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Remote Unity Developer Jobs in Edison, NJ (NOW HIRING)

Remote Software Engineer Opportunity About the Role: We are seeking a talented and motivated Remote Software Engineer to join our dynamic engineering team. As a Remote Software Engineer, you will ...

Senior Software Engineer - Remote

New York, NY ยท Remote

$134K - $176K/yr

Senior Software Engineer Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

Nextthink Engineer (Remote)

Newark, NJ ยท Remote

$100K - $120K/yr

NextThink Engineer Location: Newark, NJ (On-site) Experience: 6-8 Years Employment Type: Full-Time ... Develop and manage Remote Actions (Act Engine) for automated endpoint remediation. * Monitor ...

Developer

New York, NY ยท Remote

We are seeking a skilled Developer to join our technical team. The ideal candidate will play a key ... Ability to work effectively in a remote team environment * Good communication skills to collaborate ...

NET/C# DEVELOPER Remote 6-12 months Rate: we can discuss Coding test in the 1st round -MS TEAMS Client round 38/hr on w2 with no benefits We would like to begin reviewing qualified engineering ...

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal ... Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into ...

Showing results 21-40

Remote Unity Developer information

See Edison, NJ salary details

$33.6K

$112.3K

$186.3K

How much do remote unity developer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for remote unity developer in Edison, NJ is $112,294.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,400.00 and $128,400.00 per year, depending on experience, location, and employer.

What is a remote Unity developer?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What skills and qualifications are needed to be a remote Unity developer?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What does a remote Unity developer do?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What job categories do people searching Remote Unity Developer jobs in Edison, NJ look for? The top searched job categories for Remote Unity Developer jobs in Edison, NJ are:
What cities near Edison, NJ are hiring for Remote Unity Developer jobs? Cities near Edison, NJ with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in Edison, NJ as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $112,294 per year, or $54 per hour.

Senior Product Designer II, Growth (Remote US)

Splice

New York, NY โ€ข Remote

Full-time

Posted 2 days ago

New


Job description

WHO WE ARE:

Splice is a creative platform for people who make music. Serious producers choose Splice Sounds to bring their ideas to life. A subscription to Splice inspires and accelerates creative success for digital music creators with an industry-leading catalog of sounds and samples and an expanding AI stack. With a rent-to-own marketplace of DAWs and plugins, the Splice experience seamlessly integrates into any music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an unparalleled team of sound designers and sample creators are fueling the success of a growing global community of chart-topping producers, students, and DIY creators.

HOW WE WORK:

At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our organization; Direct, Inclusive, Splice Together, Creator Centric, and Optimistic. Our shared success depends on our ability to support one another, work well together, and communicate directly. By embracing flexibility and a unified approach, we can navigate anything that's thrown at us.
Splice embraces a culture of remote work. You'll see your colleagues showing up from across the US and the UK. In order to keep us working well as a team, we have regular communication, including Town Halls, departmental all-hands and get-togethers.
When you join Splice, you join a network of colleagues, peers, and collaborators. Are you ready?

JOB TITLE: Senior Product Designer II
LOCATION: Remote, US only

THE ROLE
You know how to read a funnel, identify where an experience is failing, and fix it with the same craft and precision you'd bring to anything else. You bring a clear point of view to ambiguous work, hold craft standards even when things move fast, and design toward outcomes you can actually measure. You'll work closely with our Principal Designer on Growth across the full scope of how Splice acquires, activates, and retains creators.

WHO WE ARE
Splice is a creative platform for people who make music. Serious producers choose Splice Sounds to bring their ideas to life. A subscription to Splice inspires and accelerates creative success for digital music creators with an industry-leading catalog of sounds and samples and an expanding AI stack. With a rent-to-own marketplace of DAWs and plugins, the Splice experience seamlessly integrates into any music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an unparalleled team of sound designers and sample creators are fueling the success of a growing global community of chart-topping producers, students, and DIY creators.

HOW WE WORK
At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our organization; Direct, Inclusive, Splice Together, Creator Centric, and Optimistic. Our shared success depends on our ability to support one another, work well together, and communicate directly. By embracing flexibility and a unified approach, we can navigate anything that's thrown at us.

Splice embraces a culture of remote work. You'll see your colleagues showing up from across the US and the UK. In order to keep us working well as a team, we have regular communication, including Town Halls, departmental all-hands and get-togethers.

When you join Splice, you join a network of colleagues, peers, and collaborators. Are you ready?

WHAT YOU'LL DO

  • Execute high-quality design across the full growth scope. Onboarding, subscription and paywall experiences, referral programs, core site, and lifecycle moments. You carry the craft standard across all of it, from early concept through shipped product.
  • Partner with our Principal Designer on Growth to shape what gets built. You bring a point of view early, share it clearly, and then hold it loosely enough to change your mind when the work proves you wrong. You contribute to product decisions, not just execute them. You push back if briefs are too vague and distill fuzzy input into clear design questions.
  • Drive experimentation with rigor. You identify where experience and data signal a real problem, frame a hypothesis, design the variants, and interpret results to inform what comes next. You know what a good experiment looks like and what makes a bad one — including when they're scoped too small to tell you anything, aimed at the wrong lever, or when the result is actually pointing you at the real problem elsewhere entirely.
  • Ship work that moves metrics. Success is concrete: more creators completing onboarding, stronger conversion through the subscription experience, lifecycle moments that bring people back. You'll see the numbers and know which ones you moved.
  • Collaborate closely with Marketing, PMs, engineers, and data scientists. You build working relationships that make fast, high-quality shipping possible. You communicate trade-offs clearly and keep things moving without waiting on a handoff.
  • Contribute to the design system. You build in a way that scales, flag inconsistencies when you see them, and contribute components when you identify gaps.
  • Use AI-native tools as a standard part of your practice. Cursor, Claude, and similar tools belong in your daily workflow — for rapid prototyping, exploring directions, and accelerating execution.

JOB REQUIREMENTS

  • 7+ years of product design experience, with meaningful time in a growth, conversion, or retention context. You've shipped real work that produced real outcomes.
  • Your portfolio shows a refined eye and a high standard of execution. Work that doesn't demonstrate this clearly won't move forward.
  • You are already using AI-native tools (Cursor, Claude, or equivalent) as a standard part of your workflow. This is a baseline expectation, not a bonus.
  • Experimentation fluency. You understand A/B testing, how to design for it, and how to read results without over-indexing on noise.
  • Funnel thinking. You can map a conversion funnel, identify where experience quality and business outcomes diverge, and design toward a specific outcome without losing sight of the user.
  • Metric fluency. You know which metrics matter for growth, how to interpret them in context, and how to set up a design decision so it can actually be measured.
  • You work fluidly within established design systems and contribute back to them.
  • You partner naturally with PMs and engineers. You influence product direction through your work and your thinking, not just your pixels.
  • You can present work clearly at every stage, from rough concept to leadership review, and articulate the reasoning behind a design decision without a lengthy preamble.

NICE TO HAVES

  • A genuine connection to music and creator culture. You understand what it means to be mid-session, chasing a sound, making something.
  • Front-end fluency (HTML/CSS/React). You can read and write code when it helps you move faster or communicate more precisely.
  • Experience with subscription or marketplace business models.

SPLICE BENEFITS:

  • Compensation & Equity: Competitive pay with annual reviews and equity opportunities.
  • Time Off: Unlimited PTO to recharge and thrive.
  • Health & Wellness: Comprehensive medical, dental, and vision coverage for you and your dependents.
  • Retirement Savings: 401(k) plan with immediate vesting and company match.
  • Parental Support: 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Flexible Work Options: Work remotely or connect at our office hubs and creative spaces worldwide.
  • Professional Growth: Annual learning budget, leadership programs, and team ambassador opportunities.
  • Community & Connection: Inclusive events, team meet-ups, and vibrant Employee Resource Groups.

The national pay range for this role is $160,000 - $200,000. Individual compensation will be commensurate with the candidate's experience.

Splice is an Equal Opportunity Employer
Splice provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.