ...

Remote Software Engineer (Blockchain)

New York, NY ยท Remote

$100K - $250K/yr

  • Medical

  • Retirement

  • PTO

Software Engineer Blockchain Focus Our client is on crypto's cutting-edge technology, and we're looking for the right engineers to join them. This is a remote position for any US candidate. Our ...

Overview Radish Lab is looking for a talented full-stack developer(s) to join our growing team ... Remote - Must be in the Americas Candidate Description * A self-starter who seeks out opportunities ...

Showing results 41-60

Remote Unity Developer information

See Elizabeth, NJ salary details

$32.7K

$109.2K

$181.2K

How much do remote unity developer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote unity developer in Elizabeth, NJ is $109,167.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,000.00 and $124,800.00 per year, depending on experience, location, and employer.

What is a remote Unity developer?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What does a remote Unity developer do?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What skills and qualifications are needed to be a remote Unity developer?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are popular job titles related to Remote Unity Developer jobs in Elizabeth, NJ?

For Remote Unity Developer jobs in Elizabeth, NJ, the most frequently searched job titles are:

What cities near Elizabeth, NJ are hiring for Remote Unity Developer jobs?

Cities near Elizabeth, NJ with the most Remote Unity Developer job openings:

Senior Software Engineer

OXMAN

New York, NY โ€ข On-site, Remote

$134K - $176K/yr

Full-time

Posted 22 days ago


Job description

OXMAN

OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplinesโ€”from architecture and ecology to computation and materials scienceโ€”we develop nature-centric solutions to critical environmental challenges.

EDEN

EDEN is a digital design environment for the engineering and design of ecosystemsโ€”modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goalsโ€”cooling cities, filtering water, sequestering carbon, protecting key speciesโ€”then use those tools to guide the design of ecologically active sites.

EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries.

Role Overview

We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologiesโ€”comprising design optimization, generative tools, environmental simulation, and ecosystem behavior modelsโ€”into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.

Join us to redefine how design and technology can coexist with and enhance the natural world.

Please provide a cover letter and portfolio if available.

Key Responsibilities

  • Architect and develop full-stack web applications integrating environmental simulation and generative design tools.

  • Build interactive spatial and 3D visualization tools using modern web technologies.

  • Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.

  • Integrate geospatial datasets and environmental models into scalable software systems.

  • Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.

  • Contribute to platform architecture and modular system design.

  • Produce technical documentation supporting maintainability and scalability.

Key Goals & Outcomes

  • Develop and scale Eden Technologies into an integrated software platform supporting architectural and urban design projects

  • Build visually compelling full-stack applications that combine generative design, environmental simulation, and spatial visualization

  • Create interactive 3D and geospatial tools that help designers evaluate ecosystem services and ecological outcomes

  • Translate computational ecology research, environmental models, and design methods into usable production software

  • Support the digital design of Nature-centric built environments through optimization, simulation, and data-driven workflows

  • Improve platform maintainability, scalability, and extensibility through modular architecture and clear documentation

  • Establish and uphold engineering best practices across testing, CI/CD, code review, and collaborative development

  • Enable multidisciplinary collaboration between software engineers, computational ecologists, designers, architects, and researchers

  • Help advance OXMANโ€™s vision of integrating human-made and Nature-grown systems through design technology

  • Deliver software that supports complex decision-making for architectural, urban, and ecological design contexts

Required Experience

  • 5+ years building production web applications using React or Vue.

  • Expert proficiency in JavaScript, TypeScript, and Python, lower level languages like C++ or .NET is a plus.

  • Ability to communicate design concepts through diagrams or wireframes.

  • Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal).

  • Ability to build Object-Orientated class structure in code-base.

  • Familiarity with 3D applications such as Rhino, Blender or Houdini.

  • Ability to work collaboratively in multidisciplinary teams.

  • Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.

Preferred Experience

  • Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).

  • Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.

  • Strong communication skills with a proven ability to convey complex technical concepts to non-technical stakeholders.

Technical Skills

  • Full-stack web application development with React or Vue

  • Expert proficiency in JavaScript, TypeScript, and Python

  • Experience with lower-level languages such as C++ or .NET preferred

  • Web-based 3D rendering and real-time graphics experience, including tools such as Three.js, Unity, or Unreal

  • Interactive spatial and 3D visualization development

  • Generative design, design optimization, environmental simulation, and ecosystem behavior modeling

  • Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems

  • Object-oriented programming and class-based code architecture

  • Familiarity with 3D design and modeling applications such as Rhino, Blender, or Houdini

  • Ability to create diagrams, wireframes, and other visual tools to communicate design concepts

  • Platform architecture and modular system design

  • Software engineering best practices, including testing, CI/CD pipelines, code reviews, and technical documentation

  • Experience translating research models, computational methods, and visualizations into production-ready software

Essential Qualities

  • Comfortable working in a highly interdisciplinary team across software engineering, design, architecture, ecology, research, and technology

  • Self-motivated and able to drive complex technical work with a high degree of ownership

  • Curious, exploratory, and eager to engage with unfamiliar domains, including environmental modeling, generative design, spatial data, and ecosystem services

  • Innovative thinker with enthusiasm for developing new tools, workflows, and software platforms

  • Strong collaborator who can translate ideas between technical and non-technical stakeholders

  • Creative problem-solver who can approach ambiguous software and research challenges with flexibility

  • Clear communicator who can explain complex technical concepts through discussion, diagrams, wireframes, documentation, or prototypes

  • Comfortable operating in a research-driven environment where methods, requirements, and product direction may evolve

  • Detail-oriented in building maintainable, scalable, and production-quality software

  • Mission-aligned with OXMANโ€™s vision of integrating design, technology, and biology to support positive ecological outcomes